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Old 01-29-10, 05:27 AM   #2146
Kretschmer the IV
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Hi,

first of all thank you for this great mod!

I have a question, after installing this mod, i can not move the free cam up and down over Home and End. Only using the Shift+Home/End, but this is to fast.
Already tried all the command files which are delivered by mod but still same problem.

EDIT: works now. For some reason the commands.cfd was corrupt and the strafe_up and strafe_down commands were not set. Just copied the blocks from SH3 and it works

Last edited by Kretschmer the IV; 01-30-10 at 07:24 AM.
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Old 01-29-10, 07:45 PM   #2147
NKVD-crazyivan
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Default newbie help please

HI all
Just s quick question or two
its my first time since i have owned this game, which of course was when it was first relesed.I have always played TMO and american.

I want to try Lurkers great mod.......
is there german speech if not how do i get it?

is there any advantage installing RFB or is this mod have update changes etc over stock as to make the game better to play and more eye candy and bug fixes etc...

thank you in advance for all your help......................
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Old 01-29-10, 10:15 PM   #2148
NKVD-crazyivan
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Default no monsu splash screen on load up?

hi Lurker

i am about to play your mod for the first time.

i have a fresh install of SH4 1.5

my folders all read in GME mods folder as opsmonsu_v705/data+support etc
so the file paths are correct just the same as when i installed TMO and that works on a differant install.

enabled in this order through GME
RSRDC_SH15_v550
RSRDC_v5xx_patch1
opsmonsun_v705
omv705_to_v720
omv720_patch1

i dont seam to get the mod load up screen just the normal stock one.
then it takes me to the standard menu, i select the german career
and it seams i have all the mod choices of start dates etc as i can see the 27th flotila trianing missions etc.
is the mod installed ? plese help......
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Old 01-30-10, 01:17 AM   #2149
Captain von Keldunk
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"newbie help please"
is there german speech if not how do i get it?
you need Omegu v300 + latest patch.
"is there any advantage installing RFB "
Omegu v300 do not work with RFP.
"no monsu splash screen on load up?"
you need Omegu v300 + latest patch.
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Old 01-30-10, 09:13 AM   #2150
lurker_hlb3
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Quote:
Originally Posted by NKVD-crazyivan View Post
hi Lurker

i am about to play your mod for the first time.

i have a fresh install of SH4 1.5

my folders all read in GME mods folder as opsmonsu_v705/data+support etc
so the file paths are correct just the same as when i installed TMO and that works on a differant install.

enabled in this order through GME
RSRDC_SH15_v550
RSRDC_v5xx_patch1
opsmonsun_v705
omv705_to_v720
omv720_patch1

i dont seam to get the mod load up screen just the normal stock one.
then it takes me to the standard menu, i select the german career
and it seams i have all the mod choices of start dates etc as i can see the 27th flotila trianing missions etc.
is the mod installed ? plese help......

RSRDC_SH15_v550
RSRDC_v5xx_patch1
opsmonsun_v705
omv705_to_v720
omv720_patch1
OMEGU 300
OMEGU Patch 4

read the following post "carefully" before installing OMEGU

http://www.subsim.com/radioroom/show...10&postcount=1
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Old 02-01-10, 04:51 PM   #2151
609_Avatar
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Has anyone else had any issues with transfers? While on my last patrol from Kiel I got a message that our base of operations were going to be from Lorient from here on out. I twice tried to dock there but could not end my patrol. So I returned to Kiel, loaded up and thought I just might be "teleported" to Lorient and then start from there. No such luck. I looked to see if there was a transfer option from the "office" but there was no option to transfer. Will I now be able to dock at Lorient or am I forever stuck in Kiel? It's Sept. 15th 1940 if that means anything. Thanks.
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Old 02-01-10, 07:53 PM   #2152
lurker_hlb3
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Quote:
Originally Posted by 609_Avatar View Post
Has anyone else had any issues with transfers? While on my last patrol from Kiel I got a message that our base of operations were going to be from Lorient from here on out. I twice tried to dock there but could not end my patrol. So I returned to Kiel, loaded up and thought I just might be "teleported" to Lorient and then start from there. No such luck. I looked to see if there was a transfer option from the "office" but there was no option to transfer. Will I now be able to dock at Lorient or am I forever stuck in Kiel? It's Sept. 15th 1940 if that means anything. Thanks.

http://www.subsim.com/radioroom/show...77&postcount=1
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Old 02-01-10, 09:35 PM   #2153
609_Avatar
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I wasn't actually directing this at you, Lurker, but was asking if this was an issue anyone else has seen and if not I would have then asked you for help and provided the information you asked for. I know you're a busy guy and appreciate how quick and helpful you are here so I wasn't trying to make it something you had to look into yet. But since you've asked...

Date: Sept. 15th 1940 (though the message that I received telling me operations have been transferred to Lorient happened soon after leaving port which was early July 1940.

Location: Kiel

Type of Sub:
VIIb U-50

Flotilla: For the life of me I haven't been able to figure out how to find this out once you begin a campaign. I started in Kiel Jan. 3rd, 1940 I'm guessing it's the 7th but am not positive. I've looked everywhere in game to find what flotilla I'm in and just can't find it. If you know how to find it please share.

