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Old 03-28-14, 03:54 PM   #646
Jimbuna
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Quote:
Originally Posted by captgeo View Post
How "clean " does the install have to be to install GWX gold ?

I have only played practice tutorials, or does this mean I have to re install the game again
The above may work, try it.

If not, install a fresh version of SH3 (after having deleted the SH3 folder and a registry clean).
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Old 03-29-14, 07:03 AM   #647
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I recall that I played the stock version of SH4 for some time and added a mega MOD with no issue's.......

but I thought that maybe 3 would be different

I have limited space on my computer now so I really do not want to multi install the program.

I will try it( stock) out and try, then if I have to delete and reload SH3 again, no big issue I have the disc
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Old 03-29-14, 01:40 PM   #648
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Thanks for all the help and info. I'll double the RAM to 2Gb, only use UZO and use officer/bootsman gunnery/flak specialists. As well as closing to 500m....
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Old 04-30-14, 11:51 AM   #649
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Hello everyone. Does playing the gramophone affect the guy on the hydrophone? Just wondered....
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Old 05-01-14, 05:59 AM   #650
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Hello everyone. Does playing the gramophone affect the guy on the hydrophone? Just wondered....
Nope and not able to be heard by surface vessels either.
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Old 05-03-14, 03:00 AM   #651
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Excellent. I do like a bit of Westerwald while snooping round the North of Tangiers.
Thanks Jimbuna.
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Old 05-03-14, 06:48 AM   #652
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Excellent. I do like a bit of Westerwald while snooping round the North of Tangiers.
Thanks Jimbuna.
SINK EM ALL!!
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Old 05-05-14, 02:14 PM   #653
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Im probably getting annoying now but my SH3 install works perfect. The hsiet add on is great. I just keep wondering where all the C2, C3, T3 etc have all gone? Its Aug 1940 and ive just received my eichenlaub. Apart from sinking HMS Nelson off Norway all I keep finding is

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Old 05-06-14, 06:19 AM   #654
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They are still there but your probably out of luck and in the wrong place atm.
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Old 05-06-14, 07:01 AM   #655
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They are still there but your probably out of luck and in the wrong place atm.
Ahhh. I feel better knowing they're still out there.
Thanks Jimbuna. :thumbup:

Just hit an Ammunition Ship from 400m with two T1's and it went boom. In very small letters. Shouldnt I and the surrounding ships be in a very bad way? I was aiming for a large merchant behind it and got my TDC wrong... :p

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Old 05-06-14, 07:25 AM   #656
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If you get within 100 metres or so of an exploding ship you will experience damage to your boat.
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Old 05-13-14, 06:36 AM   #657
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Hello all my fellow Kapitans. Mastered the abeam position within 800m for the "aimed shot" Hit a large merchant westbound AM5178 and it hardly slowed. Hit the aft ammo bunker and its not even smoking...
Any suggestion as to which compartment sinks the ship quickest as I've got DDs all round me at "Long Range".
Thanks for all the help.
KptLt Riccardo, U-111.
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Old 06-04-14, 02:27 AM   #658
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Default Armament info

Is there any reference to the ship armament, like the one of the recognition manual in Silent Hunter I?
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Old 06-04-14, 08:11 AM   #659
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Not normally but there is info in the museum section.
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Old 06-04-14, 09:09 AM   #660
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Not normally but there is info in the museum section.
And where is the museum section?
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