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Old 06-25-08, 03:34 PM   #121
ryoga_77
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The size is 4.45gb unzipped.
I insttalled it without d3d9.dll & d3d9.cfg after reading earlier posts and now it runs just fine!
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Old 06-25-08, 05:15 PM   #122
HanSolo78
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Quote:
Originally Posted by ryoga_77
The size is 4.45gb unzipped.
I insttalled it without d3d9.dll & d3d9.cfg after reading earlier posts and now it runs just fine!
great!
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Old 06-25-08, 07:47 PM   #123
JC1959
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Default file problem

Hello all.
Sorry to be a pain but I am having a bit of trouble with the files for WAC 3.0.
I have downloaded all three files from the megaupload site, and when I highlighted and right clicked the first file, - WarAceCampaign 3.0_final FULL.7z.001, then highlighted `7zip`, I got quite a long list of choices….of which I double clicked the fourth one (which was “Extract to WarAceCampaign 3.0_final FULL\“ .
This it did, and I ended up with a new folder called `WarAceCampaign 3.0_final FULL`.
But now with a WinRAR archive file in it to the size of 942,080 KB (?).
Have I used the correct procedure up to this point, or do I now have to unzip this file?
Appreciate some advice here. Thanks

JC
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Old 06-25-08, 07:55 PM   #124
Mil_tera
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I had the same problem. So I downloaded from the filefront side and those files worked....don't know if it had anything to do with it or not..you might want to try that..
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Old 06-25-08, 11:23 PM   #125
danurve
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First look & review

Did a fresh install of driect drive SH3 1.4, with a clean slate meaning uninstalled commander first, deleted all leftover files and such.
The d3d9.dll & d3d9.cfg file had to be deleted, what their purpose is I dunno but after that & the hot patch & the messages fix all went well.

I am glad to see the repacking part isn't nessesary anymore as was in previous versions.
Fired up the game on it's own; and without letting the cat out of the bag but - WOW on the intro movie
Very nice Hans.
Loading time on my machine was about 30% longer compared to GWX.
2.8 dual core 4 gigs dual channel gskill.
The dummy ships are a nice alternate for us guys not wanting to roll through the academy anymore.
Harbour traffic - heavy, but managable for panning and eye candy. Nice binocular screen btw.
The user gui
New 6-Dials
I have some screens from Keil, to post links later, need some sleep first.
The shipping - nicely done and detailed, like what I've seen so far.
Speaking of details - the explosion affects from torpedo hits
New details on the crew, my watch officer needs a shave
Another way cool thing about the water, not just the texture, but you'll have to dive to check it out

Speaking of the crew, ran into a problem with using SH3 Commander.
I have Commander 3.0, installed it, things seemed ok at first.
But after I started the game and went into the boat options-screen before a patrol, I could not select another boat. In fact no others were listed. Then when I tried to load the patrol it said "to many officers go to barracks". Ok so I tied to make another career, and noticed the amount of officers & crew were back to defaults and Not what Wac 30 changed them to. Then when I tried to create a new career with commander it would only show a type II and the other boxes/options were blank or empty.
And so I would think that some files are needed for Commander to be compatable with this new version?
To check that I uninstalled wac with jsgme and completely deleted commander. placed a fresh copy of WAC 3.0 in jsgme and reinstalled withoiut Commander.
Then it was fine, I mean what the Mod seemed to install, options back in place, as many careers as you want, but from the game interface, not starting from Commander. So, I would think I installed it correctly, but maybe Commander at least v3 needs to know what the deal (files) is. If someone could double check that.
I mean I will have withdrawls without SH3Commander.
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Old 06-25-08, 11:51 PM   #126
torpille
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gut morgen hansolo.
i have some answer for you about my problem.
i have a pc with multi bootne with xp and i don't lauch a career,and with vista without trouble.
so i confirm too much sailor,pettyofficer,and officer for a IIA?IID?and.............
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Old 06-26-08, 12:29 AM   #127
bigboywooly
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@ Danurve

Can you upload the CFG files from SH3 commander
Will have a look see what I can do

I dont have the normal ones only GWX ones

Oh and the flotilla cfg from C:\Program Files\Ubisoft\SilentHunterIII\data\Cfg
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Last edited by bigboywooly; 06-26-08 at 12:40 AM.
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Old 06-26-08, 08:43 AM   #128
danurve
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bigboywooly; Sure thing, I'll try and take care of that tonight.

Hope my previous post made enough sence, lack of sleep tends to produce babble typing
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Old 06-26-08, 08:53 AM   #129
bigboywooly
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Just the WAC flotilla cfg pls mate
Have located some commander cfg files

Yes made sense
Of sorts but then lack of sleep makes reading anything fun anyway

:rotfl:

Pretty sure I know what it is
Hope so
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Old 06-26-08, 10:15 AM   #130
danurve
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You have a PM sir

Luck would have a local copy of the d/l here. Got to like those flash drives.
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Old 06-26-08, 02:09 PM   #131
bigboywooly
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As do you Danurve

@Hansolo

You have PM too
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Old 06-26-08, 05:16 PM   #132
mengle
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i'm using GWX 2.01 and i dll WAC 3.0 so i'm using some files of the mod: scene file, env. and the planes also to begin . Must tell you
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Old 06-27-08, 01:15 AM   #133
Tuddley3
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I read the Manual while downloading, and had to read it again just to make sure I read what I thought I read. I might have to read it again just to confirm my confirmation. I thought 2.15 was amazing, 3.0 is truly mind boggling.
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Old 06-27-08, 02:02 PM   #134
Gorshkov
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Hi!

Can I expect any WAC 3.0 Light version, Han?
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Old 06-27-08, 02:21 PM   #135
HanSolo78
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Quote:
Originally Posted by Gorshkov
Hi!

Can I expect any WAC 3.0 Light version, Han?
Yes, its very likely. But not very very soon... maybe in 10 to14 days.
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