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Old 11-22-2017, 12:59 AM   #12
Join Date: Jun 2012
Location: St.-Petersburg
Posts: 211
Downloads: 5
Uploads: 0

Dear colleague!
I will dare to object you.
In SH3, under one diffuse-texture, really, use only of one AO-map. But this map not at all doesn't contradict use of a set of camouflages.

It is your J-class. All screens are made of one loading. I changed nothing but only AO-map has added. As you can see, AO-map presence doesn't influence random and multiple use of camouflages.
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