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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
06-18-2013, 10:40 AM
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#3166 |
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Seaman
![]() Join Date: Jan 2011
Posts: 40
Downloads: 90
Uploads: 0
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@AdmiralHalsey, well in most internet sites you can see at least type XXI could travel underwater at 5 kn for almost 3 DAYS before having to recharge.
In game... well I didn't measure the exact distance but I entered Scapa from the West and proceeded to the harbor at low speed silent running, by the time I was there my battery was down to 45%. I think that distance was like... 150 km? a little bit more maybe. And you can't use the schnorkel radar even though its present in the 3D model, so I usually get spotted by any aircraft and bombed without even knowing there were enemies in the sky. As it seems they can detect my schnorkel as it was historically but my antena doesn't work :/ |
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06-18-2013, 12:46 PM
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#3167 | |
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Watch
![]() Join Date: Apr 2013
Location: USS Enterprise (CV-6)
Posts: 29
Downloads: 62
Uploads: 0
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06-18-2013, 01:31 PM
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#3168 |
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Seaman
![]() Join Date: Jan 2011
Posts: 40
Downloads: 90
Uploads: 0
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@AdmiralHalsey What? Oh man I sound like a total incompetent! is there a command to raise the antena once the schnorkel is above sealine? I'll check on the commands.cfg as it seems I was expecting it to be like SH3.
If I remember correctly it worked without having to raise the antena once you reached the date, activated the improved antennas mod and had it above the water. Thanks though, you kind of made me want to play again with that XXI even if it comes with the worst underwater range ever. EDIT: Ok I have no clue how to raise the schnorkel antenna... can someone tell me? All I see in the forums is people asking about it because supposedly it can't be done :/ Last edited by Torres84; 06-18-2013 at 02:07 PM. |
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06-18-2013, 05:26 PM
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#3169 | |
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Watch
![]() Join Date: Apr 2013
Location: USS Enterprise (CV-6)
Posts: 29
Downloads: 62
Uploads: 0
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06-19-2013, 05:11 AM
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#3170 |
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Seaman
![]() Join Date: Jan 2011
Posts: 40
Downloads: 90
Uploads: 0
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I give up I'm reinstalling SH3, this game was great but SH4 isn't its true successor.
It's a real shame this game didn't get the attention or work SH3 had from its devs... it would have been perfect. Just one final question, out of curiosity, how would I have stopped my sub crew from being automatically promoted? by 1945 I had LOTS of officers and almost no seamen... it was... scary, a submarine full of lieutenants zur see. Edit: Sorry I forgot to thank u all for all the help. |
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