Mods (in install order):
RFB 2.0
RFB 2.0 Patch 1
Eye Patch for RFB
OM V705
OMv705 to V720
OMv720 Patch 1

I'm on my 5th patrol having just left port. I can't think of anything else to add to my original post that would be pertinent. Thanks for your help!
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Old 02-02-10, 12:05 AM   #2154
lurker_hlb3
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Quote:
Originally Posted by 609_Avatar View Post
I wasn't actually directing this at you, Lurker, but was asking if this was an issue anyone else has seen and if not I would have then asked you for help and provided the information you asked for. I know you're a busy guy and appreciate how quick and helpful you are here so I wasn't trying to make it something you had to look into yet. But since you've asked...

Date: Sept. 15th 1940 (though the message that I received telling me operations have been transferred to Lorient happened soon after leaving port which was early July 1940.

Location: Kiel

Type of Sub:
VIIb U-50

Flotilla: For the life of me I haven't been able to figure out how to find this out once you begin a campaign. I started in Kiel Jan. 3rd, 1940 I'm guessing it's the 7th but am not positive. I've looked everywhere in game to find what flotilla I'm in and just can't find it. If you know how to find it please share.

Mods (in install order):
RFB 2.0
RFB 2.0 Patch 1
Eye Patch for RFB
OM V705
OMv705 to V720
OMv720 Patch 1

I'm on my 5th patrol having just left port. I can't think of anything else to add to my original post that would be pertinent. Thanks for your help!
1. You are in the 7th Flotilla
2. Your home port is Kiel from Jan 1 1939 to Sept 15 1940
3. The message you received was directed to the "2nd Flotilla". When receiving messages it "important" to read the "to" and "from" lines of all messages. You will receive a message at 0000 16 Sept 1940 to tell you where your next home port is.
4. Your home port is "always" the "tiled anchor" icon.
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Old 02-02-10, 12:34 AM   #2155
609_Avatar
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Thanks Lurker. Is there a way to find out what flotilla I'm in in case this numb-nut starts another campaign and forgets to write it down? I didn't realize I would see messages to other flotillas so I assumed it was to me but if I could verify my flotilla I would then know for sure. Thanks again.
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Old 02-02-10, 04:11 AM   #2156
Captain von Keldunk
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Fix for topside crew getting killed when underwater

Hello
While playing OM my topside crew got allways killed when attaced by plane
and diving underwater, one close depth charge explosion and all deck watch
died.
as a Fix in sub crew menu I moved conning tower crew slots
nex to topside crew slots and added crew slots to conning tower
.................................................. ...............................................



.................................................. .........................................
This way you can move bridge crew to safery of connin tower very fast.
Also watch crews do not get mixed up. and while bridge crew is in conning tower they can work there, fix damage etc.
question: lurker and OM players. If you like I can do all subs in OM
and send sub upc files to lurker to be added to OM.
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Last edited by Captain von Keldunk; 02-02-10 at 10:19 AM.
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Old 02-02-10, 12:36 PM   #2157
OrangeYoshi
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Weren't those slots already in vanilla OM just for that purpose?
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Old 02-02-10, 12:59 PM   #2158
Captain von Keldunk
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"Weren't those slots already in vanilla OM just for that purpose?"

RSRDC_SH15_V550
OpsMonsun_V705
OMv705_to_V720
OMv720_Patch1
OMEGU_v300
OMEGU_v300_Patch4
OmeguV300WaterFix
I only had 2 slots for connin tower for IXD2, what "vanilla OM"
"OmeguV300WaterFix" here are my experimental mods.
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Old 02-02-10, 06:35 PM   #2159
lurker_hlb3
Admiral
 
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Default

Quote:
Originally Posted by Captain von Keldunk View Post
Hello
While playing OM my topside crew got allways killed when attaced by plane
and diving underwater, one close depth charge explosion and all deck watch
died.
as a Fix in sub crew menu I moved conning tower crew slots
nex to topside crew slots and added crew slots to conning tower
.................................................. ...............................................



.................................................. .........................................
This way you can move bridge crew to safery of connin tower very fast.
Also watch crews do not get mixed up. and while bridge crew is in conning tower they can work there, fix damage etc.
question: lurker and OM players. If you like I can do all subs in OM
and send sub upc files to lurker to be added to OM.

This capability has been in OM since v400, and this "fix" is unnecessary

from the readme in the first post of this thread

Quote:
13. Crew Management

You will note the crew berthing and slots in the conning tower. These slots have been introduced as part of the new submarine damage model system introduced in OM and as a workaround to the way SH4 models crew damage. In essence, when a bridge watch crewman is off-duty, he does not “leave” the bridge; rather, the game just treats him as an inactive crewman still physically located on the bridge. This applies to both surfaced and submerged travel. Thus, to avoid exposing the bridge watch to injuries caused by depth charge explosions, you need to move your enlisted bridge crewmen to crew berthing and the officers to the conning tower.

Last edited by lurker_hlb3; 02-02-10 at 11:19 PM.
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Old 02-02-10, 08:59 PM   #2160
Captain von Keldunk
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Connin tower crew slots

"This capability as been in OM since v400, and this "fix" is unnecessary"
"you need to move your enlisted bridge crewmen to crew berthing and the officers to the conning tower. "
.................................................. .......................

.................................................. ........................
OK I see now What you mean, But I think my "fix" is a faster way to tranfer crew and also they do not get mixed up.
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