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Old 03-04-08, 08:10 PM   #766
lurker_hlb3
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RSRDC Phase III PLUS is coming for:

Stock 1.4
Stock 1.5
TMO ( 1.4 & 1.5 )
RFB
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Old 03-05-08, 11:52 AM   #767
joejccva
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Very nice Lurker! I was just going to ask about your mod coinciding with Duc's new TMO 1.5 version that he released this morning (err late last night...REAL late last night)

Bravo guys!
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Old 03-06-08, 07:27 PM   #768
THE_MASK
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Is rsrdc ready for patch 1.5 yet. I cannot get any links to work . Keep up the great work .
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Old 03-06-08, 07:33 PM   #769
Lt commander lare
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hi lurker how do we find them “Historicaly where can we look is there a map we can look at or something to give me a general direction to look for merchants and warships and task forces by the way your mod is awseome and that barely describes how cool it is thanks for all your hard work with this

lt cmdr lare
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Old 03-06-08, 07:58 PM   #770
lurker_hlb3
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RSRDC Phase III Plus is up

Read the “README” carefully and select the correct version of RSRDC for what ever SH4 configuration you’re running.

http://www.subsim.com/radioroom/show...98&postcount=1


This will be the last update for 1.4 versions of SH4, with the exception of RFB. Will release a new version for their RFB when ever they finish there next version.

Unsure when there will be a newer version will come out, but it will be V1.5 based only. I’m going to “try” to take a little time off as I’m pretty burned out right now.

Lurker

Last edited by lurker_hlb3; 03-06-08 at 11:21 PM.
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Old 03-06-08, 08:51 PM   #771
castorp345
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most excellent!


thanks, Lurker!!
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Old 03-06-08, 09:06 PM   #772
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Many thanks, Lurker
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Old 03-06-08, 09:19 PM   #773
THE_MASK
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awesome work bloke
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Old 03-07-08, 07:29 AM   #774
lurker_hlb3
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RSRDC_TMOv15_V371 and RSRDC_v355 has been removed. There was some SHv14 files were placed in the SHv15 build and will cause a CTD. A new version will be posted later today

Last edited by lurker_hlb3; 03-07-08 at 07:53 AM.
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Old 03-07-08, 07:51 AM   #775
:FI:Rabitski
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Thanks Lurker for your great work.
I have a question that may have been asked already, Are the merchant's in this version still loaded with ammo and fuel, and if I chose to run this Mod with NSM4 will this still cause them to explode with one hit?.
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Old 03-07-08, 07:56 AM   #776
lurker_hlb3
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Quote:
Originally Posted by :FI:Rabitski
Thanks Lurker for your great work.
I have a question that may have been asked already, Are the merchant's in this version still loaded with ammo and fuel, and if I chose to run this Mod with NSM4 will this still cause them to explode with one hit?.
About 1/3 still have fuel/ammo as internal loads
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Old 03-07-08, 04:31 PM   #777
lurker_hlb3
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New "corrected" versions of are up


RSRDC_v355_for_v15


http://files.filefront.com/RSRDC+V35.../fileinfo.html



RSRDC_TMOv15_V371

http://files.filefront.com/RSRDC+TMO.../fileinfo.html





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Old 03-07-08, 04:52 PM   #778
LukeFF
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Quote:
Originally Posted by lurker_hlb3
About 1/3 still have fuel/ammo as internal loads
Do the external loads vary? Looking at the mission editor, there are quite a bit of different external loads the merchants can carry.
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Old 03-07-08, 05:17 PM   #779
lurker_hlb3
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Quote:
Originally Posted by LukeFF
Quote:
Originally Posted by lurker_hlb3
About 1/3 still have fuel/ammo as internal loads
Do the external loads vary? Looking at the mission editor, there are quite a bit of different external loads the merchants can carry.

Yes
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Old 03-07-08, 05:42 PM   #780
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Quote:
i dunno i only used 2.....under her keel
and she is defenately sunk...
Thanks, Lurker! Appreciate all your work!

Howler
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