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Old 10-11-16, 04:51 PM   #136
Greendevil303
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Yeah. I made the exception. Do you think there is a possibility when it threw it out that it scrambled some settings? Should I do a reinstall?
Also I don't know if running Afterburner causes any issues? I run it on the stock game with mods and it's fine.
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Old 10-11-16, 07:03 PM   #137
THEBERBSTER
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HI Gd
A fresh install might give you piece of mind.
Like Mike I also have AVG and it does not take kindly to some .exe applications.
As Mike said, running the .exe as an exception will stop it from popping up each time you load the game.
Run your SH5.exe and 32 bit Game Launcher as administrator's.
I run all of my applications in this mode.
Peter
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Old 10-11-16, 09:18 PM   #138
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Thank you guys for all the help!! After a fresh install (along with deleting anything to do with SH5) I finally got it working and surprisingly well!! And, boy, is it gorgeous!


Just shipped out on my first patrol and really enjoying the new features. And that Enigma is a @#$@ing work of art! Can't wait for my first encrypted message from BDU One thing I did notice is that the characters' mouths don't move when they speak?
Also, I know you're not supposed to throw anymore mods against the mod packs (who'd want to anyway??) but I was wondering if it would affect the game if I used:
-Stormy's DBSM sound mods. I've used them for so long now and I really do love them.
-Alternative Das Boot crew icons mod.
Excellent work to all involved in this project. Looking forward to countless hours racking up tonnage! Cheers!
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Old 10-11-16, 09:24 PM   #139
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Quote:
Originally Posted by THEBERBSTER View Post
HI Gd
A fresh install might give you piece of mind.
Like Mike I also have AVG and it does not take kindly to some .exe applications.
As Mike said, running the .exe as an exception will stop it from popping up each time you load the game.
Run your SH5.exe and 32 bit Game Launcher as administrator's.
I run all of my applications in this mode.
Peter
Thank you! I will run the game on administrator. I did give exception for the modded .exe through Norton 360 and had absolutely no problems loading and running the game!
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Old 01-04-17, 03:44 AM   #140
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So first post and already complaining. Not the best way to introduce oneself, sorry

Actually I got the whole thing working: replacing the steam-executable with the 1.2 stock one, patching it and getting no CTD's.
Though.... as soon as i applay the patch mentioned as 'required for UI 7.5.0' about the new destroyed marks I get the sinking date bug 0000-00-00 for every ship sunk and no destroyed marks on the map anymore.
Yes, I do have the 7.5.0 UI installed.
As soon as I disable that patch again, the sinking bug is gone but the destroyed marks still dont show up anymore. Not a gamebreaker but kind of a nuisance, so.... uh.... what am I doing wrong here?
I got a custom list of mods. TWOS includes too many features I.... uh.... no offense.... find rather non-entertaining but the load order looks like the one mentioned in sobers mega-mod aside of a few extras.

Generic Mod Enabler - v2.6.0.157
[F:\Steam\steamapps\common\Silent Hunter 5\MODS]

FX_Update_0_0_22_ByTheDarkWraith
FXU_0_0_22_Ship zon Files
Ship Capsize & Listing Effects 1.0_by vdr1981
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_New_radio_messages_German
IRAI_0_0_41_ByTheDarkWraith
Environment 15 MOD
SubFlags_0_0_8_byTheDarkWraith
A Fistful of Emblems v1.51
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equip_Upgrades_Fix_1_4_AFFOE_151
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
SteelViking's Interior Mod V1.2
OPEN HORIZONS II v2.5
SH5 External Cargo 1.0
IO_StrategicMap_7_4_2_for_TDWv742
IO_ShapeTextures_NO_mod
OHII v2.5 - No Stupid Tonnage Bar_Free Style Campaign v0.1_IO Strat.Map_NewUIs v7.5.0
DBSM_Speech_1_0_4
All sounds March 2014

I merged subflags, AFFOE and EqUpgrades manually, so those should work. That tonnage bug only appears on the patched exe with that certain patch enabled. So I'm kinda.... lost now. Considering I own SH5 for a few days now and spent about 80% of my gaming time for patching, modding and debugging it I'd appreciate any help
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Old 01-04-17, 06:40 AM   #141
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A Warm Welcome To The Subsim Community > Holothurin
Subsim <> How To Donate <> See The Benefits <> Support The Community
If you are new to SH5 look > > HERE << STEAM is not compatible with the essential application TDW’s Generic File Patcher
Steam Conversion Installation Instructions for SH5 Updated Version
Highly Recommended SH5 > The Wolves Of Steel Mega Mod > Includes KSDCommander And Working Enigma M4 Machine

