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Old 08-17-2016, 08:11 PM   #16
Skybird
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The new feature of that the TIS needs manually adjusting the depth of field, is a real game changer. The all-seeing eye of God that TIS was before, is gone. Great feature, making things more difficult at times!
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Old 08-19-2016, 06:53 AM   #17
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Flower power!


New features and details on parade:
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Old 09-01-2016, 10:57 AM   #18
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Hotpatch released, bringing SBP to version 4.004.

P.S. Announcement ^ withdrawn, an even newer version is about to be released any day this week.
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Old 09-06-2016, 03:22 AM   #19
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One of these days I have to get back into SB.
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Old 09-06-2016, 05:49 AM   #20
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On beefy systems, this is what the new bloom effects can do:



Pic by Captain Colossus.
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Old 09-06-2016, 06:22 AM   #21
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Neal,

your notebook has the same CPU like mine, but a slightly more capable graphics card, since mine is not designed to be a gaming notebook. However, you may want to wait with getting 4.0 until they have implemented the new terrain engine later this year - hopefully - and then see the feedback what it will do to frames. And that frames will suffer a drop from this new smoothness, I take for granted. If it is too much to handle, it might be better to stick with an older version, say 3.x .



Their internal testings are inconsistent, some systems that are strong on the paper do not do much better than weaker configurations they have tested.

I assume that SBP 4 - as it is right now, v4.004 -, can be run on your/my notebook if reducing graphics to minimum. (However, I run it on a PC with a weaker CPU, but a stronger gfx card.)

http://www.steelbeasts.com/topic/105...comment-155118
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Old 11-22-2016, 05:44 AM   #22
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SBP v 4.010 has been released.

Files: http://www.esimgames.com/?page_id=1390

Readme: http://www.steelbeasts.com/updates/SBProPE_4-009_RN.pdf


(screenshot by Splash)


(screenshot by Bond-Villian)


(screenshot by Bond-Villian)
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