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Old 04-02-11, 05:22 AM   #46
TheBeast
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I am looking for to this UI as well.

Anticipation: -=[ ]=-

.
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Old 04-02-11, 05:46 AM   #47
Sepp von Ch.
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How will look the recognition manual? As a real old german Kriegsmarine book? It would be great!
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Old 04-02-11, 06:12 AM   #48
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Quote:
Originally Posted by Josef von Posorschitz View Post
How will look the recognition manual? As a real old german Kriegsmarine book? It would be great!
I am thinking the same thing as Josef von Posorschitz. IMO, dump the XO TDC box and add him below in the Button Bar for the Battle Stations and Silent Running commands.

Maybe use the Enhance Recognition Manual that has the TDC info built into it. Or just use the TDC Dials in the UI and use the other version of the Recognition Manual without the TDC info.
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Old 04-02-11, 08:35 AM   #49
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Quote:
Originally Posted by TheBeast View Post
I am thinking the same thing as Josef von Posorschitz. IMO, dump the XO TDC box and add him below in the Button Bar for the Battle Stations and Silent Running commands.

Maybe use the Enhance Recognition Manual that has the TDC info built into it. Or just use the TDC Dials in the UI and use the other version of the Recognition Manual without the TDC info.
The Recognition Manual is also something what i am thinking about.

But first i want to finish the Periscope and Obscope.

If there is someone with a great idea for the recognition Manual, especially the design, please tell me..or better take part and try to get it work

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Old 04-02-11, 08:56 AM   #50
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Quote:
Originally Posted by DrJones View Post
The Recognition Manual is also something what i am thinking about.

But first i want to finish the Periscope and Obscope.

If there is someone with a great idea for the recognition Manual, especially the design, please tell me..or better take part and try to get it work

Regards

DrJones
I think Reaper7 made a pretty nice Recognition Manual you may want to look at.
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Old 04-02-11, 09:04 AM   #51
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I think it was Reaper7 that made a pretty nice Recognition Manual you may want to look at.
oh yes it is really nice. i think i will use it. Reaper gave permission to use it.

Regards DrJones
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Old 04-02-11, 09:28 AM   #52
Sepp von Ch.
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I agree! Reaper7´recon manual is great!

Here is a original identification book (one of many various) of the world´s ship used by Kriegsmarine:





This might be of interest for you DrJones:

http://www.subsim.com/radioroom/show...31&postcount=1
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Old 04-02-11, 09:29 AM   #53
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Quote:
Originally Posted by DrJones View Post
oh yes it is really nice. i think i will use it. Reaper gave permission to use it.

Regards DrJones
Fine!
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Old 04-02-11, 09:30 AM   #54
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Quote:
Originally Posted by Josef von Posorschitz View Post
I agree! Reaper7´recon manual is great!

Here is a original identification book (one of many various) of the world´s ship used by Kriegsmarine:





This might be of interest for you DrJones:

http://www.subsim.com/radioroom/show...31&postcount=1
Thank you....

I will look at it, when i am back home...

Regards

DrJones
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Old 04-02-11, 11:09 AM   #55
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SteelViking made some Periscope Masks a while back for Reaper7 UI-Boat SteelViking Scopes. His Mask's have background textures that are like the Periscope body.
SteelViking enjoy's working with other's and I am certain he will give permission for use. They would need some minor tweaks in order to use.
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Old 04-02-11, 01:52 PM   #56
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I really like the new periscope view DrJones. Top work indeed!

Just a suggestion, the white borders around the various number based dials such as depth, time, etc, seem a little too white and don't quite fit with the rest of the interface which is mainly blue/greys. what do you think?
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Old 04-02-11, 06:20 PM   #57
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Quote:
Originally Posted by TheBeast View Post
SteelViking made some Periscope Masks a while back for Reaper7 UI-Boat SteelViking Scopes. His Mask's have background textures that are like the Periscope body.
SteelViking enjoy's working with other's and I am certain he will give permission for use. They would need some minor tweaks in order to use.
There actually my Scope I made - There just based on Steelvikings Interior Mod colours so as to match the colours that his mod made to the scopes.

So no problem with you using them if wanted. Just note that they are not properly calibrated to match the stock degrees graticules or FOV.
Unlike my new scopes in the V3.1 of my Ui-Boat Mod, you can use those also if you wish.


Scope shown in Stock SH5 - Note proper Graticule scaling and correct 38 degree FOV

Just be careful how you set up your scopes if they don't follow the correct degree spacing they will never work right with the RAOBF etc.
If you need help calibrating them I would be glad to help.

Your also welcome to use my RAOBF which matches the real one. I realy like how your Ui is shaping up, looks great.

Last edited by reaper7; 04-02-11 at 06:31 PM.
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Old 04-03-11, 03:24 AM   #58
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Quote:
Originally Posted by tonyj View Post
I really like the new periscope view DrJones. Top work indeed!

Just a suggestion, the white borders around the various number based dials such as depth, time, etc, seem a little too white and don't quite fit with the rest of the interface which is mainly blue/greys. what do you think?
Correct...this detail also offered to me....it's a bit to shiny..you are right...i will change them to are darke color
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Old 04-03-11, 04:31 AM   #59
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This is a really awesome mod , fantastic work .
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Old 04-03-11, 01:44 PM   #60
Sepp von Ch.
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Would be please possible to add "open/close torpedo tubes"-control e. g. here?




Without opening it would be not possible to fire a torpedo
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