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02-12-10, 05:45 PM | #91 | |
Undetectable
Join Date: Sep 1999
Location: Colorado
Posts: 1,221
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Quote:
He has, based on the hardware and tech forum: Maybe he can confirm this. Intel core 2 E8400 dual 9800GT in sli Last edited by RickC Sniper; 02-12-10 at 06:16 PM. |
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02-12-10, 06:22 PM | #92 |
Captain
Join Date: Apr 2004
Location: Ottawa
Posts: 536
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Reminds me, do we know yet if your core crew officers like Cyclops and the brooding poet guy can be killed or transferred?
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02-12-10, 09:44 PM | #93 | |
Maverick Modder
Join Date: Aug 2007
Location: England
Posts: 3,895
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Quote:
I was a big fan of FEAR. Then when FEAR 2 was released I griped about some things that made it "arcadey" like the little yellow X that appears on the HUD over a foe every time a bullet hits them, and the yellow HUD lines that trail behind grenades, and the blue HUD boxes that surround pick-ups like big neon signs saying "PICK ME UP!" Just little HUD elements, but for me in that game they were immersion killers. I don't think that the SH5 GUI is anywhere near as "arcadey" as the HUD in FEAR 2, but I can understand how a GUI that doesn't feel right can ruin a game, especially given that - like you say - it's visible all the time whether you like it or not.
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02-12-10, 09:50 PM | #94 | |
Born to Run Silent
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Remember, the game's a preview copy, not optimized, I have all the settings on high, the cook was using all the electric burners, yadda yadda yadda....
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