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Old 01-27-20, 05:37 PM   #631
Ramius
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Default

It's still being worked on.

https://github.com/CaptainX3/CW-Playable-Subs
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Old 04-18-20, 01:21 PM   #632
Theta Sigma
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Default Nuclear Strike?

Just curious...I haven't explored the mod fully (and still can't get the world map working), but does the Red October VLS missiles generate nuclear strikes on impact? I know I can launch them in the Escape mission, but there's no land to target in that.


I know in DW's Reinforce Alert mod the boomers are playable with launchable slbm's which destroy all targets in range (whole port, etc), so I wonder if the same is true in this mod.
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Old 04-26-20, 12:28 AM   #633
Theta Sigma
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Default Land ahoy?

I'm also wondering what general land missions exist beyond the one in this mod. Has anyone done any? I'd like to get more experience using TLAMs.


Thanks
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Old 04-27-20, 05:48 PM   #634
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Default Missing subs

Hi there. One of the best mod of this game <3

I umm, it's honestly not much important (at least for me) but I noticed some of the new subs are removed from the mod. Like Type 7 U-Boat and Starfleet sub.

Not sure with the weapons but I think the Type 7 sub had it's unique torpedoes as well.

Will they return by any chance or are they gone for good?
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