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Old 02-19-17, 03:12 PM   #31
the_frog
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Originally Posted by Kendras View Post
What kind of facelift ? Do you remember ?

I adjusted the colours of the texture and some positions of some 3D objects, did a texture re-mapping of the horizontal surface (less wood, more steel), and tried to create a more complete AA loadout (including some adjustments in the *.sim file).

A brief picture from the museum:



The underwater body of the hull, especially aft, is not well modelled (=wrong). I didn't touch that ...
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Old 02-19-17, 03:43 PM   #32
Kendras
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Originally Posted by the_frog View Post
I adjusted the colours of the texture and some positions of some 3D objects, did a texture re-mapping of the horizontal surface (less wood, more steel), and tried to create a more complete AA loadout (including some adjustments in the *.sim file).
Incredible.

I'm searching for new models of 5 inch AA guns. Could you lend them for my mod ? I'm not skilled to create them myself.



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Originally Posted by the_frog View Post
Also, I am not interested in playable ships. I am happy with submarines.
I will release this ship as standard (non playable) unit too.

Last edited by Kendras; 02-19-17 at 04:08 PM.
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Old 02-19-17, 05:34 PM   #33
the_frog
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The original model of the 12.7 cm mounts in the upper positions is (as the Yamato model) from SH4. It has been converted long ago. The model of the amoured mounts in lower positions was done in a rough way, with no plans at hand.

Here's all the stuff I did on IJN equipment; most models are just re-worked SH4 models:

http://www.mediafire.com/file/ijj2a7...7b/guns_IJN.7z
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Old 02-19-17, 05:53 PM   #34
Kendras
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Originally Posted by the_frog View Post
The original model of the 12.7 cm mounts in the upper positions is (as the Yamato model) from SH4. It has been converted long ago. The model of the amoured mounts in lower positions was done in a rough way, with no plans at hand.

Here's all the stuff I did on IJN equipment; most models are just re-worked SH4 models:

http://www.mediafire.com/file/ijj2a7...7b/guns_IJN.7z
Thank you very much dear friend ! Your help is very precious to me !
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Old 02-19-17, 08:03 PM   #35
Kendras
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So, I compared with plans and pictures.



I resized the 5 inch AA gun with the shield at 150 % of yours. Then, I remodelled the whole thing. I have one little problem : I need to change the connection of some vertices, but I don't know how to do, and the model needs to be a little remapped with the texture.



Here are the reworked models : I WILL SEND YOU THE FILES LATER, MY MEDIAFIRE PAGE IS BUGGING ....
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Old 02-20-17, 06:05 AM   #36
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Here are the reworked models : I WILL SEND YOU THE FILES LATER, MY MEDIAFIRE PAGE IS BUGGING ....
PM sent to you.

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Old 02-20-17, 01:30 PM   #37
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I remember now ! I leveled up the floor. So your characters are ... twice too much tall !
That's impossible. I've compared the size of an U-Boot's crew and my lookout, they have the same size !

 
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Old 02-20-17, 02:21 PM   #38
itadriver
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WSM3.1IJN. There is a great "Yamato-late" (sorry kendras... better than yours) and the library with all its guns.
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Old 02-20-17, 02:26 PM   #39
Kendras
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WSM3.1IJN. There is a great "Yamato-late" (sorry kendras... better than yours) and the library with all its guns.
I'm impatient to see that. Could you send me a D/L link please ?

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Old 02-20-17, 03:54 PM   #40
Kendras
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Ah ! I've found the mod on Maik's server.

Well, I'm very disappointed !

All the textures and 3D models (battleship and guns) are even WORSE than BEFORE I started to improve the things ! IMHO, my work is far better and accurate.

I'm not insulting anyone, just saying what I think about a precise mod. Sure, Chinese U-47 must be a talented guy, and I thank him to have done so much work. But his work about this precise ship is definitely not at all for my taste.

Now, if you don't want to continue this mod, well, I think I will be able to do it alone. I only have to understand how to build a playable surface ship.

For now, I will just release the ship as AI ship, when improvments about guns and crew are finished.

All the best !


Last edited by Kendras; 02-20-17 at 04:27 PM.
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Old 02-20-17, 04:46 PM   #41
itadriver
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Keep calm my friend
I never told you that I dont want to make playable your yamato.

PS
If you open .dat file you will see that it's the same ship model. (Read the author)
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Old 02-20-17, 04:56 PM   #42
Kendras
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Keep calm my friend
I'm cool.

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Originally Posted by itadriver View Post
If you open .dat file you will see that it's the same ship model. (Read the author)
Yes, I know. But the hull has been reworked at the front part (and I don't like how it looks now), the textures are ugly, some guns have been removed, the guns 3D models are also bad, etc. etc. I don't see what you prefer in this mod compared to mine ?
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Old 02-22-17, 10:55 AM   #43
itadriver
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I think she will be ready very soon
(2/3 days)
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Old 02-23-17, 03:01 AM   #44
Kendras
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Originally Posted by itadriver View Post
I think she will be ready very soon
(2/3 days)
Excellent news !

About the playable 18inch gun, can you make the second (middle) turret playable ?

Could you send me the files by PM only ? I have made other modifications/improvments in the .dat and .sim files and I would not like to release the ship before these improvments are done. Of course, full credits will be given for your job.

Thank you !

Last edited by Kendras; 02-23-17 at 05:41 AM.
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Old 02-23-17, 06:03 AM   #45
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Also see second post to read what I have to do before final release.
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