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Old 12-02-18, 04:23 PM   #1156
HanSolo78
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Quote:
Originally Posted by Niume View Post
what are these fixes? Isint the pach 5.2 still in beta testing?
It is.. and there are still bugs to fix!
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Old 12-04-18, 02:17 PM   #1157
Anvar1061
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SH-5 Water for SH-3 20 Km Atlantic V851

http://www.subsim.com/radioroom/show...27&postcount=1
http://www.subsim.com/radioroom/show...ostcount=13802
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Old 12-04-18, 03:49 PM   #1158
ivanov.ruslan
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Thanks,Anvar,i testing right now

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Old 12-04-18, 04:16 PM   #1159
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And bingo,first target





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Old 12-04-18, 06:23 PM   #1160
ericlea
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Quote:
Originally Posted by Anvar1061 View Post



Thanks Anvar !


I have already tested wac5.2 with mep6.0 (from Mackman94) with very good results.


I will now test it with SH-5 Water for SH-3 20 Km Atlantic V851


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Old 12-05-18, 12:20 AM   #1161
rik007
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Great guys!
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Old 12-05-18, 01:29 AM   #1162
ivanov.ruslan
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Yeah,damn good looking
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Old 12-05-18, 08:02 AM   #1163
ericlea
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Quote:
Originally Posted by Anvar1061 View Post




SH-5 Water for SH-3 20 Km Atlantic V851
the view in the back is not beautiful but in front it is very well ! (with mep6.0 the view in the back is better)














SH-5 Water for SH-3 20 Km Atlantic V851
+ SH-5 Water for SH-3 Bigger Sun v1, the sun remains small











SH-5 Water for SH-3 20 Km Atlantic V851

+ Optional - FSF for MEP v6, the sun is bigger



Last edited by ericlea; 12-05-18 at 08:43 AM.
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Old 12-05-18, 08:57 AM   #1164
ThePrody
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i think if you add that optional mod from MEP it will mess up your colors, they wont look like in the original mod .

if you have nvidia just make sure AA is max at 4x and gamma correction is off and the sun will not be small .
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Old 12-05-18, 11:56 AM   #1165
ericlea
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Thanks, i do as you write but it is the same, sun remains very small.








I think it is better we continue this discussion about this mod direct here :
http://www.subsim.com/radioroom/showthread.php?t=239064



:-)

Last edited by ericlea; 12-05-18 at 12:26 PM.
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Old 12-06-18, 02:58 PM   #1166
Niume
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Han would you able to ad this? in the next patch?
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[ENG] SH 4 KSD II Ace Edition
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Old 12-06-18, 04:21 PM   #1167
HanSolo78
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Quote:
Originally Posted by Niume View Post
Han would you able to ad this? in the next patch?
Actually I only do fixing bugs now.
Adding new things may add other problems.
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Old 12-16-18, 01:28 PM   #1168
3catcircus
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Default Current List of WAC5.1 Compatible Mods

So I'm getting ready to do an install of WAC5.1 and have some questions as to all of the mods/patches listed on the 78 pages of this thread.


I have the full WAC5.01.exe.


Which of the following are included in WAC5.01 exe and which need to be installed after?


Auto Plot Kiel Canal WAC5
black contacts
Campaign_LND
DD bigwaves bugfix
Direct Zoon x5.4 x10.8 RAOBF
draft_displacement corrections
FuMO-29 Type VIIC displaced
Pseudodocking
Schadensmodell fuer WAC_V5
snorkel radar detector for WAC5.0
Shahlhelm_decals_Fix
Terrain_Fix by ANVAR


Also - where can I find WAC5.x smaller waves, or is it superseded by any of the above listed mods?



Thanks!

Last edited by 3catcircus; 12-16-18 at 02:27 PM.
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Old 12-16-18, 01:51 PM   #1169
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I currently have GWX installed. But I now want to have WAC. How do I uninstall GWX and replace it with WAC? Or do I need uninstall GWX at all? I need some advice now.
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Old 12-16-18, 02:14 PM   #1170
Anvar1061
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Quote:
Originally Posted by Wolfcat View Post
I currently have GWX installed. But I now want to have WAC. How do I uninstall GWX and replace it with WAC? Or do I need uninstall GWX at all? I need some advice now.

http://www.subsim.com/radioroom/show...67&postcount=1

or

MultiSH3
http://www.subsim.com/subsim_files/patches2005.html
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