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Old 08-02-13, 05:48 AM   #1
JeromeHeretic
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Default Questions to modders

I don't want create new thread, so i ask here.

1. Is it possible to turn off auto reloading of torpedos in default and if so, so how?

2. Is it possible to turn off ctrl+left click function in map view (F5) and if so, so how?

3. All AI "things", which are hunting me in SH3 have configuration of sensors only in AI_sensors.dat or is more files?

4. Is somewhere writen which file do what in SH3? Some sort of FAQ for moders? I only found some pdf about good adding of new bases.
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Old 08-02-13, 12:32 PM   #2
JeromeHeretic
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I think that is not useful create new threads for everything, because it only make big mess on server. Good reason for new thread is for example creating of new (complicated) mod where you want discuss about this mod.

And anyway - with my questions i follow the name of thread, so i think my questions are here OK, this thread is place right for this, isn't it?

Ad Q No. 1 - And do you know WHERE to turn it off?
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Old 08-04-13, 06:46 AM   #3
reaper7
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Quote:
Originally Posted by JeromeHeretic View Post
I don't want create new thread, so i ask here.

1. Is it possible to turn off auto reloading of torpedos in default and if so, so how?
.

I created a separate application that achieves this.

If you run this patch it will achieve the desired result, there is 2 versions one for that launches sh3 commander and one that launches Sh3 standalone.

Sh3
http://www.subsim.com/radioroom//dow...o=file&id=3419

Sh3commander
http://www.subsim.com/radioroom//dow...o=file&id=3420
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Old 08-05-13, 12:49 PM   #4
Wreford-Brown
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Quote:
Originally Posted by JeromeHeretic View Post
I don't want create new thread, so i ask here.

1. Is it possible to turn off auto reloading of torpedos in default and if so, so how?.
Not sure how to turn it off as default, but when the game loads press I to bring up the ammunition screen and uncheck the autoload box on the top left.
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Old 08-06-13, 10:43 AM   #5
JeromeHeretic
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Yes, that's what i'm doing, but often i forgot and then the stupid crew start to load (for example) fat/lut torpedo to tubes when i'm hunting alone ship, or only need to give the coup de grace to broken ship.

I found the right place in 1024x768.ini file, but i don't know how to set up default selection of this radiobutton.
I was reading everything, what about this file i found, but there's nothing about it.
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Old 08-07-13, 07:40 AM   #6
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Quote:
Originally Posted by JeromeHeretic View Post
Yes, that's what i'm doing, but often i forgot and ...
Auto Loading setting is saved when saving mission...
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Old 08-11-13, 03:09 PM   #7
JeromeHeretic
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Well, i have another question. I set keys for switching between standard propulsion and battery recharging. It works fine, but when i click switch of propulsion in CE menu by mouse, this action switch AND play sound.
When i switch by key, it works, but without sound efect.
Where is problem?
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Old 08-26-13, 05:36 AM   #8
JeromeHeretic
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Ping
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Old 11-27-13, 10:42 AM   #9
JeromeHeretic
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How can i find terrain height on certain coordinates? (Needed for fix of lighthouse positions, i don't want any "underground" lighthouse...)
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Old 12-26-18, 05:22 AM   #10
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Quote:
Originally Posted by Wreford-Brown View Post
Not sure how to turn it off as default, but when the game loads press I to bring up the ammunition screen and uncheck the autoload box on the top left.

yep. Same as with SH4.
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Old 08-06-13, 10:48 AM   #11
JeromeHeretic
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THX reaper, good job!
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Old 12-11-14, 08:48 AM   #12
ReallyDedPoet
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Welcome tth :-)
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Old 12-13-18, 01:17 AM   #13
JeromeHeretic
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Is there somebody who has an idea how is working lightning cross (or threads, i don't know right term) in periscope and UZO? I want create watch with shining "radiocative" luminophor and i got idea, that it can be done in the same way as this shining cross.
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Old 12-25-18, 04:54 PM   #14
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Not sure if this is the correct place for this, and I'm sure someone on here covered this multiple times across multiple years, but I can't find anything.

Has anyone ever made a mod that allows independent control over both port/starboard engines/motors? Additionally, are there any mods out there that allow the use of the electric motors on the surface? Seems like these would both be things a real commander would be able to do and the more I play their absence very slightly annoys me.

Fingers crossed there's something out there.
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Old 12-26-18, 05:12 AM   #15
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Quote:
Originally Posted by PETC View Post
Not sure if this is the correct place for this, and I'm sure someone on here covered this multiple times across multiple years, but I can't find anything.

Has anyone ever made a mod that allows independent control over both port/starboard engines/motors? Additionally, are there any mods out there that allow the use of the electric motors on the surface? Seems like these would both be things a real commander would be able to do and the more I play their absence very slightly annoys me.

Fingers crossed there's something out there.
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