Quote:
I get the sinking date bug 0000-00-00 for every ship sunk and no destroyed marks on the map anymore.
Call it a bug.
You can fix it manually each time if you want to.
Post #111 FX_Update_0_0_22_ByTheDarkWraith How To Enable Correctly
sober removed this from his mega mod so you do not see it.
Quote:
the destroyed marks still dont show up anymore.
That is not necessarily a bad thing as you should not make a game save within 60km of a destroyed mark.
Quote:
what am I doing wrong here?
Nothing.
Quote:
SubFlags_0_0_8_byTheDarkWraith
Known cause of ctd's.
Quote:
IO_StrategicMap_7_4_2_for_TDWv742
you are running 7-5-0 not 7-4-2
Quote:
FX_Update_0_0_22_ByTheDarkWraith
You should be running 1 of the patches with this mod.
Post #111 FX_Update_0_0_22_ByTheDarkWraith How To Enable Correctly
See picture 6
Quote:
TWOS includes too many features
Would you be kind enough to explain by what you mean?
TWOS is 99.99% stable.
Unfortunately yours will not be an you will spend more time trying to fix it rather than playing the game.
Playing the game is what SH5 is all about.
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Old 01-04-17, 10:44 AM   #142
Holothurin
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Quote:
Originally Posted by THEBERBSTER View Post

Would you be kind enough to explain by what you mean?
TWOS is 99.99% stable.
Unfortunately yours will not be an you will spend more time trying to fix it rather than playing the game.
Playing the game is what SH5 is all about.
Sure thing. Thanks for the welcome and the answers already.
You got me with the patches for FX_Update_0_0_22_ByTheDarkWraith and IO_StrategicMap_7_4_2_for_TDWv742. I missed both and have them updated now.
Interesting enough SubFlags_0_0_8_byTheDarkWraith didn't cause any CTD to me so far. Actually I do have some weird behaviours like the mentioned sinking date bug but almost to none CTD's so far.

Now to TWOS:

I think I can be called a casual player and TWOS as it stands caters to the hardcore simmer which i'm not. I be honest, I prefer graphics and immersion mods a lot over hardcore simming. Things like Real Navigation add to Realism for sure but to me spending half of my gaming time ( or more ) to prepare a 'Feindfahrt' are too much. I had to do something like that for two years on board a frigate and tbbh... no, please. Not again.
The next thing is the nerfed 88mm. Especially during the early campaign I use the deck gun a lot. One of those expensive fishes blown at a 2.000tons steamer? No, nonono. Same goes for dud torpedoes. Yes, I know... it was the worst crisis during the early war but please... three hours going to British eastern coastal waters and not getting a single fish to target? Realism is cool but there should be some action as well, unless we play Ship Simulator, right?
Same goes for refitting. Yah, I've been to Helgoland a few times and you could never ever refit a submarine there But honestly.... have a heart for the casual players and spare them the trips to Kiel or other harbours far off. Ship Simulator... did i mention that already?
Enigma as well. Yes. It's famous and realistic but.... please. I have a radioman for that job. It's not like I have to manage the whole sub on my own. Things like those make me stay away from it.

So... yes, TWOS is a really gorgeous piece of realism added to SH5. It's just.... too much for me as a kinda casual player
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Old 01-04-17, 11:12 AM   #143
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Hi Holothurin
Quote:
Things like Real Navigation add to Realism for sure but to me spending half of my gaming time ( or more ) to prepare a 'Feindfahrt' are too much.
Not compulsory only an option.
Quote:
The next thing is the nerfed 88mm.
Only deck gun fitted on VIIA and B types.
You can still beef this gun up though with a mod.
Quote:
Same goes for dud torpedoes.
Can be reduced from the game.
Even the game you are playing will not give you 100% dud free.
Quote:
Same goes for refitting. Yah, I've been to Helgoland a few times and you could never ever refit a submarine there
It is better to dock than refit.
Refitting builds up your game files data and will not repair any hull damage.
Quote:
Enigma as well. Yes. It's famous and realistic but.... please.
Not compulsory only an option.
Peter
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Old 01-04-17, 01:43 PM   #144
Holothurin
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I admit i'm rather tempted and if just for the graphics.... those are all optional things for sure? Even the rusty u-boat skins?
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Old 01-04-17, 05:35 PM   #145
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Holothurin!
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Old 01-04-17, 06:42 PM   #146
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Hi Holothurin
Quote:
Even the rusty u-boat skins?
Default on VIIA not on VIIB.
Can be modded out on VIIA.
Alternatively you could start with a VIIB.
This would take you through the first 2 campaigns, Total Germany and Happy Times.
Peter
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Old 01-16-17, 06:18 PM   #147
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Quote:
Originally Posted by Silent Steel View Post
Ahoy Chaoic16

Maybe this is what you're looking for:

http://installshield-cabinet-file-vi...rmer.com/14.0/
i have the extractor. 1.6.1.

my problem is the only option i have for file = quit.
edit = preferences.

what did i do wrong? I'm @ step 6 of sirrawrsalot 's post.
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Old 01-19-17, 09:39 AM   #148
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Quote:
Originally Posted by Holothurin View Post
I admit i'm rather tempted and if just for the graphics.... those are all optional things for sure? Even the rusty u-boat skins?
PM me if you have troubles installing mods.
Herzlich willkommen bei uns
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Old 01-21-17, 05:57 PM   #149
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Quote:
Originally Posted by green_abobo View Post
i have the extractor. 1.6.1.

my problem is the only option i have for file = quit.
edit = preferences.

what did i do wrong? I'm @ step 6 of sirrawrsalot 's post.
Do you still have the problem? Try running all the steps as administrator.
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Old 03-19-17, 01:51 PM   #150
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Can confirm this still works with the newest steam/uplay/windows 10. Thanks for the info!
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