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Old 06-03-17, 12:37 PM   #301
York2016
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Originally Posted by Scruffy View Post
Hey!

I downloaded the sub and it works great, but i got one problem. When im about to launch a nuke, I open the correct tube and fire. The missiles ignites and starts to fly, but then the rocket just stops and slowly falls back into the ocean.

Please help, all the videos i've seen from it and so on looks so cool.

Thanks in advantage!
I made the same mistake that you did several times and found the solution.
It turns out that you MUST be submerged (preferably at least at periscope/snorkel depth) in order for the Missiles to launch properly.

Remember that the Missiles, at the end of the day, are just Torpedoes with a Missile Model raised high up and so, still uses Torpedo Physics in-game.
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Old 07-06-17, 04:19 PM   #302
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Originally Posted by York2016 View Post
I made the same mistake that you did several times and found the solution.
It turns out that you MUST be submerged (preferably at least at periscope/snorkel depth) in order for the Missiles to launch properly.

Remember that the Missiles, at the end of the day, are just Torpedoes with a Missile Model raised high up and so, still uses Torpedo Physics in-game.
I got the same problem, and even if im submerged it dosent work. I open the tube, aim and lock on the target and fire. The missile flies some meters up in the air and then it slowly floats dowm.

Please help.
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Old 07-06-17, 05:31 PM   #303
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Old 07-20-17, 09:28 AM   #304
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Originally Posted by Draxen View Post
I got the same problem, and even if im submerged it dosent work. I open the tube, aim and lock on the target and fire. The missile flies some meters up in the air and then it slowly floats dowm.

Please help.
Does the missile submerge after flying in the air? If it flies a few meters above sea level, that might be normal (if it's a cruise missile, not SLBM) Of course, I don't know what missile you're launching...
I'll re-enable this mod on JSGME later today and check it out

EDIT: Looked about a day ago, forgot to update :/ The mod loads fine, models are all correctly loaded, but whenever I attempt to fire a torpedo from any tube, I get something along the lines of "Cannot compute solution for tube [blank]. I don't really use this mod other then for occasional missions, so it doesn't affect me that much, but it would be nice if it worked when I do use it.

Last edited by CaptainRamius; 07-24-17 at 02:11 AM.
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Old 03-02-18, 07:08 AM   #305
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Nuke

Hello everyone!! Great new year ahead.. This mod is excellent, wanna thank the ones who made it possible.. Had a few trial, really not bad.. very little program crash also..


Currently using VERSION 0.75

Last edited by howie01; 03-02-18 at 10:40 AM.
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Old 03-02-18, 07:19 AM   #306
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Welcome to SubSim howie01
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Old 03-16-18, 06:58 PM   #307
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[QUOTE=Yamato_NF;1674433]
Typhoon SSBN SH4

I noticed a very unpleasant disadvantage in the Typhoon boat-it is defenseless against the airplanes. A couple of military approaches and no boat. In the alley, fighters can not shoot down the aircraft-there is not enough auto to shoot down any missiles released. With ships, of course this boat manages to cheer-like their nuts clicks
Я заметил у лодки Тайфун очень неприятный недостаток-он беззащитен против самолетов.Пару боевых заходов и нет лодки.У Акулы столько ракет и не одна не может сбить самолет-не хватает авто сбивание самолетов любой выпущенной ракетой.С кораблями конечно эта лодка справляется на ура-как орехи их щелкает

Last edited by sidor; 03-17-18 at 09:16 AM.
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Old 03-16-18, 07:18 PM   #308
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Я заметил у лодки Тайфун очень неприятный недостаток-он беззащитен против самолетов.Пару боевых заходов и нет лодки.У Акулы столько ракет и не одна не может сбить самолет-не хватает авто сбивание самолетов любой выпущенной ракетой.С кораблями конечно эта лодка справляется на ура-как орехи их щелкает

I noticed a very unpleasant disadvantage in the Typhoon boat-it is defenseless against the airplanes. A couple of military approaches and there is no boat. The Sharks have so many missiles and not one can not bring down the aircraft-there is not enough auto to shoot down any missiles. With ships, of course this boat manages to cheer -how their nuts click
True that, but you're not supposed to be seen by airplanes... - no air defense on those boats. Deep submergence and very low frequency transmissions.
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Old 03-21-18, 09:09 AM   #309
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Old 04-04-18, 02:57 PM   #310
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Icon14 NIce

Good work
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Old 04-05-18, 07:46 AM   #311
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Welcome to SubSim Blaicar
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Old 07-07-18, 12:37 PM   #312
DeadlyAirForce
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Default [REL] [1.5UBM] Typhoon SSBN Career Playable sub

Is the submarine no longer on subsim because i had it before and i loved it but i tried to look for it again because im on a different computer now but i cant find the submarine anyone know where it went (if the submarine was taken down can anyone send me the file please)
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Old 07-07-18, 03:07 PM   #313
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Default welcome aboard! & WELCOME BACK

Blaicar! & WELCOME BACK: DeadlyAirForce!
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Old 07-08-18, 10:11 AM   #314
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Yamato_NF's MediaFire link in the first post on page 1 still works, doesn't it?...
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Old 07-10-18, 04:07 PM   #315
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Yamato_NF's MediaFire link in the first post on page 1 still works, doesn't it?...

im about to find out
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