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Old 11-21-2017, 11:59 PM   #12
Wise
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Join Date: Jun 2012
Location: St.-Petersburg
Posts: 211
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Dear colleague!
I will dare to object you.
In SH3, under one diffuse-texture, really, use only of one AO-map. But this map not at all doesn't contradict use of a set of camouflages.
 








It is your J-class. All screens are made of one loading. I changed nothing but only AO-map has added. As you can see, AO-map presence doesn't influence random and multiple use of camouflages.
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