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Old 01-18-13, 12:47 PM   #1
flakmonkey
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Default [REL] NewInteriors V2.1D...

FM_NewInteriors v2.1D

Here is the latest version of the NewInteriors mod, i hope ive managed to keep that cosy/claustrophobic feeling the original Ubisoft interior models had, there is still some work to do, notably the aft torpedo room, as with any mod it is an ever evolving thing.

I have included the comprehensive readme pdf from interiors v1.0 since very little has changed.
Key commands remain the same and still include commands from DivingDucks open hatch (OH) mod.

SHIFT+F2 for free camera
SHIFT+E for dymanic free camera
SHIFT+H to open hatches
Ctrl+H to close hatches
SHIFT+O to raise observation scope (while sonar man is at station)
Ctrl+O to lower observation scope (while sonar man is at station)

As with interiors V1.0, the system requirements are higher than the stock game.
For a steady 60fps i would recommend a minimum spec of:
Win7 64bit
8Gb system ram
Any modern dx10/11 card with 1Gb ram or more.
Additionally the use of the 4Gb patch is STRONGLY advised.

changes in v2.1D
more bug fixes
corrected some of the CEs animations since i moved him when i added the bench seat.
includes damo`s atmospheric interior lighting (hence 2.1D)

changes in v2.1
numerous bug fixes
added engine room crew
added correct crew "bench" seat in control room
added helmsman

Changes in v2.0
Added forward torpedo room
fixed forward crew quarters (no more corner sofa)
added static crew
added collisions, prevents free camera from floating outside the interiors.
tweaked diesel sounds

Still to come,
aft torpedo room!

Feel free to modify as you see fit!
Happy modding!

In addition to the credits from the original interiors (see pdf),
this mod also uses textures from the Das Boot crew clothes mod (lafeeverted).
Also includes work by Damo (lighting settings for that cosy atmospheric feel)

This mod should be enabled with JSGME.

Download,

http://www.mediafire.com/download.php?4lt6p44ig6dqv44

Lots of Pics...










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Last edited by flakmonkey; 02-27-13 at 08:20 AM. Reason: update
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Old 01-18-13, 02:00 PM   #2
kurfürst
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Thank You Flakmonkey!

This is a great addition to the game! Simply perfect!

Vielen Dank!
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Old 01-18-13, 02:13 PM   #3
Rickster1
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On a cold snowy night just to the west of London what a great sight when I logged onto subsim, your updated mod, thankyou once again and yes please the aft torp room.Your modding detail is superb, thankyou
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Old 01-18-13, 02:28 PM   #4
flakmonkey
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let me know if you guys have any major problems with the mod. So far its only been tested on my pc, so i expect a few problems might pop up.

+ technically the aft room is in there (in the version with crew anyway) its just empty so far
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Old 01-18-13, 02:39 PM   #5
HW3
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As I wrote in the WIP thread, Thank you flakmonkey!!!!

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Old 01-18-13, 02:41 PM   #6
Rickster1
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Just tried it and like it also the new engine sounds are much better, only thing missing is the crew in the engine room have dissapeared!!
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Old 04-24-14, 06:44 PM   #7
fitzcarraldo
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Quote:
Originally Posted by flakmonkey View Post
let me know if you guys have any major problems with the mod. So far its only been tested on my pc, so i expect a few problems might pop up.

+ technically the aft room is in there (in the version with crew anyway) its just empty so far
The problem I have is with Aces Super Turms, and Aces didn´t make a compatibility fix with his Super Turms.

If you could do a compatibility fix with Aces Super Turms, it would be great!

Many thanks for the great mod.

Fitzcarraldo
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Old 04-25-14, 04:35 AM   #8
SnipersHunter
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Quote:
Originally Posted by fitzcarraldo View Post
The problem I have is with Aces Super Turms, and Aces didn´t make a compatibility fix with his Super Turms.

If you could do a compatibility fix with Aces Super Turms, it would be great!

Many thanks for the great mod.

Fitzcarraldo
Yes that would be aweosme!
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Old 04-30-14, 09:52 AM   #9
SnipersHunter
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Quote:
Originally Posted by fitzcarraldo View Post
If you could do a compatibility fix with Aces Super Turms, it would be great!



Fitzcarraldo
Would that be much work?
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Old 01-19-13, 12:19 AM   #10
lafeeverted
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Great stuff FM! I believe the Das Boot Crew Clothes Mod is mine ( to be honest I got my girlfriend to make it years ago!) She still laughs at me and can't believe people still use it.
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Old 01-19-13, 03:21 AM   #11
Turtle01
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Great Work ! Thank you Flakmonkey !
The idea with the mirror is great !!!
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Old 01-19-13, 03:47 AM   #12
rik007
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Hi Flakmonkey, great work & thank you very much! Although I do not want to start a SH-5 to SH-3 discussion I prefer this interior above the SH-5 which is too wide. I love the athmosphere in the interior because this mod comes closer to the inside of what I saw in the famous U-995. Although it need some paint inside...

In the preview pictures I was a bit affraid that it was too dark inside but fortunately that appeared not to be the case at all.

The dynamic camera is fun even in rough seas!
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Old 01-19-13, 04:56 AM   #13
rik007
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Hi Flakmonkey. By-the-way. The with crew version seems to be deleted.
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Old 01-19-13, 05:18 AM   #14
flakmonkey
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Quote:
Originally Posted by rik007 View Post
Hi Flakmonkey. By-the-way. The with crew version seems to be deleted.
yep, ive pulled them temporarily, just until lafeeverted gives the ok to use his das boot clothes mod+ it gives me time to sort out the bugs
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Old 01-19-13, 07:55 AM   #15
LemonA
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Quote:
Originally Posted by rik007 View Post
Hi Flakmonkey. By-the-way. The with crew version seems to be deleted.
The without crew version is also deleted.
Also pictures and info are missing for what type of u-boat this mod aims
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