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Old 01-27-17, 08:43 AM   #16
Kendras
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Hi keltos01, do you still have the 3D model on your hard disc. Your D/L links are dead ... I would like to add it to the Yamato (http://www.subsim.com/radioroom/show...&postcount=745).
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Old 01-27-17, 11:12 AM   #17
Senf-Man82
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All DL links are dead damn it, I could really use it...
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Old 01-29-17, 05:06 PM   #18
fitzcarraldo
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All DL links are dead damn it, I could really use it...
Yes....

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Old 02-19-17, 05:55 PM   #19
keltos01
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Originally Posted by Senf-Man82 View Post
All DL links are dead damn it, I could really use it...



I'm too nice..

https://www.dropbox.com/s/sy5ekodvkp...themum.7z?dl=0



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Old 02-19-17, 06:03 PM   #20
propbeanie
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Beyond "too", kind sir!
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Old 02-21-17, 10:56 AM   #21
Senf-Man82
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Thanks mate,

unfortunately none of them really fits to Takao bow, too much curved :/
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Old 02-21-17, 11:04 AM   #22
keltos01
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Thanks mate,

unfortunately none of them really fits to Takao bow, too much curved :/

uncurve with 3ds max then !
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Old 02-21-17, 01:01 PM   #23
CapnScurvy
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Hey Keltos....glad to see you're back around these parts!! Thanks for looking in on the FOTRS Ultimate project and answering some of Propbeanie's questions.

I was wondering regarding 3D Max....I know they will give you a 30 day trial period with it. Then its going to expect you to shell out the $700.00+ for its purchase. Is there any other way of working with models that's as easy as 3D Max? I mean "easy" because 3D Max seems to do a much better job in importing/exporting .obj files than most other modeling applications. I've used Blender before, but there's still some things that don't seem to go as intended as working with 3D Max.
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Old 02-21-17, 03:42 PM   #24
keltos01
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Originally Posted by CapnScurvy View Post
Hey Keltos....glad to see you're back around these parts!! Thanks for looking in on the FOTRS Ultimate project and answering some of Propbeanie's questions.

I was wondering regarding 3D Max....I know they will give you a 30 day trial period with it. Then its going to expect you to shell out the $700.00+ for its purchase. Is there any other way of working with models that's as easy as 3D Max? I mean "easy" because 3D Max seems to do a much better job in importing/exporting .obj files than most other modeling applications. I've used Blender before, but there's still some things that don't seem to go as intended as working with 3D Max.
will look it up, but myself I used 3ds ... I could never get around sketchup etc..

keltos

ps Probeanie is a great guy
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