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Old 09-23-10, 12:44 PM   #1
makman94
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Default [REL] WideScreen MaGui v3.4 (StandAlone Version)

WideScreen MaGui v3.4 (StandAlone Version)
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update 17/December/2013
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at my mediafire page you can find four new packs which adjusting the ''Widescreen MaGui v3.4-SA'' to the needs of NYGM v3.6D , of GWX v3 , of LSH3 v5.1 and to the needs of CCoM v10.1
----------------------------------------------------------------------------------------------------------------------------------------------


update 6/June/2013
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at my mediafire page you can find a stand alone version of the WideScreen MaGui v3.4
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WideScreen MaGui v3.4 (StandAlone Version) is on resolution 1360x768


================================================== ====================
------------------------------------------------

CREDITS (for the widescreen version):
------------------------------------------------

1. to Conus00 for his beautyfull work at the 1360x768 tgas for the menu screens that i took from his mod ''Conus' SH3GWXWS 2.3''

2. to Seeadler for his d3d9.dll file that this mod is using for the 1360x768 resolution

================================================== ====================


Can be found at my mediafire page


enjoy,


23/September/2010


Makman94
PICS:
Nav map:

Attack map:

Attack Scope:


Obs Scope:


Uzo:


Binoculars:
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Last edited by makman94; 12-30-14 at 03:38 PM.
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Old 09-23-10, 01:06 PM   #2
reaper7
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Makman94 can a guy love another guy enough without it becoming a forbidden type of love .
Seriously I can not thank you enough for this. The Widescreen Mod was the best mod for Sh3 for me, and now you have just filled in all the missing blanks that it could not fullfill.

Thank you so much for this
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Old 09-23-10, 05:35 PM   #3
makman94
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Quote:
Originally Posted by reaper7 View Post
Makman94 can a guy love another guy enough without it becoming a forbidden type of love .
Seriously I can not thank you enough for this. The Widescreen Mod was the best mod for Sh3 for me, and now you have just filled in all the missing blanks that it could not fullfill.

Thank you so much for this
Reaper7 ... it is posts like yours that makes me feel that it deserved the effort!
i am really glad that you like it
thank you too for your words
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Old 09-23-10, 07:03 PM   #4
Abd_von_Mumit
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Oh yes. Now it's time to reconsider coming back to SH3. The idea seems more and more tempting when I see the progress made for widescreen users.

I love your mod - the dirty and very dark (sic!) look is fantastic. Very impressive.
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My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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Old 09-25-10, 06:22 AM   #5
IFRT-WHUFC
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Default Excellent Work

Now this I have been waiting for!! Great Work as usual my friend!

Rick
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Old 09-25-10, 03:07 PM   #6
NGT
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Dear Makman,

This mod is like a patch from Ubisoft, like 1.5 patch. The improvement is obvious.

Thank you very much. Thanks for Seeadler too.

Please accept this virtual award.




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Old 09-26-10, 02:55 AM   #7
Myxale
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Agree! Most awesome thing! Kudos a bunch!
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Old 09-26-10, 05:20 AM   #8
makman94
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Quote:
Originally Posted by Abd_von_Mumit View Post
Oh yes. Now it's time to reconsider coming back to SH3. The idea seems more and more tempting when I see the progress made for widescreen users.

I love your mod - the dirty and very dark (sic!) look is fantastic. Very impressive.
Quote:
Originally Posted by IFRT-WHUFC View Post
Now this I have been waiting for!! Great Work as usual my friend!

Rick
Quote:
Originally Posted by Myxale View Post
Agree! Most awesome thing! Kudos a bunch!
thank you all guys ! really glad that you enjoy it .the truth is that the more i am using it....the more i like it ...at the end !
Quote:
Originally Posted by NGT View Post
Dear Makman,

This mod is like a patch from Ubisoft, like 1.5 patch. The improvement is obvious.

Thank you very much. Thanks for Seeadler too.

Please accept this virtual award.




.....

come on NGT ! stop teasing me ! you know very well who is responsible for putting me so many hours on pc again,....moding sh3 !
yea ....it is always the same person....with a nickname 'NGT' and now he is showing up...giving ...''awards'' !!!

oh my friend....i really laughed very much !

Να 'σαι παντα καλα ρε μπαγασα!
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Old 09-28-10, 11:36 AM   #9
clouclou
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Dear Makman,
A great job, a huge step for SH3, this for the graphics and setting up for the big screen, bravo, bravo.
But there is a small, but we could move further to the right, in the function of gunnery, the icon of the shell and the counting of armaments. (Travel outside of the lens)
Again, congratulations and thank you.
fraçais translated from English.
Claude.
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Old 09-29-10, 08:09 AM   #10
makman94
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Quote:
Originally Posted by clouclou View Post
Dear Makman,
A great job, a huge step for SH3, this for the graphics and setting up for the big screen, bravo, bravo.
But there is a small, but we could move further to the right, in the function of gunnery, the icon of the shell and the counting of armaments. (Travel outside of the lens)
Again, congratulations and thank you.
fraçais translated from English.
Claude.
yes, i know this Clouclou but it seems hardcoded ...meaning that i can't move the shell icon (at deckgun) to the right !

thank you too !
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Old 09-29-10, 09:12 AM   #11
clouclou
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Too bad, but it is great.
claude.
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Old 09-29-10, 09:33 AM   #12
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Quote:
Originally Posted by makman94 View Post
yes, i know this Clouclou but it seems hardcoded ...meaning that i can't move the shell icon (at deckgun) to the right !
There are a lot of 2D graphics elements for the SH3 GUI which are hardcoded in their x-positions and some in xy-position (not controled by the menu_1024_768.ini). This also makes it impossible to expand the resolution in a reasonable way, for example to 1680x1050.
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Old 10-09-10, 01:58 AM   #13
clouclou
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Makman;
One question:
How to release panel TDC right into ObsScope without changing Realism (Targeting System manual)? I searched "1024-768 menu, but can not find the key.
Thank you for the reply.
Claude.
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Old 10-10-10, 07:39 PM   #14
makman94
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Quote:
Originally Posted by clouclou View Post
Makman;
One question:
How to release panel TDC right into ObsScope without changing Realism (Targeting System manual)? I searched "1024-768 menu, but can not find the key.
Thank you for the reply.
Claude.
Hi Claude,

not sure that i understand your question ....
if you mean to be able to control the tdc panel (at obs scope) when your settings are on auto targeting system then the answer is no...definetely is not possible !

bye
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Old 10-11-10, 01:50 AM   #15
clouclou
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Too bad!
Thank you.
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