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Old 02-02-2017, 11:30 AM   #61
PL_Andrev
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You can check the FB game news even if you have no account of FB. Anyway they presents a weekly briefing with small changes only.
There is nothing simple to code animations in game, but please remember project bases on "already completed" HMS Marulken game. So let's speculate:
- uboot shape is ready,
- uboot's interiors are ready,
- missions are ready,
- crew models are ready,
- damage model is ready,
In progress:
- crew animations,
- enemy ship shapes,
- singleplayer code,
- orders queue,
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Old 02-02-2017, 12:08 PM   #62
THOR-AGENA
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Yes let's speculate because I cannot see/know wtf is going on.

Quote:
- uboot shape is ready,
- uboot's interiors are ready,
- missions are ready,
- crew models are ready,
- damage model is ready,
I would LOVE to see (if the model is ready) the interior! How many floors? Will there be a kitchen??

How many are working on the game? How is Neal doing overthere??
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Old 02-02-2017, 08:56 PM   #63
Onkel Neal
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Ok, I know I posted that I returned some months back.
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Old 02-15-2017, 01:58 PM   #64
PL_Andrev
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New stuff available on FB.
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Old 02-17-2017, 09:16 PM   #65
redcoat22
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Great new video, I wish it was on you tube.

It kinda sucks that their isn't an engine room, but it does look good.
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Old 02-27-2017, 11:17 AM   #66
PL_Andrev
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Quote:
Update: Last week we decided to try making the player avatar visible in first person view.
If may I propose, the player's avatar (name as I think) may be shown as a label on front / rear of player's body (as soldiers have):

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