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Old 02-04-10, 12:37 AM   #16
Sung
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Thank you for the info. It helps because it fits for the maps. I have some problems with wide maps. Max is 2 x 2 km.
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Old 02-04-10, 01:49 AM   #17
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Default Your SIm

Sung using smaller Soviet tanks like the T60, BT7 or T26,T38 etc is a good idea. As for the size of the map don´t worry 4 sqm is a good start as long as you include forets or wooded areas,rivers, trees hills places where we can ambush or hide if need be.
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Old 02-04-10, 12:15 PM   #18
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Frinik these are nice tanks. Very interesting. I hope that i go finish with the texture for the PIII this weekend. A big work is to animate all the tyres and the chain I think about to animate it in the model.
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Old 02-04-10, 10:18 PM   #19
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Default Panzer III

Good luck in your endeavours Sung and keep us posted.

PS: next can you do PanzerIVF2? I love that tank....

Cheers
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Old 02-06-10, 09:00 AM   #20
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Default Panzer III finish



Texture is finish now. I hope you like it.
The model has now 3020 poly. Over 1000 poly more that i have planed in. I think it make no sense to reduce more details.

@frinik
Panzer IV is also one of my favorites tank.
The next on will be a BT-7.

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Old 02-06-10, 09:34 AM   #21
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Default Wow!

Kudos Sung your Panzer III is quite gorgeous( if one can use that term for a tank!!!!).

Very good work! Can´t wait for your Panzer IV...

Please keep sending those updates very interesting.

regards
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Old 02-06-10, 01:31 PM   #22
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Thanks frinik!

here is the first ingame picture of the panzer iii.



greetings
Sung
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Old 02-06-10, 01:36 PM   #23
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Default How many tanks?

Nice pic SUng!.How many tanks can your game handle at a time?

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Old 02-07-10, 04:06 AM   #24
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I didn't know frinik. I'm looking for a level of detail system (lod). Maybe i must reduce more enviroment just trees and houses.I think that i need something about +-20 units on the map for nice missions. What do you think?
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Old 02-07-10, 06:54 AM   #25
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Default Good start

Sung , 20 units is a good start.Hopefully it can be expanded in the future and other modders may help you make new missions and expand-increase the number of units that can de deployed.

Looking forward to trying it....

Best of luck!
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Old 02-08-10, 12:45 PM   #26
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hey is looking very nice! good work
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Old 02-09-10, 09:41 AM   #27
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Default T34-85 Sobolevskyii mod

Fercyful re your post on the Graviteam forum for the T34-85 Sobolevskyii mod.I am unable to upload the mod to you.Why don´t you give me your email address in a PM and I´ll email it to you by yahoo with an attachment so you can just download and extract the file?

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Old 02-09-10, 06:34 PM   #28
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Quote:
Originally Posted by frinik View Post
Fercyful re your post on the Graviteam forum for the T34-85 Sobolevskyii mod.I am unable to upload the mod to you.Why don´t you give me your email address in a PM and I´ll email it to you by yahoo with an attachment so you can just download and extract the file?

Cheers
thanks frinik! just send you the PM
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Old 02-10-10, 11:36 AM   #29
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Nice work, Sung.

I am waiting your progress.

We need to have a tank sim for all community. It made by all the community collaboratively by all.
It is better if the project is open-source.

Last edited by Rompedor; 02-11-10 at 07:28 AM.
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Old 02-11-10, 02:03 AM   #30
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Thank you Rompedor

open source is difficult, because some people work on parts and that code segments are not open source. We try to make it modable.

cya Sung
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