SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-27-17, 08:43 AM | #16 | |
Stowaway
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01-27-17, 11:12 AM | #17 |
Gunner
Join Date: Aug 2014
Location: Wilhelmshaven
Posts: 91
Downloads: 333
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All DL links are dead damn it, I could really use it...
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01-29-17, 05:06 PM | #18 |
Argentinian Skipper
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02-19-17, 05:55 PM | #19 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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02-19-17, 06:03 PM | #20 |
CTD - it's not just a job
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Beyond "too", kind sir!
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02-21-17, 10:56 AM | #21 |
Gunner
Join Date: Aug 2014
Location: Wilhelmshaven
Posts: 91
Downloads: 333
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Thanks mate,
unfortunately none of them really fits to Takao bow, too much curved :/ |
02-21-17, 11:04 AM | #22 | |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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uncurve with 3ds max then ! |
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02-21-17, 01:01 PM | #23 | |
Admiral
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Hey Keltos....glad to see you're back around these parts!! Thanks for looking in on the FOTRS Ultimate project and answering some of Propbeanie's questions.
I was wondering regarding 3D Max....I know they will give you a 30 day trial period with it. Then its going to expect you to shell out the $700.00+ for its purchase. Is there any other way of working with models that's as easy as 3D Max? I mean "easy" because 3D Max seems to do a much better job in importing/exporting .obj files than most other modeling applications. I've used Blender before, but there's still some things that don't seem to go as intended as working with 3D Max.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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02-21-17, 03:42 PM | #24 | |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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Quote:
keltos ps Probeanie is a great guy |
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