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Old 09-11-2009, 08:46 PM   #151
Kpt. Lehmann
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Thank you for the gesture, Pablo.

I believe the word is out now. Please unsticky this thread at your convenience if you would.
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Old 09-12-2009, 03:41 AM   #152
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Thnx u all for the hard wrk u've always put in2 what you do... I salute you GWX Mod Team to the World!!! *sry about that... i'm Jamaican...
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Old 09-12-2009, 07:10 AM   #153
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Quote:
Originally Posted by Kpt. Lehmann View Post
Thank you for the gesture, Pablo.

I believe the word is out now. Please unsticky this thread at your convenience if you would.
Unstuck...

Fair winds & following seas....
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Old 09-12-2009, 08:46 AM   #154
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Thank you for having made Silent Hunter III the best simulation ever.

Maraz
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Old 09-13-2009, 01:57 PM   #155
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Thank you very much, Pablo.

It's been one hell of a ride.

Thanks again to all who have wished us well here on this thread. I'm sure I speak for the whole team when I say that it is VERY gratifying to know that there are so many Grey Wolves sailors out there still on the hunt. If you have enjoyed our work, it was worth it all in the end.

I'm going to leave my final thoughts here on this thread by quoting Pablo's signature:

"...far better it is to dare mighty things, to win glorious triumphs even though checkered by failure, than to rank with those poor spirits who neither enjoy much nor suffer much, because they live in the gray twilight that knows neither victory nor defeat."
- Theodore Roosevelt


< I think I like that Teddy Roosevelt guy! >

SINK'EM ALL!!!

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Old 09-13-2009, 06:32 PM   #156
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I wonder if, when the members of the GWX team have had enough fully deserved rest from modding, would any consider assisting in the TSWSM ?

We are specifically in need of more 3D modelling & texturing skills, and general unit conversion & damage modelling. This may seem a bit cheeky ...... but we have struggled with release dates all through the summer.

Will fully understand if the answer is no, but if you don't ask .....
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Old 09-13-2009, 09:51 PM   #157
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I think i saw a post that that great interior mod add on of the engine room of a U boat would be released by GWX...will that be done independtly now? jsut wondered. thanks for all you guys have done .

Salute
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Old 09-13-2009, 11:14 PM   #158
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Ah a sad day in modding history indeed when the GWX team is retired, but I have a feeling that the GWX team will return not to make SH4 a better subsim but perhaps to make SH5 a better subsim. Thank you Kapitan Lehmann and all of the GWX team for making SH3 the best subsim ever in terms of gameplay and realism. You are all truly dedicated to your craft (no pun intended) I hope that the GWX will in future, will rejoin to make another subsim as amazing as you did SH3. 21 Hand Salute for the GWX Team.
:s alute::sal ute::salut e:
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Old 09-14-2009, 02:43 AM   #159
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Can't beleive this... got back home after two weeks of holidays and see... that GWX team has decided to move to legend.

Of course, timing is not coincidence, Kpt.Lehmann would never have courage to declare such decision with me online...

Enough kidding, just THANK YOU guys... for giving the lesson to whole PC world what is "simulation" and what is "modding"...

Thanks for every single sweating under escorts, every tactics you forced me to apply with approch to convoys,... feeling of being there.

My wife will forgive you few hundred nights without love, she promissed.

If you ever conclude that being sim LEGEND is not challanging enough, I'll be the first one to apply your further work...

Have a nice weather and calm ocean on your way to legend, Kpt.Lehmann
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Old 09-14-2009, 08:44 PM   #160
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Adios

One last time...
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Old 09-14-2009, 08:48 PM   #161
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My original copy of SH3 was shelfware. I found Subsim when searching the web for a place to sell or trade it. Then I found the first "supermod". If you combine all of the other sims I've ever played and added up the hours, they would be less than half of the time I spent playing the GW mods.

Just wanted to offer my thanks for all the work the entire team did over the years. Myself and my kids got endless hours of enjoyment playing these mods. I even wrote and released Kids Mod (easy mode) for TGW1.1a way back in 2006 just for them, so they could play it.

The real value for me wasn't the time I spent with my kids playing a "war game". It was the lessons they learned about war while playing it. We really spent a lot of time talking about how terrible this war was. For me and probably many people, it was much more than just another simulator. It was a learning opportunity and a chance to to let the next generation know, don't ever let this happen again, it's up to you.

A special salute to you Kpt. Lehmann, for all your efforts and most importantly, for putting up with all the crap for so long. Don't know how you did it, but it really made the difference.
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Old 09-14-2009, 09:29 PM   #162
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Quote:
Originally Posted by MothBalls View Post
...and a chance to to let the next generation know, don't ever let this happen again, it's up to you...
Amen
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Old 09-18-2009, 07:43 AM   #163
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thank you
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Old 09-19-2009, 01:58 AM   #164
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Thank you for so many hours of quality time with SHIII GWX, top notch indeed!!!

I'll raise a glass to you chaps later...
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Old 09-21-2009, 07:16 AM   #165
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GWX will live on with the many who have enjoyed your efforts. Nothing you have done is lost. All is greatly appreciated. It is amazing the transformation you guys did on making a good game into a great game.

You have, even more than us, influenced the birth of SH5 and what it will be.

Thanks.
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