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Old 01-25-09, 11:21 AM   #46
gordonmull
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OK you['re gonna but I take it I'd need to change the 1943 dates to 1939 in cfg?

Please bear in mind the last time I was in the SH3 files was about 2 years ago and that was only for simple fixes! Always willing to learn though...
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Old 01-25-09, 11:28 AM   #47
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Oh dear, now a CTD!

BF39, chasing radio contact, submerged. I asked the soundman for an accurate range to contact and got the SH3 needs to close message. Would this be tied to cfg as well?
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Old 01-25-09, 11:36 AM   #48
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Quote:
Originally Posted by gordonmull
OK you['re gonna but I take it I'd need to change the 1943 dates to 1939 in cfg?

Please bear in mind the last time I was in the SH3 files was about 2 years ago and that was only for simple fixes! Always willing to learn though...
Most changes to run XXI from 1939 You must done in Basic Cfg file.[Ubisoft/SH3/Data/CFG] I think Wreford Brown missing some date. Uboat XXI uses many things from second part of war. Most of thouse is available from 1942, 43. If we have XXI from the 1939, and boat uses balkongerat for 21, but balkongerat have year start set to 43 for example then we have messege about destroyed balkongerad it's simple. If also the snorkel have bad start date then we have destroyed snorkel and also radar warning which is on the top of the snorkel in this boat. This is simple. I can fit here my correction for a few moments if Wreford Brown agree for this.

But till this hapend You can look here. This is Polish forum where I describe how use XXI from 1939. Don't copy this, only check for knowledge "how to do this". I know this is in Polish but script is uniwesal. Read from the 2 post. Each first column is not changed. Second is changed. Read cerfully. [EN - "change", "changed" = PL "zmiana", "zmienione"]
http://www.ubootwaffe.pl/forum/viewt...c7f752f474440d
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Old 01-25-09, 12:03 PM   #49
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OK I get it now thanks for the
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Old 01-25-09, 01:22 PM   #50
evan82
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My little sugestion for the dates. I checked Wreford's XXI file. I will use colors for showing "what is what"
All 7 years are the same for this boat so I describe everything via 1 year [year 0 1939]

;[SUBMARINE_AMMO11];XXI
[SUBMARINE_AMMO10]
Type=3
Version=0
ForeTubes=6
AftTubes=0
ForeResIntern=17
ForeResExtern=0
ForeResExtra=0
AftResIntern=0
AftResExtern=0
ShellSlots=10
NbYears=7
Renown=11

Year0=1939
ForeTube00=9
ForeTube01=9
ForeTube02=9
ForeTube03=9
ForeTube04=3
ForeTube05=3

ForeResIntern00=9
ForeResIntern01=9
ForeResIntern02=9
ForeResIntern03=9
ForeResIntern04=3
ForeResIntern05=9
ForeResIntern06=3
ForeResIntern07=9
ForeResIntern08=3
ForeResIntern09=9
ForeResIntern010=3
ForeResIntern011=9
ForeResIntern012=3
ForeResIntern013=9
ForeResIntern014=3
ForeResIntern015=9
ForeResIntern016=3
Z01_00=12 ; IX/3 --> change for ;XXI/1 in next years also.
A01_00=9
A02_00=9
SuperCharger_00=1261; GWX V2.1: was 1260, so this boat now has MAN turbos by default
Snorkel_00=1262
Batteries_00=1269
AftBatteries_00=1269

Hydrophone_00=1272
Sonar_00=1274
Radar_00=1277 = ???
RadarWarningReceiver_00=1282 = ???

Decoy_Launcher_00=1288
SonarCoatings_00=1304
RadarCoatings_00=1305
Renown0=0


[TORPEDO_TYPE3];T III (G7e)
Idx=3
Year=1942 - bad Change for 1939
Month=6
PrototypeYear=1941 ---> 1939
PrototypeMonth=6
Renown=0


[CONING_TYPE12] ;XXI/1
Idx=12
Year=1939
Month=8
SubNb=1
SubType0=3
SubVersion0=0
A01=6
A02=6
Renown=0


NameIdx2=1262 ; Schnorchel upgrade
Year2=1944 --->1939
Month2=1
NbSub2=3
Sub20=1
Sub21=2
Sub22=3
Renown2=5000
Name20=NSS_Uboattype7_SNK
Name21=NSS_Uboattype9_SNK
Name22=NSS_Uboattype9d2_SNK



[EQUIP1]; Batteries

NameIdx6=1269
Year6=1941 -->1939
Month6=10--->6
NbSub6=2
Sub60=2
Sub61=3
Renown6=1500
Name6=AFA44MAL740
Energy6=1.10



