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Old 04-22-09, 11:36 AM   #16
Kptlt. Neuerburg
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I'll fly any plane that is avalible. One plane that we have to have is the Polikarpov I-16. The Russians used them on all fronts and they are tough. As for the name change I approve!!
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Old 04-22-09, 11:53 AM   #17
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Oh, and try to make the missions have as much activity as we had in the DCG campaigns, so at least a few dozen aircraft per side each sortie
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Old 04-22-09, 11:58 AM   #18
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Quote:
Originally Posted by Raptor1 View Post
Oh, and try to make the missions have as much activity as we had in the DCG campaigns, so at least a few dozen aircraft per side each sortie
Well in DCG we had dozens, but we never saw them

I will have to see how the performance will do as there is a lot of ground objects (armor attacks, convoys moving out of memel, static guns (AT & AA)

but will make sure we have plenty to do in the air as well.
for example having Ju52's going in and out memel to supply the defenses.
air patrols, and ofcourse futile attempts to blow off our attack and intercept our bombers. it's important to stay on the waypoints if you want to encounter the enemy resistance.

the Template I'm making will contain no AIR units at all.
I put them on for that particular sortie and ''save as...''
also will try to move the front a bit and leaving a path of destruction.

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Old 04-22-09, 12:03 PM   #19
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Someone PM me the externals on death thingy, I might join but wont be flying the missions.
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Old 04-22-09, 12:08 PM   #20
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Quote:
Originally Posted by Kptlt. Hellmut Neuerburg View Post
One plane that we have to have is the Polikarpov I-16.
I don't think they were still in use late war.

For the name how about:
POPE
People's Overwhelming Pilot Experts

(Doesn't make much sense and sounds stupid, so it is perfect for propaganda)

Oh, will we use former AI only planes? If not I'll switch the bomber mods off to save some loading time.
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Old 04-22-09, 12:10 PM   #21
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Quote:
Originally Posted by Schroeder View Post
I don't think they were still in use late war.

For the name how about:
POPE
People's Overwhelming Pilot Experts

(Doesn't make much sense and sounds stupid, so it is perfect for propaganda)
Of course, that wouldn't stop the VVS from issuing it to us...

And Gulagwaffles sounds better
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Old 04-22-09, 12:27 PM   #22
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Thanks Schroeder for the thingy.
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Old 04-22-09, 02:04 PM   #23
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Anything sounds good.

I just want to shoot stuff down.
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Old 04-22-09, 05:19 PM   #24
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Can you add more u2 bombers. Had fun tonight.
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Old 04-22-09, 05:30 PM   #25
Kptlt. Neuerburg
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And add more fashist planes for me to shoot down!!
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Old 04-22-09, 05:38 PM   #26
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Hunter can you add more German planes for me to shoot down?
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Old 04-23-09, 05:23 AM   #27
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Will do,

like said the Template is far from finished, and the mission I made for yesterday was purely for introduction.

The template only has the Ground objects, wich for some mission I add some more (depending if its a mission objective) and remove objects where they are not required / or has been destroyed in a previous sortie (to gain overall performance)

Moving units on the map:
basicly there's always some stream of truck convoys leaving Memel.
also Ju52's are arriving and leaving Memel.
some air patrols (mainly the 109's) on the supply line of the Ju52's and some ships going in and out of the harbour.

the number of aircraft/vehicles/ships may increase/decrease depending if its a target objective for a sortie.

I will get working on it during this weekend.

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Old 04-23-09, 05:36 AM   #28
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Oh, I forgot, aside from Ju 52s, try putting some Me 323s and Me 321s towed by 111Zs in the supply effort, the Germans would likely be doing everything they can to delay the fall of Memel until evacuation is complete (Also would be fun fighting those things)
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Old 04-23-09, 05:46 AM   #29
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Quote:
Originally Posted by Raptor1 View Post
Oh, I forgot, aside from Ju 52s, try putting some Me 323s and Me 321s towed by 111Zs in the supply effort, the Germans would likely be doing everything they can to delay the fall of Memel until evacuation is complete (Also would be fun fighting those things)
Will try to include them now and then, will have to figure out how to get the glider be towed by the HE111Z

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Old 04-23-09, 07:24 AM   #30
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Can we have lots of ships to sink and the IL-2 that can carry a torpedo?
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