SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-22-17, 10:20 AM   #16
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Originally Posted by Muckenberg View Post
Could you showcase some of the interiors for SH3 for your work?
Quote:
Originally Posted by mkiii View Post
not done any interior modifications yet, at the moment getting the exteriors working is enough of a task.
Even that "minor" task has been proven to be very difficult and time consuming which is the exact reason why it was avoided by many modders during past years. Finally we have maverick modder who is willing to step up the task so we shouldn't be greedy at all.

Stock SH5 interior with type IX exterior and one conning tower is perfectly fine for a start and there are ton of people which would be very happy with it...

Last edited by vdr1981; 10-22-17 at 10:29 AM.
vdr1981 is offline   Reply With Quote
Old 10-22-17, 10:20 AM   #17
mkiii
Soundman
 
Join Date: Sep 2007
Posts: 149
Downloads: 117
Uploads: 0
Default

finished the torp doors, good news is the animations still work with the imported meshes, the rear inner and outer are perfect. the fronts however are not. the inners fold backwards instead of forwards, and the outers fold outwards instead of inwards. I think I mixed up the meshes, or mirrored them. hopefully swapping the bones will remedy the issue,
mkiii is offline   Reply With Quote
Old 10-22-17, 10:30 AM   #18
lesec74
Ensign
 
Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
Default

Quote:
Originally Posted by mkiii View Post
finished the torp doors, good news is the animations still work with the imported meshes, the rear inner and outer are perfect. the fronts however are not. the inners fold backwards instead of forwards, and the outers fold outwards instead of inwards. I think I mixed up the meshes, or mirrored them. hopefully swapping the bones will remedy the issue,
hello from,france,

it's a good news for for this IX type, I will come after few years, many thanks for your job and sorry for my English
lesec74 is offline   Reply With Quote
Old 10-22-17, 07:28 PM   #19
mkiii
Soundman
 
Join Date: Sep 2007
Posts: 149
Downloads: 117
Uploads: 0
Default







hull done, fx done, torp doors done. conning towers next, progressing quite nicely. just a few tweaks to do on the materials, but that can be done later.
mkiii is offline   Reply With Quote
Old 10-22-17, 10:56 PM   #20
Muckenberg
Planesman
 
Join Date: Dec 2014
Location: Czech Republic
Posts: 193
Downloads: 527
Uploads: 0
Default

Muckenberg is offline   Reply With Quote
Old 10-23-17, 02:24 AM   #21
OldCoder
Soundman
 
Join Date: Mar 2016
Posts: 142
Downloads: 24
Uploads: 0
Default

Great work!!!
OldCoder is offline   Reply With Quote
Old 10-23-17, 04:03 AM   #22
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 9,605
Downloads: 1123
Uploads: 0


Default

I can SH5 picking up some SH3 players when this is completed.
It will be a fantastic achievement .
Peter
THEBERBSTER is offline   Reply With Quote
Old 10-23-17, 06:48 AM   #23
excel4004
Hans-Jürgen Hellriegel
 
excel4004's Avatar
 
Join Date: Jan 2012
Location: Germany
Posts: 372
Downloads: 262
Uploads: 0
Default

Beautiful work!!
__________________
U-96
March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel

excel4004 is offline   Reply With Quote
Old 10-23-17, 07:41 AM   #24
Txema
中国水兵
 
Join Date: Mar 2005
Location: Basque Country
Posts: 284
Downloads: 365
Uploads: 0
Default

Great work !!!

Looking forward to Type IX in SH5 !!!



Txema
Txema is offline   Reply With Quote
Old 10-23-17, 09:14 AM   #25
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Originally Posted by mkiii View Post
hull done, fx done, torp doors done. conning towers next, progressing quite nicely. just a few tweaks to do on the materials, but that can be done later.
Outstanding mkiii... And I still can not quite believe this is actually for real...After all these years...I always knew that the only thing it takes for "impossible" tasks is just one maverick modder.

I expect some compatibility problems when your type IX is ready to be imported as a completely new playable sub (not only VIIC/41 replacement as it is now) caused by potentiality duplicated UPCGE entries and bone names but, I think I'll be able to help in this area since I've learned few things while I was working on playable U-flak for SH5...http://www.subsim.com/radioroom/showthread.php?t=224498

Last edited by vdr1981; 10-23-17 at 09:45 AM.
vdr1981 is offline   Reply With Quote
Old 10-23-17, 10:56 AM   #26
mkiii
Soundman
 
Join Date: Sep 2007
Posts: 149
Downloads: 117
Uploads: 0
Default

Quote:
Originally Posted by vdr1981 View Post
Outstanding mkiii... And I still can not quite believe this is actually for real...After all these years...I always knew that the only thing it takes for "impossible" tasks is just one maverick modder.

I expect some compatibility problems when your type IX is ready to be imported as a completely new playable sub (not only VIIC/41 replacement as it is now) caused by potentiality duplicated UPCGE entries and bone names but, I think I'll be able to help in this area since I've learned few things while I was working on playable U-flak for SH5...http://www.subsim.com/radioroom/showthread.php?t=224498
I was looking into that thread already vecko, I figured making the sub was the easy part....LMAO
Any help will be gratefully accepted. I need to start looking into that side of the problem.
mkiii is offline   Reply With Quote
Old 10-23-17, 11:31 AM   #27
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Originally Posted by mkiii View Post
I was looking into that thread already vecko, I figured making the sub was the easy part....LMAO
Any help will be gratefully accepted. I need to start looking into that side of the problem.
Don't worry...We'll fix everything. I actually expect that type IX will be more strait forward because You wont have to use ubisoft's scraped parts as we had (U-Flak conning tower) plus, there are no uncommon flipped front AA guns on board instead of deck gun ect ...
vdr1981 is offline   Reply With Quote
Old 10-23-17, 01:29 PM   #28
Cyborg322
Scurvy Dog of the Deep
 
Cyborg322's Avatar
 
Join Date: Dec 2009
Location: Manchester England
Posts: 1,119
Downloads: 337
Uploads: 0


Default Projects

Hello MKiii

Could you do A Type 1 D UBoat next ?

Best Regards

Simon

WOLVES OF STEEL MEGAMOD
Cyborg322 is offline   Reply With Quote
Old 10-23-17, 03:09 PM   #29
mkiii
Soundman
 
Join Date: Sep 2007
Posts: 149
Downloads: 117
Uploads: 0
Default

Quote:
Originally Posted by Cyborg322 View Post
Hello MKiii

Could you do A Type 1 D UBoat next ?

Best Regards

Simon

WOLVES OF STEEL MEGAMOD
You mean a IXD ? If so i have already got all the meshes from sh4, its a good model as well. have also got the IXC40 with the narrow deck made by Wise and Kovall, a very good model that one.
But not getting ahead of myself, we will see how this works out first.
mkiii is offline   Reply With Quote
Old 10-23-17, 08:19 PM   #30
Cyborg322
Scurvy Dog of the Deep
 
Cyborg322's Avatar
 
Join Date: Dec 2009
Location: Manchester England
Posts: 1,119
Downloads: 337
Uploads: 0


Default

Quote:
Originally Posted by mkiii View Post
You mean a IXD ? If so i have already got all the meshes from sh4, its a good model as well. have also got the IXC40 with the narrow deck made by Wise and Kovall, a very good model that one.
But not getting ahead of myself, we will see how this works out first.
Hi mkii

No this is a Type 1 D
Simon

Suppose it could be an XD
__________________
Cyborg322 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:02 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.