[EQUIP2]; Hydrophones

NameIdx2=1272
Year2=1943 --->1939
Month2=10--->6
NbSub2=3
Sub20=1
Sub21=2
Sub22=3
Renown2=750
Name20=BalkonGerat
Name21=BalkonGerat_type9
Name22=BalkonGerat_type21



[EQUIP3]; Sonar

NameIdx1=1274
Year1=1943--->1939
Month1=10 --->6
NbSub1=2
Sub10=1
Vers10=3
Sub11=3
Renown1=1000
Name1=Nibelung



[EQUIP4]; Radar = 1277 ???

NameIdx3=1278
???
;Year3=1944
Year3=1943
;Month3=3
Month3=12
NbSub3=2
Sub30=1
Vers30=3
Sub31=3
Renown3=1200
Name30=FuMO64Hohentwiel ; GWX V2.1 - seen by players as FuMO 65
Name31=FuMO64Hohentwiel ; GWX V2.1 - seen by players as FuMO 65


[EQUIP5]; Radar Warning Receiver = 1282???

NameIdx3=1283
???
Year3=1944
Month3=5
NbSub3=4
Sub30=0
Sub31=1
Sub32=2
Sub33=3
Renown3=400
Name3=FuMB26Tunis


[EQUIP6]; Sonar decoys

NameIdx4=1288
Year4=1945--->1939
Month4=1
NbSub4=4
Sub40=0
Sub41=1
Sub42=2
Sub43=3
Renown4=650
Name4=BoldType5



[SPECIAL0]; anti sonar coatings

NameIdx1=1304
Year1=1944--->1939
Month1=2
NbSub1=4
Sub10=0
Sub11=1
Sub12=2
Sub13=3
Renown1=2000
Name1=AlberichImproved



[SPECIAL1]; anti radar coatings

NameIdx0=1305
Year0=1944--->1939
Month0=1
NbSub0=4
Sub00=0
Sub01=1
Sub02=2
Sub03=3
Renown0=1500
Name0=Tarnmatte

Ok.

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Old 01-25-09, 04:19 PM   #51
Wreford-Brown
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Quote:
Originally Posted by gordonmull
Might be a mod conflict?

I'm also getting radar destroyed and radar antenna destroyed at mission start. Is this usual?
Radar destroyed and radar warning receiver destroyed at start of mission are a known issue that I believe are solved by GWX Late War Sensors mod. I need a little time to sort out this issue as I need to go through the LWS mod and find out the differences between it and the XXI mod - it will overwrite the XXI mod.

I've adjusted all dates to 1939 and after testing there is no difference to anything. I still think that I've forced SH3 to accept the changes and there's no need for any adjustment to the years. You're welcome to make your own adjustments.

@evan82 - RL is taking me away for the next 2 weeks, so good luck with finding the answer. I look forward to seeing your results when I get back. Don't forget to change the month as well as the year.
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Old 01-25-09, 04:34 PM   #52
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Thanks WB. I'll give the late sensors mod a try. Cheers for your sterling work!
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Old 01-25-09, 04:47 PM   #53
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You're welcome - just beware that the LWS mod overwrites the basic.cfg file so it may mess up your XXI 1939 mod.

Thinking out loud, if the dates need adjusting as evan82 said then it should not only be the RWR and radar that are destroyed, it would take out the AA guns, schnorkel, sonar, hydrophones, decoys, conning tower etc. My understanding is that the year and date is the availability in the 'shop' for you to buy with renown rather than the date at which it can be used in game.

I'm waiting for someone like BBW to come along and give us an answer...
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Old 01-25-09, 04:50 PM   #54
evan82
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Quote:
Originally Posted by Wreford-Brown
Quote:
Originally Posted by gordonmull
Might be a mod conflict?

I'm also getting radar destroyed and radar antenna destroyed at mission start. Is this usual?
Radar destroyed and radar warning receiver destroyed at start of mission are a known issue that I believe are solved by GWX Late War Sensors mod. I need a little time to sort out this issue as I need to go through the LWS mod and find out the differences between it and the XXI mod - it will overwrite the XXI mod.

I've adjusted all dates to 1939 and after testing there is no difference to anything. I still think that I've forced SH3 to accept the changes and there's no need for any adjustment to the years. You're welcome to make your own adjustments.

