SUBSIM Radio Room Forums
The newest naval sim by Totem Games!

SUBSIM: The Web's #1 BBS for all submarine and naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Subsims & Naval Games > Wolfpack
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-23-2016, 07:11 AM   #1
KlLLJOY
Nub
 
Join Date: Sep 2016
Location: In a Underground Bunker in the UK
Posts: 8
Downloads: 0
Uploads: 0
Default Dev Twitter Dead?

Just a quick question, I stumbled on this game just by chance and loved what I saw, I'm a massive U-Boat fan and game artist, so seeing a indie group making a U-Boat game, well it got me exited, it is always nice to see what my fellow game artists/devs are up to, however when I checked out their twitter I found out its dead since June, so the basic question is, what happened?
KlLLJOY is offline   Reply With Quote
Old 09-23-2016, 08:07 AM   #2
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 16,167
Downloads: 350
Uploads: 187


Default

What Twitter? Where do find a Twitter link? We aren't using Twitter.
__________________
.


My work will never be done, because people will always need to subsim
Onkel Neal is online   Reply With Quote
Old 09-23-2016, 08:22 AM   #3
KlLLJOY
Nub
 
Join Date: Sep 2016
Location: In a Underground Bunker in the UK
Posts: 8
Downloads: 0
Uploads: 0
Default

Well here: https://twitter.com/SkvaderStudios

Wolfpack is a rename/reboot/continuation of the HMS Marulken game am I right?
KlLLJOY is offline   Reply With Quote
Old 09-23-2016, 11:24 AM   #4
KlLLJOY
Nub
 
Join Date: Sep 2016
Location: In a Underground Bunker in the UK
Posts: 8
Downloads: 0
Uploads: 0
Default

If its your's or the dev's and it's outdated, ether ask for it to be removed or renew it and continue using it, it will prevent confusion

Give my complements to the team btw
__________________
"They seek him here, they seek him there... they seek him... Everywhere!"
KlLLJOY is offline   Reply With Quote
Old 09-23-2016, 02:37 PM   #5
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 16,167
Downloads: 350
Uploads: 187


Default

Ah, I see. Thanks for pointing that out. I'm sort of an anti-twitter person, so I don't keep it up. Will be updating here, FB, and Wolfpackgame.com but not Twitter.
__________________
.


My work will never be done, because people will always need to subsim
Onkel Neal is online   Reply With Quote
Old 09-23-2016, 03:05 PM   #6
KlLLJOY
Nub
 
Join Date: Sep 2016
Location: In a Underground Bunker in the UK
Posts: 8
Downloads: 0
Uploads: 0
Default

Yeah I use twitter a lot, hence how I found it, use it mainly for work/self promotion, talking to clients and fellow artists, it does the job, but I'll keep my eyes open on the project here from now on
__________________
"They seek him here, they seek him there... they seek him... Everywhere!"
KlLLJOY is offline   Reply With Quote
Old 09-27-2016, 07:58 AM   #7
cherbert
Engineer
 
Join Date: Apr 2005
Posts: 207
Downloads: 83
Uploads: 0
Default

Quote:
Originally Posted by Onkel Neal View Post
I'm sort of an anti-twitter person, so I don't keep it up. Will be updating here, FB, and Wolfpackgame.com but not Twitter.
It seems a bit of an odd attitude to allow your personal opinion of something dictate how this game is going to be marketed. Wolfpack is a business now and I would have thought you would need to get the project out on as many popular social media platforms as you can regardless of how you feel about them? I personally get most of my updates from developers and game studios from Twitter and rely on it a lot for instant mobile notifications. Don't assume your fan base aren't using it.

No offence, but I think its a bad decision to dismiss twitter as a viable marketing platform, especially when compared to Facebook.

Last edited by cherbert; 09-27-2016 at 08:23 AM.
cherbert is offline   Reply With Quote
Old 09-27-2016, 09:05 AM   #8
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 16,167
Downloads: 350
Uploads: 187


Default

I've always seen Twitter as a social media platform geared for high volume-low content traffic, for people or organizations who need to push out a lot of information. It just doesn't have relevance for what I'm doing. And I am not interested in trying to generate a lot of tweeting just for the sake of adding to the chatter. I know, the trend is to add every possible social media outlet to the arsenal of PR and churn out a steady stream of "information". I've asked myself, some time back, if I want to be part of that, and the answer was no.
__________________
.


My work will never be done, because people will always need to subsim
Onkel Neal is online   Reply With Quote
Old 09-30-2016, 05:24 PM   #9
KlLLJOY
Nub
 
Join Date: Sep 2016
Location: In a Underground Bunker in the UK
Posts: 8
Downloads: 0
Uploads: 0
Default

That fine, most game studios have PR people handling social media, but as you say, you don't have the time, but remember twitter is a social media outlet aimed at businesses, big and small, so ones the project gains more momentum I'd recommend reconsidering using it

As Long as you dont go the no-mans-sky route you have my blessing

Cheers,

Jim
__________________
"They seek him here, they seek him there... they seek him... Everywhere!"
KlLLJOY is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:44 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © 1997- 2017 Subsim