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Old 11-18-2017, 10:18 AM   #9271
Werner von Schmidt
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Originally Posted by Cyborg322 View Post
I'm not sure where you acquired the knowledge as to if it is possible or not but it has already had a response from Vecko. Personally I just don't get how this is more realistic or any need for it you don't need the GUI Dials to control the depth or speed there is allready keyboard shortcuts to do this + Command like crash Dive. However as always respect your opinion and I could be wrong.

First of all I just ask if he knows someone I can contact to realise this feature.

Well, and it's just an experience during tricky situations ... as a commander, I simply want to order (via keyboard) course 334, depth 56 meters. Quick and precise. But maybe I'm getting too much German at this point.

And if it's possible, why not adding it.
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Old 11-18-2017, 10:24 AM   #9272
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Quote:
Originally Posted by Werner von Schmidt View Post
First of all I just ask if he knows someone I can contact to realise this feature.

Well, and it's just an experience during tricky situations ... as a commander, I simply want to order (via keyboard) course 334, depth 56 meters. Quick and precise. But maybe I'm getting too much German at this point.

And if it's possible, why not adding it.
Werner von Schmidt
That is why Germany makes some of the best cars in the world and I drive a BMW but it can be very costly

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Old 11-18-2017, 10:35 AM   #9273
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I'm now May 1940 and even it's still early in the campaign, I noticed:

1) no Spy in-/ex-filtration mission yet : I can't remember when and how you get these offered and I don't like to miss them
2) convoys : Not seen one, second patrol north of IRE completed, not sure when exactly they were established by the allies, however I already get BDU messages, but all of them far off my position though)

sorry if this was asked before but this is a huge thread
thanks
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Old 11-18-2017, 11:22 AM   #9274
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I'm now May 1940 and even it's still early in the campaign, I noticed:

1) no Spy in-/ex-filtration mission yet : I can't remember when and how you get these offered and I don't like to miss them
2) convoys : Not seen one, second patrol north of IRE completed, not sure when exactly they were established by the allies, however I already get BDU messages, but all of them far off my position though)

sorry if this was asked before but this is a huge thread
thanks
I think you mean the Spy pickup from Liverpool, it was a side mission as far as I can remember. Not sure of date but you are still a way off.

I'm assuming you are at the Iceland Faroes mission ? Thereabouts.
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Old 11-18-2017, 12:11 PM   #9275
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Quote:
2) convoys : Not seen one, second patrol north of IRE completed, not sure when exactly they were established by the allies, however I already get BDU messages, but all of them far off my position though)
You are out of luck this time. Love how realistic Sh5 is! Hehe..
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Old 11-18-2017, 01:36 PM   #9276
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Hi Guys
The infiltration missions come about when you request a mission in the normal way.
Instead of a grid patrol area you get a special mission.
Check the dates.

Peter
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Old 11-18-2017, 04:28 PM   #9277
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You are out of luck this time. Love how realistic Sh5 is! Hehe..


If it would be really realistic, most of us would never attack any ship
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Old 11-18-2017, 04:52 PM   #9278
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If it would be really realistic, most of us would never attack any ship
Your Dishonourable Discharge is in the Post
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Old 11-19-2017, 02:58 AM   #9279
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Thank you all guys

Spy missions:
After a little tweaking of my in-bunker-time and some reloading save-games, I got the campaign transfer working and the first mission is a spy mission, lol

Convoys:
It felt realistic not to instantly bump in lots of convoys but was worried that something might be broken or I missed anything.
However there were clear radio messages from BDU to head for a certain planquadrat for expected convoys. Of course this was no guarantee to find the convoy. Is this implemented or limited by the game ?
(just reading Werner's "Eisiger Atlantik" again)


p.s. Fingers crossed and prayers for the submariners of ARA San Juan, currently missed in the south atlantic.
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Old 11-19-2017, 03:17 AM   #9280
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Default TIIe torpedo status

Hi im enjoying playing Twos,

but i dont understand why TIIe 'Eto' Torpedo Speed/Range is 28Knots/3000m?
It is "cold" status and if heated to 30°C/85°F the Speed/Range is 30Knots/5000m.

U-boats has Pre-heat mechanics in Front and Rear torpedo tube and its reserve except external storage.

I know SH5 has Pre-heat ability but it extend range only 15%.

so Plz change TIIe status or ability status.
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Old 11-19-2017, 03:34 AM   #9281
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A Warm Welcome To The Subsim Community > booby
Subsim <> How To Donate <> See The Benefits <> Support The Community
Tutorials And Other Information Links In My Signature Below
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Old 11-19-2017, 05:25 AM   #9282
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Hi,

Where can I find an updated-compatible version of "TWoS UI cmd_Auto Ship Recognition"?

I agree it's unrealistic, but I've always preferred the automatic mode, and I certainly don't plan to use it with vessels 20 km away....
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Old 11-19-2017, 06:08 AM   #9283
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Originally Posted by alber99 View Post
Hi,

Where can I find an updated-compatible version of "TWoS UI cmd_Auto Ship Recognition"?

I agree it's unrealistic, but I've always preferred the automatic mode, and I certainly don't plan to use it with vessels 20 km away....

Have a look:
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Old 11-19-2017, 06:48 AM   #9284
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so after a clean reainstall after running CCleaner

added TwoS install to 2.09e then ran through config for generic patcher.


came across a polish V&W destroyer in Danzig bay and sank it no problem though when hitting F7 didn't get the ''ALARM'' and all the hatches stayed open.

anything changed for that o should I clear out and reinstall again ?
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Old 11-19-2017, 07:21 AM   #9285
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Quote:
Originally Posted by fire-fox View Post
so after a clean reainstall after running CCleaner

added TwoS install to 2.09e then ran through config for generic patcher.


came across a polish V&W destroyer in Danzig bay and sank it no problem though when hitting F7 didn't get the ''ALARM'' and all the hatches stayed open.

anything changed for that o should I clear out and reinstall again ?
There are options for various delays and other stuff you can change via TDW's user option application, I recall it's in data/applications - default value is about 10 seconds or so to simulate watch entering the boat.

I changed it back to 0 as it felt weird without the immediate bell ringing. Also the LI was always on standby to run the crash dive procedure.
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