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03-18-17, 05:19 AM | #11 |
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NYGM_2017 released
I have placed a copy of 'NYGM_2017' onto the NYGM web-page here at SubSim (http://www.subsim.com/mods1/nygm/). (Or click on my signature below.)
It contains a series of small mods added over the past three years onto my own system. These include an updated version of Anvart's FM30_UpDown_NYGM (which Anvart kindly sent to me in 2014...); a series of small changes to the campaign files; my latest version of EnvSim10.act that cures almost all the weather problems of SH3, and which has been available for separate download since 2016; and the results of my efforts to improve scripted aircraft over the Bay of Biscay, as well as Hitman's clever idea to have an invisible moving air-base travelling around the Bay of Biscay during most of 1943 and early 1944. (See http://www.subsim.com/radioroom/showthread.php?t=229807). For those who wish only to download the NYGM_2017 mod itself, click this link: http://www.subsim.com/mods1/nygm/NYGM_2017.7z (This mod overlays NYGM2.5+NYGM3_New + NYGM_3.6F.) For those who wish to have the wide-screen 1920x1080 experience, WYGM (VanJast's and SeeAdler's work adapted by BlitzKrieg and BigWallEye for NYGM) is also available as a separate download from the main NYGM web-site stated above. Also check the NYGM main web-site to find the correct order of installation of all the official NYGM mods. NYGM has always aimed to be the most accurate SH3 simulation for game-play. That is, you are most likely to have the results experienced by real U-boat commanders. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! Last edited by Stiebler; 03-18-17 at 05:34 AM. |
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torpedos through hull |
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