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SUBSIM: The Web's #1 BBS for all submarine and naval simulations! |
01-06-2013, 11:37 PM
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#2161 |
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Bilge Rat
![]() Join Date: Jan 2013
Posts: 5
Downloads: 3
Uploads: 0
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The mod enabler is giving me a conflict warning when going to activate RSRDC after TMO 2.5. Is this normal?
The TMO RSRDC is compatible with TMO 2.5, right? Thanks in advance. |
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01-07-2013, 12:41 AM
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#2162 |
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Sea Lord
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Yes, it is normal. |
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01-07-2013, 11:10 AM
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#2163 | |
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Argentinien Kaleun
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Quote:
Welcome aboard and SINK'EM ALL! Fitzcarraldo
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01-11-2013, 10:16 AM
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#2164 |
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A-ganger
![]() Join Date: Aug 2009
Posts: 79
Downloads: 461
Uploads: 0
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Is it necessary to apply the mod "Easier IA TMO 2.5" for the IA dds easier or applying the mods "Fixed_CD_sonar_RSRDC", "TMO_visuals_for RSRDC",etc.. or not necessary?
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01-28-2013, 07:42 PM
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#2165 |
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Seaman
![]() Join Date: Jan 2009
Posts: 33
Downloads: 12
Uploads: 0
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Um...dunno if I'm doing this wrong but I only have RFB_2.0 on a V1.4 silent hunter 4 and I go to load it but then it doesn't get past the screen with the progress bar giving me alot of errors when I minimized.
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02-26-2013, 07:33 AM
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#2166 |
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Bilge Rat
![]() Join Date: Jan 2013
Posts: 4
Downloads: 18
Uploads: 0
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Firstly big THANK YOU for all mods around here to make SH really impressive game.
Just wanned get some info, im sure its lurking around in forums, but till now I was not able to locate it. Seeing some stuff in game files, I wanna check with You how actually traffic mechanics working on SH4 and RSRDC mod. My questions are: 1. Does AI single (single merchants or warships) ships are generated by probability around You or they actually traveling a assigned routes? a) what about convoys? b) Task forces? c) Planes 2. If using RSRDC mod, and i found a merchant, does other time with identical situation (same time and same place) Me or other person with other PC, but same RSRDC mod will also found him as same ship, heading same bearing and on same speed? a) What about convoys? b) Task Forces? c) Planes 3. Can someone explain just basics of editing a ships traffic, just wanna know how it difficult is to edit a single ship traffic? a) Editing convoy route? b) Editing task force route? c) Editing planes appearance? 4. Also creating new or editing existing one mission, for non campaign, how difficult it is? a) For single payer mission... b) For multi players mission I would be really thankfull for time to answer these questions, which is already headache for some time with trying found out it my self |
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02-26-2013, 07:50 AM
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#2167 | ||
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General Nuisance
Join Date: Apr 2005
Location: Dayton, Ohio
Posts: 1,092
Downloads: 312
Uploads: 61
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Quote:
Always read the given documentation, or at least the mods "main" thread to learn what it works with. This thread we're posting in is the "main" thread for Run Silent, Run Deep Campaign (RSRDC).
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![]() The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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02-26-2013, 12:13 PM
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#2168 | |
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Navy Seal
![]() Join Date: Dec 2008
Location: NC
Posts: 7,076
Downloads: 340
Uploads: 0
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Quote:
Explaining the basics of editing is difficult. There is a manual somewhere explaining how to use the ME. It's not that difficult, but it does take time to learn what each setting does. Be warned making changes with the ME to RSRD can mess it up if you start making changes to the wrong groups as stated in the RSRD doc. You don't want to make changes to group properties to RSRD using the ME, change courses, etc. He did a lot of hand editing outside the ME, so the wrong changes can screw things up. It's not that you can't make changes, you just have to follow the same protocol he used.
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![]() You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
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03-01-2013, 12:37 PM
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#2169 |
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Bilge Rat
![]() Join Date: Jan 2013
Posts: 4
Downloads: 18
Uploads: 0
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Thanks mate, that is more less what i needed to know
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03-14-2013, 01:40 PM
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#2170 |
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Planesman
![]() Join Date: Aug 2009
Location: Matalava Island
Posts: 186
Downloads: 58
Uploads: 0
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Sorry, I had a recent computer crash and purchased new computer.
Loaded clean install of SH4 Gold 1.5 To be clear a good JSMGE load order is: 1_TriggerMaru_Overhaul_2-5 RSRDC_TMO_V502 RSRDC_V5xx_Patch1 Convoy Routes TMO+RSRD I had accidentally added RSRDC v550 which is the stock version not TMO. This version obviously overwrites some TMO files. Question is when I use JSGME to deactivate the mods to correct this, do I need to place a fresh version of TMO 2.5 in the mod folder or will the original file unchanged by v550 be available? By the way, any other mods recommended? OTC? Thanks
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![]() TriggerMaru_Overhaul_2-5 /1_TMO_25_small_patch /TMO_Aft_deckguns RSRDC_TMO_V502 /RSRDC_V5xx_Patch1 /Convoy Routes TMO+RSRD 1.5_Optical Targeting Correction 031312 for RSRDCv502 1.5_OTC_Realistic Scopes for 16 to 9 RSRDCv502 Improved Stock Environment_v3_TMO&RFB /#2 ISE Realistic Colors |
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03-15-2013, 06:50 AM
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#2171 |
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Commander
![]() Join Date: Jul 2012
Location: NW WI, USA
Posts: 446
Downloads: 289
Uploads: 0
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JSGME does not write to the /Mods folder. It copies from the Mods folder to the /Data file and its subtree. It saves a copy of every file it over-writes in /Mods/!BACKUP!. When it uninstalls, it replaces the uninstalled file in /Data with the saved backup. Everything in your /Mods folder remains exactly as you put it there. The copy of TMO v2.5 in the /Mods folder should be just fine.
But it is onlythe work of a second to click on your copy of the zipped TMO file you downloaded and then drag the unzipped file from WinZip to your /Mods folder. Of course, you did save the download, didn't you? |
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03-15-2013, 03:33 PM
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#2172 |
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Planesman
![]() Join Date: Aug 2009
Location: Matalava Island
Posts: 186
Downloads: 58
Uploads: 0
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Yes, copy of download saved. Thanks for the detailed explanation. Well done and appreciated.
Also after reading CapnScurvy's recommendation, backup of almost prestine SH4 folder acquired...but after a few JSMGE transfers. Rats! I transferred mods out of JSGME then made copy of SH4 folder in case of future corruption. Don't know if the few transfers would have messed up the original folder, hope not. Thanks all for your help.
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![]() TriggerMaru_Overhaul_2-5 /1_TMO_25_small_patch /TMO_Aft_deckguns RSRDC_TMO_V502 /RSRDC_V5xx_Patch1 /Convoy Routes TMO+RSRD 1.5_Optical Targeting Correction 031312 for RSRDCv502 1.5_OTC_Realistic Scopes for 16 to 9 RSRDCv502 Improved Stock Environment_v3_TMO&RFB /#2 ISE Realistic Colors |
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