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Old 08-17-18, 12:48 PM   #1111
VONHARRIS
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Thanks once again.
Many new things to know in LSH3.

I will try tomorrow.
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Old 08-20-18, 03:11 AM   #1112
VONHARRIS
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LSH3 v 2015
Something is wrong here
Shouldn't be there a list of available Ubooten to choose , to the left of the blue area?
No IIA or VIIB or even IXB which I already have.



Is it a sign of corrupted installation?
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Old 08-20-18, 01:01 PM   #1113
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Hi VH
It depends on the date start in SH3Commander.


The date selected must be replicated in the Eprobungstelle first test mission.
Post #11 SH3Commander > Making Changes > New Career > Launching LSH3 > Pictorial > Missing pictures replaced
See pictures 3 U-boats and 8 year showing must be the same as in SH3Commander.
No changes should be made to your boat before starting the test mission.
You can make changes in Options for game play settings.

When you enter the office click on the map.
Peter

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Old 08-23-18, 07:35 AM   #1114
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Default Resupply ship

Here I am again with one more question.

Why can't I resupply from Gelting supply ship , although it is renamed to U-..... Gelting?
When I click "Continue mission" I don't get any torpedoes or fuel.

See picture below




Is there a problem with the campaign files as it is suggested in H.sie's documents from 20 Feb 2012?

I can not verify that now as I am in the middle of the patrol.
Thank you for putting up with me.

UPDATE
This is copied and pasted from the Campaign_SCR.mis file

[Unit 913] ----> Only one entry
Name=U-Marinehilfsschiff "Gelting"
Class=NavalBase
Type=407
Origin=German
Side=2
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19410105
GameEntryTime=0
GameExitDate=19440101
GameExitTime=0
EvolveFromEntryDate=false
Long=-1849295.000000
Lat=3375731.000000
Height=-17.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

Any ideas?

Comparing with the Thalia resupply ship , I get two entries Unit 940 - Unit 941

[Unit 940]
Name=Motorschiff "Thalia"
Class=KSS
Type=102
Origin=German
Side=2
Commander=0
CargoExt=12
CargoInt=0
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=true
GameEntryDate=19400201
GameEntryTime=0
GameExitDate=19411229
GameExitTime=0
EvolveFromEntryDate=false
Long=-752200.000000
Lat=4384793.000000
Height=0.000000
Heading=315.420013
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

[Unit 941]
Name=U-Motorschiff "Thalia"
Class=NavalBase
Type=407
Origin=German
Side=2
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19400201
GameEntryTime=0
GameExitDate=19411229
GameExitTime=0
EvolveFromEntryDate=false
Long=-752276.000000
Lat=4384795.000000
Height=-17.000000
Heading=315.420013
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

UPDATE No2

No resupply was possible at Thalia either. It is very annoying.
Requesting assistance please.


UPDATE No3

I have to cross the English channel to return to port. If I make it...….
Thank you

Last edited by VONHARRIS; 08-23-18 at 12:24 PM.
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Old 08-23-18, 03:29 PM   #1115
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Hi VH
Your unit 913 entry is the same as mine.
Can you explain what you do and where do you position your boat.
I have never had any problems with any re-supply whether in port or in the open sea with the game.
When you end the patrol exit from the game.
When you load the new saved game and enter the office click on the map to start your new patrol.
Your re-supply should be automatically done.

There are no patrol orders so you can do what you want.

Picture shows re-supplying in Vigo.


Peter
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Old 08-24-18, 12:52 AM   #1116
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Good morning Peter.
Thanks for replying.

I am trying to resupply as stated in H.sie's manual for patch ver V16B1
Copied and pasted : (check bold and underlined text)

12. U-Tanker Mod (by Stiebler and h.sie)
Everyone complains that, when you dock at a U-tanker in mid-ocean, you lose all your
current renown/tonnage for medal purposes, you get a full refuelling, full repairs, full torpedo
load-out and you lose the patrol grid which BdU ordered. And then you start again from the
tanker a month after you docked! (unless using SH3Patrol or SH3Commander). No longer!
Now you 'pseudo-dock' at the U-tanker. When you are close enough, you press ESCAPE,
then 'Exit Patrol', just as if you were planning to dock. However... when you are asked
'Continue mission' or 'Dock at U-463' (for example), you click on 'Continue Mission'!!!
*Now* you get 1-4 air torpedoes (loaded only into the first 4 slots of the fore internal
reserve - so make sure there is space enough!), you retain the patrol grid details, you
receive some repairs to your hull-integrity (but not to equipment) and you receive a fuel
upgrade, of up to 30% of the full capacity. Unlike conventional docking at a base, pseudodocking

is only possible if there is no 'heavy fog' and windspeed must be 10 m/s or less. After
having (pseudo-)docked at an U-Tanker, you can (pseudo-)dock again after 2 weeks. Also,
you can only pseudo-dock at U-tankers, not at surface tankers (e.g. Brake), nor at land bases.
You can still choose to dock in the old way, if you wish. If you want this mod to also work
with surface tankers, these must be renamed e.g. from "Brake" into "U-Brake" in the
campaign files.