@evan82 - RL is taking me away for the next 2 weeks, so good luck with finding the answer. I look forward to seeing your results when I get back. Don't forget to change the month as well as the year.
Wreford. Listen. You must have bad config somewhere in files and probably in CFG. I can't tell You where it is because I don't use GWX3.0, but dates should be set correctly. How about conning tower. Most of sensors is there in XXI. This is my setting for conning for example:

[Z01]
DaysSpent=21
NbGuns=13
Idx0=0
Dummy0=data/objects/Turm2a_1_hd
Idx1=1
Dummy1=data/objects/Turm2d_1_hd
Idx2=2
Dummy2=data/objects/Turm2d_2_hd
Idx3=3
Dummy3=data/objects/Turm7b_1_hd
Idx4=4
Dummy4=data/objects/Turm7b_2_hd
Idx5=5
Dummy5=data/objects/Turm7c_1_hd
Idx6=6
Dummy6=data/objects/Turm7c_2_hd
Idx7=7
Dummy7=data/objects/Turm7c_3_hd
Idx8=8
Dummy8=data/objects/Turm7c_4_hd
Idx9=9
Dummy9=data/objects/Turm9c_1_hd
Idx10=10
Dummy10=data/objects/Turm9c_2_hd
Idx11=11
Dummy11=data/objects/Turm9c_3_hd
Idx12=12
Dummy12=data/objects/Turm21_1_hd - in orginal is NULL here.

Maybe this is only info for objects, but looks better.

I using with no problems XXI from long time. I also have the same problems earlier, belive me. You must check everything. I can't test it because of my game version.
I think is a very simple mistake somwhere in files. I will check again my config.

And don't test enything in mid patrol.

Also check SNS and EQP for XXI from folder NSS_Uboat21

And don't forget to start a new carrer, otherwise changes not be compatible
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Old 01-25-09, 04:55 PM   #55
Weiss Pinguin
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Quote:
Originally Posted by Wreford-Brown
You're welcome - just beware that the LWS mod overwrites the basic.cfg file so it may mess up your XXI 1939 mod.
Happens to me. When the LWS mod is enabled it undoes any changes made by the Type XXI/1939 mod. I tried enabling LWS over top of the Type XXI mod and it looked like it had removed all my equipment, and my Zaunkonig/T III's were replaced with T I's and II's. Not sure if I could have still taken my Type XXI out, as I reverted back to no-LWS mod before going out on patrol. :hmm:
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Old 01-25-09, 05:16 PM   #56
Wreford-Brown
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Quote:
Originally Posted by Weiß Pinguin
Quote:
Originally Posted by Wreford-Brown
You're welcome - just beware that the LWS mod overwrites the basic.cfg file so it may mess up your XXI 1939 mod.
Happens to me. When the LWS mod is enabled it undoes any changes made by the Type XXI/1939 mod. I tried enabling LWS over top of the Type XXI mod and it looked like it had removed all my equipment, and my Zaunkonig/T III's were replaced with T I's and II's. Not sure if I could have still taken my Type XXI out, as I reverted back to no-LWS mod before going out on patrol. :hmm:
Thanks for testing this out - I now know that I need to look at LWS and compare to XXI 1939 to try and replicate the GWX teams solution for this old problem.
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Old 01-25-09, 05:27 PM   #57
evan82
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Another bad thing. I always missing this when i reding your CFG file:
[CONING_TYPE12] ;XXI/1
Idx=12
Year=1939
Month=8
SubNb=1
SubType0=3
SubVersion0=0
A01=6 - You should set 9 here
A02=6 - and here 9
Renown=0
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Old 01-25-09, 05:31 PM   #58
evan82
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Quote:
Originally Posted by Wreford-Brown
Quote:
Originally Posted by Weiß Pinguin
Quote:
Originally Posted by Wreford-Brown
You're welcome - just beware that the LWS mod overwrites the basic.cfg file so it may mess up your XXI 1939 mod.
Happens to me. When the LWS mod is enabled it undoes any changes made by the Type XXI/1939 mod. I tried enabling LWS over top of the Type XXI mod and it looked like it had removed all my equipment, and my Zaunkonig/T III's were replaced with T I's and II's. Not sure if I could have still taken my Type XXI out, as I reverted back to no-LWS mod before going out on patrol. :hmm:
Thanks for testing this out - I now know that I need to look at LWS and compare to XXI 1939 to try and replicate the GWX teams solution for this old problem.
Glad to hear that the problem is resolved now.
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Old 02-02-09, 05:22 PM   #59
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Any news?
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Old 02-03-09, 11:03 AM   #60
Wreford-Brown
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I think I've got it cracked but need a couple more days testing.

Bear with me...
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