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Old 04-18-16, 05:42 PM   #1
Tealeye_777
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Hello, I'm trying to start adding mods to my SH4 game. and one mod I downloaded is for increasing size of dials, but in the readme file it says to unpack them to the mod folder in my SH4 directory. but I don't see any folders named Mod. Am I supposed to make a folder named Mod? Can someone explain to me what I'm apparently missing. Thanks.


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Old 04-18-16, 06:14 PM   #2
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All it means is that when you unzip the mod copy and paste it to your mods folder.
The mods folder is the second folder down in your main SH4 folder.
Go to the mods folder and open the mod and make sure that you can see the data folder.
It is always the folder before the data folder that has to be put in your mods folder other wise the mod will not work.
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Old 04-18-16, 06:50 PM   #3
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Ok, Thanks a lot for the info. I appreciate it.
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Old 04-18-16, 06:51 PM   #4
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Quote:
Originally Posted by Tealeye_777 View Post
it says to unpack them to the mod folder in my SH4 directory. but I don't see any folders named Mod. Am I supposed to make a folder named Mod?
A lot (most (all?)) of the mods you'll find are set up for JSGME (JonesSoft Generic Mod Enabler), which you can find out about here: http://www.subsim.com/radioroom/showthread.php?t=156898. It's a useful tool that allows you to install and remove mods, keeps track of what files have been changed, and generally makes your life a lot easier if you want to go about modding Silent Hunter games (Or any others. It is "generic", after all!)

Once you download JSGME, you put the jsgme.exe file in your SH4 directory, and run it. It will create the MODS folder if you haven't already done so. Copy whatever mods you want into the MODS folder. Then you just run jsgme.exe. You'll see a window with two panes. On the left, you'll see a list of all the mods you have in the MODS folder. On the right, you'll see a list of all the mods you have installed with JSGME. It will be blank, of course.

Now, select the mod on the left that you wish to install. Click the right arrow button ">", and it will move the mod to the right pane, and copy the files from the mod to the game's Data folder. JSGME also makes a backup of which files were modified, and when you uninstall the mod, it will copy those files back to give you an unmodified version of the game.

For example, here is my MODS directory:


And here is JSGME:


Welcome aboard, and feel free to ask any questions. (We'll only laugh a little bit.)
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Old 04-18-16, 11:29 PM   #5
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Ok, that's what I was looking for. and now I can see what mods you use. thanks all of you for taking the time to help Me.
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Old 04-19-16, 02:04 AM   #6
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Old 04-19-16, 05:33 AM   #7
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Welcome to SubSim Tealeye
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Old 04-20-16, 06:51 AM   #8
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Thanks for the warm welcome everyone, I'm glad to see people are still playing this sim.
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