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Old 10-21-17, 09:14 AM   #451
dylansh3
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Default request ship

could you make a black funnel lusitania and hmhs britannic?
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Old 10-21-17, 09:33 AM   #452
Anvar1061
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and what mode do i find it with?

Convoy Attack
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Old 10-21-17, 10:53 AM   #453
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Convoy Attack
cool thanks so much!
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Old 10-21-17, 10:54 AM   #454
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Convoy Attack
how did he do this?
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Old 10-21-17, 10:56 AM   #455
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An easy way to do this is for submariners
data\NavalAcademy\Convoy Attack\English\Convoy Attack\Convoy Attack.mis
replacing

[Group 1.Unit 1]
Name=BR Queen Mary
Class=PPQ
Type=103
and how to do with titanic,etc?
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Old 10-21-17, 11:08 AM   #456
Anvar1061
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how did he do this?

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Originally Posted by dylansh3 View Post
and how to do with titanic,etc?
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Old 10-21-17, 11:28 AM   #457
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how about seriously?
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Old 10-21-17, 12:08 PM   #458
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Originally Posted by dylansh3 View Post
how about seriously?
I'm serious
[Group 1]
GroupName=Small Convoy
CommandUnitName=Olympic Class Liner
Category=0
RandStartRadius=0.000000
DeleteOnLastWaypoint=true
EvolveFromEntryDate=false

[Group 1.Unit 1]
Name=Olympic Class Liner
Class=TIT
Type=103
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Old 10-21-17, 01:26 PM   #459
VonDos
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Originally Posted by dylansh3 View Post
could you make a black funnel lusitania and hmhs britannic?
Hi mate and welcome.
A good rms Lusitania and a good hmhs Britannic are, if i well remember, currently work in progress by IAMBECOMELIFE's WWI mod. They're WWI era liners. So is useless (i think) make them another time... Let's wait =)

Best regards,
Vd.

PS A news for everyone: I've uploaded a Fixed version for C CLass cruiser (there's a glitch in funnel's 3d design) and a Fixed\Improved Empress of Britain, with reworked underwater hull, rudder, props and remapped deck textures.. she's a very old lady i still affectionate =)

Best regards,
Vd
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Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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Old 10-21-17, 03:16 PM   #460
dylansh3
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Originally Posted by VonDos View Post
Hi mate and welcome.
A good rms Lusitania and a good hmhs Britannic are, if i well remember, currently work in progress by IAMBECOMELIFE's WWI mod. They're WWI era liners. So is useless (i think) make them another time... Let's wait =)

Best regards,
Vd.

PS A news for everyone: I've uploaded a Fixed version for C CLass cruiser (there's a glitch in funnel's 3d design) and a Fixed\Improved Empress of Britain, with reworked underwater hull, rudder, props and remapped deck textures.. she's a very old lady i still affectionate =)

Best regards,
Vd
thanks for responding! can you please explain in detail about how/where to spawn the ships? thx
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Old 10-21-17, 03:28 PM   #461
VonDos
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thanks for responding! can you please explain in detail about how/where to spawn the ships? thx
You're welcome.
Look at your sh3\data\campaigns\campaign folder
Civil ships will be spawned automatically in campaign (you can see _RND file for random scripted unit).
Military unit require to be scripted apart with your mission editor in _SCR file.

Always backup\copy files before modify!

Best regards
Vd
__________________

Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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Old 10-21-17, 03:47 PM   #462
dylansh3
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Originally Posted by VonDos View Post
You're welcome.
Look at your sh3\data\campaigns\campaign folder
Civil ships will be spawned automatically in campaign (you can see _RND file for random scripted unit).
Military unit require to be scripted apart with your mission editor in _SCR file.

Always backup\copy files before modify!

Best regards
Vd
but where will i find them and which ones?
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Old 10-21-17, 03:48 PM   #463
dylansh3
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Quote:
Originally Posted by VonDos View Post
You're welcome.
Look at your sh3\data\campaigns\campaign folder
Civil ships will be spawned automatically in campaign (you can see _RND file for random scripted unit).
Military unit require to be scripted apart with your mission editor in _SCR file.

Always backup\copy files before modify!

Best regards
Vd
and which mode do i use in sh3? theres no campaign mode
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Old 10-21-17, 03:50 PM   #464
dylansh3
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Quote:
Originally Posted by VonDos View Post
You're welcome.
Look at your sh3\data\campaigns\campaign folder
Civil ships will be spawned automatically in campaign (you can see _RND file for random scripted unit).
Military unit require to be scripted apart with your mission editor in _SCR file.

Always backup\copy files before modify!

Best regards
Vd
also could you get me a link to WWI mod?
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Old 10-22-17, 04:56 AM   #465
VonDos
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Originally Posted by dylansh3 View Post
but where will i find them and which ones?
This depend from campaign layer. For example all big ocean liners will appear in 1942\1943 mediterranean route from Gibilterra to Alexandria =)

Quote:
Originally Posted by dylansh3 View Post
and which mode do i use in sh3? theres no campaign mode
Career includes campaign, you don't need other mode.

Quote:
Originally Posted by dylansh3 View Post
also could you get me a link to WWI mod?
http://www.subsim.com/radioroom/showthread.php?t=156161
Really interesting wip from IAMBECOMELIFE. Follow it =)

Best regards,
Vd.
__________________

Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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