Is there a different procedure to do so in LSH3?
I have checked the option Utanker fix (LSH) as you can see below



Any ideas?
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Old 08-24-18, 04:09 AM   #1117
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Hi VH
I have not come upon this issue to date so cannot comment on your findings.
AFAIK grid patrol areas are only supposed to be active from your home port not from refitting at sea.
I have never continued the mission only docked so that is something I need to try at some point in the future.

Peter
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Old 08-24-18, 04:18 AM   #1118
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Hello Peter.

Just for letting you know , I was able to do so when playing GWX so I assumed it could be done here.
My programming knowledge doesn't allow me to dig any deeper , only by trial and error.

Lets hope we will be able to solve this.
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Old 08-25-18, 03:40 AM   #1119
Hebe Vollmaus
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Quote:
Originally Posted by THEBERBSTER View Post
...
I have never had any problems with any re-supply whether in port or in the open sea with the game.
...
The reason may be you have HSIE UTanker BugFix installed on LSH3.

I have to say Thank You THEBERBSTER for youre tirelessly Help for Others.

Greetings.
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Old 08-25-18, 04:19 AM   #1120
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Quote:
Originally Posted by Hebe Vollmaus View Post
The reason may be you have HSIE UTanker BugFix installed on LSH3.

I have to say Thank You THEBERBSTER for youre tirelessly Help for Others.

Greetings.
That's what I just thought. I unticked the option and I shall see what happens.

Thanks Herr Vollmaus
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Old 08-25-18, 04:25 AM   #1121
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Hi HV
Thank you for your very kind words. I know how frustrating it is when you cannot fix things and get your game working.

These are the special default settings in HSIE by the LSH3 team and are active whether or not the HSIE is enabled in JSGME.
This application only needs to be enabled in JSGME if you want to add new patches to your game.


These are my settings which up the difficulty level.


Peter


Last edited by THEBERBSTER; 08-26-18 at 04:08 AM. Reason: updated
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Old 08-25-18, 01:50 PM   #1122
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Quote:
Originally Posted by Hebe Vollmaus View Post
The reason may be you have HSIE UTanker BugFix installed on LSH3.

I have to say Thank You THEBERBSTER for youre tirelessly Help for Others.

Greetings.
Well , unticking the U-tanker fix didn't do the job.
Still searching.
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Old 08-26-18, 03:32 AM   #1123
Hebe Vollmaus
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Quote:
Originally Posted by VONHARRIS View Post
Well , unticking the U-tanker fix didn't do the job.
Still searching.
HSIE UTanker BugFix is a BugFix of LSH3v15, which corrects an type error in en/de_menu.txt. This Typo may prevent docking at an U-Tanker.
Please read Post#3 of this thread.

HSIE UTanker Fix (this one can be ticked/unticked in Optionselector, and is not a BugFix since this Functionality is not integrated in the original SHIII) needs an Text on position 151= in en/de_menu.txt which is exactly called "Dock at: " (NOT: "DOCK AT:") for the en-version, and "Anlegen in: " (NOT: "ANLEGEN in ") for the de-version. So the first part "Dock at: " comes from the en/de_menu.txt and the second part from the Campaigne-files "U-...".
So if these Entrys are not correctly typed, HSIE UTanker Fix can not work as intended.

Greetings.
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Old 08-26-18, 06:54 AM   #1124
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Quote:
Originally Posted by Hebe Vollmaus View Post
HSIE UTanker BugFix is a BugFix of LSH3v15, which corrects an type error in en/de_menu.txt. This Typo may prevent docking at an U-Tanker.
Please read Post#3 of this thread.

HSIE UTanker Fix (this one can be ticked/unticked in Optionselector, and is not a BugFix since this Functionality is not integrated in the original SHIII) needs an Text on position 151= in en/de_menu.txt which is exactly called "Dock at: " (NOT: "DOCK AT:") for the en-version, and "Anlegen in: " (NOT: "ANLEGEN in ") for the de-version. So the first part "Dock at: " comes from the en/de_menu.txt and the second part from the Campaigne-files "U-...".
So if these Entrys are not correctly typed, HSIE UTanker Fix can not work as intended.

Greetings.
Thank you for this piece of advice.
I will try that and let you know about the result.


YES IT WORKED



Thank you Hebe and Peter for helping me.

Last edited by VONHARRIS; 08-27-18 at 04:49 AM.
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Old 08-30-18, 02:52 PM   #1125
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Thomsen's Sound Pack V3.2cg Adapted for LSH3-2015
This simple adaption by removing the en-menu text file will make it compatible when using the LSH3-2015_GUI_WIDESCREEN mod and place your U-Boat in the correct Dock when using test missions.
MediaFire download here.
Thomsen's Sound Pack V3.2cg Adapted for LSH3-2015

Open the Zip file.
Copy and paste the folder you see to your JSGME MODS folder.
Place last in the Enabled Mods.
Enable and wait for the mod to load as it will take a bit of time so be patient.
Accept Yes to over ride other mods.

Acknowledgements to:
crookedtool for bringing this to my attention.
Phillip Thomsen for making this possible in the first places.

Peter
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