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Old 10-28-18, 12:48 AM   #1051
ivanov.ruslan
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Just remove full interior !


For Magui F try it with that ftp://Maik:Woelfe@hartmuthaas.no-ip....20-%202017.rar
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Old 10-28-18, 02:49 PM   #1052
Kelly621
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Ericlea,
Thanks for the modification to adapt ARB WideGui and Tycho's patch to WAC. I use the 2024 X 2024 maps in NYGM and have really come to appreciate the feature.

Kelly621
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Old 10-28-18, 06:25 PM   #1053
divemonkie
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Quote:
Originally Posted by ivanov.ruslan View Post
Just remove full interior !


For Magui F try it with that ftp://Maik:Woelfe@hartmuthaas.no-ip....20-%202017.rar
HaHa!
That did it. and loaded faster too. Thank you and another for fixing my Magui I got uzoo back {shift-U} and flags
Now ill try the terrain fix
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Old 10-30-18, 12:29 PM   #1054
divemonkie
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Few more questions.
I saw somewhere here (70 pages) about a night effect like a negative photo...im have problems with, I can't find the post.

Still have black terrain. Saw something about FFA? What is that.

was sent to patrol AO98 in september 1939 in my IID, tubes ran dry...used up flak gun.

Had to slink my way into a safe port.
To re_arm. I was sunk soon after being greedy, stupid. 🙄
Very intense...lots of action it really does turn sh3 into a whole new sim.
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Old 10-30-18, 02:55 PM   #1055
Niume
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Has anyone got WAC working with stiebler patch? I am struggling at a moment.
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Old 10-31-18, 03:04 AM   #1056
Niume
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I noticed that there are a lot of high tonnage ships going unescorted and very slow. Sank Atlantic cruise ship worth of 50000 GRT.
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Last edited by Niume; 10-31-18 at 03:14 AM.
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Old 10-31-18, 09:39 AM   #1057
divemonkie
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Quote:
Originally Posted by Niume View Post
I noticed that there are a lot of high tonnage ships going unescorted and very slow. Sank Atlantic cruise ship worth of 50000 GRT.
What year and location.
It might not be all that unusual early in the war to see big ships unescorted.

I took part in the invasion of Poland.
After tubes ran dry I hung out to watch the battles and send contact reports. A lot of big ships making a run for it... Convoys lightly cuverd.
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Old 10-31-18, 02:03 PM   #1058
Niume
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Quote:
Originally Posted by divemonkie View Post
What year and location.
It might not be all that unusual early in the war to see big ships unescorted.

I took part in the invasion of Poland.
After tubes ran dry I hung out to watch the battles and send contact reports. A lot of big ships making a run for it... Convoys lightly cuverd.
In 1940 near straits of Gibraltar. Still i think these high tonnage ships should have atleast high speed like 15 knots or more.
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Old 10-31-18, 05:52 PM   #1059
divemonkie
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Quote:
Originally Posted by Niume View Post
In 1940 near straits of Gibraltar. Still i think these high tonnage ships should have atleast high speed like 15 knots or more.
sure he wasn't a neutral? I know they'll egnor me for the most part...or they''ll rat me out. I've been spoted several times and soon after comes the plans or DD's sniffing around
ether way its a nice catch. let us know if you keep catching em
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Old 11-01-18, 03:34 AM   #1060
HanSolo78
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@Niume

I have to agree with you. Thex should run over 15 knots.
I will have a look into the random layer!
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Old 11-01-18, 06:32 PM   #1061
divemonkie
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Seem to be having a problem with my IID has unlimited range even after my tanks run dry.
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Old 11-03-18, 10:56 AM   #1062
Niume
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Some ships still go with lights in convoys
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Old 11-03-18, 05:06 PM   #1063
divemonkie
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yea, i think its neutral ships identifying themselves as such, problem is their giving up the location of the convoy, this is a tough one, historically i think neutral countries traveled by convoy but im not sure how in sh3 you could put their lights out...other than sinking em.
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Old 11-03-18, 08:25 PM   #1064
FUBAR295
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Well, if it means anything, last night I was playing the Mittelmeer Campaign and sunk a neutral coastal merchant. It was at night, it was traveling with no lights on, no flag and also had a gun mounted on the stern. Had two large crates, one on the forward hold and the other on the stern hold, possibly hiding additional guns. I honestly thought this was a Q ship. Was able to get within 1800 m submerged before firing torpedoes and was able look over the target minutely.

Not sure if that is how WAC5 sets up neutral shipping, but if a neutral does not want to be sunk, the above scenario would not be the way to travel. I play a lot with NYGM, and have not encountered a neutral ship in transit like the above mentioned.

Good Hunting,
FUBAR295
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Old 11-05-18, 01:55 PM   #1065
Fifi
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I have installed this nice mega mod, to be able to use those awesome new subs looking.
Everything runs fine, except a graphic glitch on the sub rear.
The rear deck is slightly off the hull!
On side note, when i tried the German U-Boats Compilation 2 (only VIIB & VIIC models by WISE) on top of GWX, exact same glitch is here.

Is there a fix for this weird visual glitch?
Am i alone to see that??
(I can post a screen shot if needed)

ÉDIT: I can see this deck glitch only for VIIB. It seems VIIC is perfect.

Last edited by Fifi; 11-05-18 at 03:45 PM.
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