SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Current crop of subsims & naval games > Wolfpack
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-20-16, 04:33 PM   #1
Lymark1
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default Confused with radio direction finder...

Based on the description, If I align both direction finder and antenna, I could silence off the radio on that frequency. Does it mean that I could intentionally break off enemy's radio communication that way?

Side question: Is there a way to dive deeper? It seems like the deepest I could go is 95m for some reason?

Thanks!
  Reply With Quote
Old 06-20-16, 05:56 PM   #2
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,274
Downloads: 534
Uploads: 224


Default

The deepest part of the water in this mission ranges from 85 to 110 feet, give or take a little, so you may have been on the bottom.
__________________
SUBSIM - 26 Years on the Web
Onkel Neal is offline   Reply With Quote
Old 06-20-16, 06:59 PM   #3
Frederf
Seasoned Skipper
 
Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
Default

You cannot disrupt the KM communication. The cancellation is happening only inside your own radio equipment.
Frederf is offline   Reply With Quote
Old 06-20-16, 08:55 PM   #4
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 27,706
Downloads: 22
Uploads: 0


Default Welcome aboard!

Lymark1!
__________________

"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe"
Aktungbby is offline   Reply With Quote
Old 06-21-16, 12:33 AM   #5
Lymark1
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Onkel Neal View Post
The deepest part of the water in this mission ranges from 85 to 110 feet, give or take a little, so you may have been on the bottom.
Ahh! Didn't think of that.

Quote:
Originally Posted by Frederf View Post
You cannot disrupt the KM communication. The cancellation is happening only inside your own radio equipment.
So my another guess will be using the antenna to find out enemy's position?

Quote:
Originally Posted by Aktungbby View Post
Lymark1!
  Reply With Quote
Old 06-28-16, 12:32 PM   #6
Frederf
Seasoned Skipper
 
Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
Default

I recommend using the decoded message to find the grid of the target. Then use the map and own position calculate the range of bearings which cover that grid. Prepare the DF antenna toward this bearing

Then when the target signals again sweep the DF antenna over your calculated bearing range and look for bearings where the DF equipment light is dark but the bottom omni-directional radio gear is still receiving the signal.
Frederf is offline   Reply With Quote
Old 06-28-16, 08:57 PM   #7
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,274
Downloads: 534
Uploads: 224


Default

Nice! you just taught me something
__________________
SUBSIM - 26 Years on the Web
Onkel Neal is offline   Reply With Quote
Old 12-25-16, 02:32 AM   #8
green_abobo
Sparky
 
Join Date: Jan 2009
Location: running silent 700 meters off your starboard bow..
Posts: 151
Downloads: 50
Uploads: 0
Default

Quote:
Originally Posted by Frederf View Post
I recommend using the decoded message to find the grid of the target. Then use the map and own position calculate the range of bearings which cover that grid. Prepare the DF antenna toward this bearing

Then when the target signals again sweep the DF antenna over your calculated bearing range and look for bearings where the DF equipment light is dark but the bottom omni-directional radio gear is still receiving the signal.
ok i think then the purpose of all this is to narrow down which of the contacts is indeed Z18?

What does it mean to "calculate the range of bearings"? I can draw lines @ bearings sure, but im a little confused about the rest there.

also, unrelated, is there a way to lower the periscope or is it fixed for a reason?

Sorry im dense. Used to silent hunter where crew does everything for you.

Happy holidays.
__________________

green_abobo is offline   Reply With Quote
Old 01-25-17, 04:31 AM   #9
Frederf
Seasoned Skipper
 
Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
Default

Yes, which is Z18 is the goal.

By range of bearings I mean if you know your position and Z18 is inside grid X# then you can figure out he is bearing 330 or 331 or 332 or 333 or.... a selection of bearings which make up a fan or arc. The direction to Z18 cannot be any direction but only a small angle size off maybe 10 degrees wide (from left edge of grid to right edge).

It's been ages but I think periscope is fixed because it's super WIP.
Frederf is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:21 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.