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Old 03-20-16, 06:05 PM   #526
SVD
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hey all, newb lurker here in need of some help.

I'm having a tough time getting this to work, I follow the directions download it to my mods folder and enable it with JSGME but I get nothing when I start a patrol, just the original sounds.

I'm using GWX3.0.

I appreciate any help.
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Old 03-21-16, 01:42 AM   #527
Niume
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Did you turned on german voices on options menu in Silent hunter 3?
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Old 03-21-16, 03:48 AM   #528
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Quote:
Originally Posted by Niume View Post
Did you turned on german voices on options menu in Silent hunter 3?
I always have German voices on. English text though.
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Old 03-21-16, 12:17 PM   #529
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Still nothing, I'm stumped here. Is there any way to manually set it up? I'm wondering if jsgme isn't working.
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Old 03-21-16, 01:22 PM   #530
Fahnenbohn
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Quote:
Originally Posted by SVD View Post
hey all, newb lurker here in need of some help.

I'm having a tough time getting this to work, I follow the directions download it to my mods folder and enable it with JSGME but I get nothing when I start a patrol, just the original sounds.

I'm using GWX3.0.

I appreciate any help.
Hello mate,

I think your problem comes from a common error : check in the MODS folder (in SH3 folder), that when you open your Thomson folder, you have to find directly the data folder, in which there is the sound folder, in which there are the sound files.

Also, you have to unzip the Thomson folder before adding it in the MODS folder.

Then, don't forget to re-enable the Thomson mod with JSGME.

Good luck !

F.
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Old 03-21-16, 03:02 PM   #531
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Quote:
Originally Posted by Fahnenbohn View Post
Hello mate,

I think your problem comes from a common error : check in the MODS folder (in SH3 folder), that when you open your Thomson folder, you have to find directly the data folder, in which there is the sound folder, in which there are the sound files.

Also, you have to unzip the Thomson folder before adding it in the MODS folder.

Then, don't forget to re-enable the Thomson mod with JSGME.

Good luck !

F.
Ha! You the man! It was the first one you suggested, needed to drop that extra folder.

Thank you! Awesome mod!

This community is really great, I never figured there'd be people playing SHIII still.
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Old 03-24-16, 04:31 AM   #532
steevo45
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Default Missing sounds

Well, the mod seems to work, but there are over 40 types of 'creak n groan, there which I never seem to hear as I go deeper and deeper.......I just get files 11 to 15 which are in the original SH3. I tried deleting them to see if the others would appear but then I got no creaking sounds as I went deeper. Anyone know how to get all those great 'creaks n groans' of the hull under pressure into my game....?
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Old 03-24-16, 09:01 AM   #533
Niume
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Maybe something is conflicting with thomsens sound mod
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Old 03-24-16, 12:09 PM   #534
mikey117us
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The Problem when deleting files if they are default. And they are gone you have to reinstall to get them back. The extra creaks and groans are definitely depth related. You have to dive very deep to hear them. If your Boat can take the depth ( deeper than 200 meters ) also there is an extra file that makes them work with the extension .dsd that has to be in there.
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Old 03-24-16, 09:25 PM   #535
siege00
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The next time you reinstall, make a copy of clean SH3. That'll help mitigate problems if you ever need to go back to a fresh copy.
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Old 04-24-16, 01:55 PM   #536
RevReese
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Hi all!
I have just downloaded version 3.2 of this mod and am looking forward to trying it out.

The problem is, I also have GWX 3 and I want to enable "Integrated Orders" but I get an error when trying to enable it via JSGME:

Quote:
"Commands_en.cfg" has already been altered by the "Thomsen's Sound Pack V3.2cg" mod.
Is it okay to enable Integrated Orders (which greys out the sound pack)? I am guessing this means I will have all the new sounds apart from the one file that IO replaces, is that correct?

I would very much like to use IO, but I also want the new sounds, can someone help me please?

Thank you for your time.
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Old 04-24-16, 02:07 PM   #537
ivanov.ruslan
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Hi, see item 5 on page 1 :5) Thomsen, when I enable your sound pack...
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Old 04-25-16, 09:14 AM   #538
RevReese
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Quote:
Originally Posted by ivanov.ruslan View Post
Hi, see item 5 on page 1 :5) Thomsen, when I enable your sound pack...
Thanks for your reply! I don't know how I missed that!

Followed the instructions and all seems well so far! no conflicts!

Thanks again!
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Old 05-12-16, 02:30 PM   #539
flyer102
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Would this work for LSH3?
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Old 05-12-16, 07:36 PM   #540
THEBERBSTER
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Hi flyer
In my experience no.
It messes with the Eprobungstelle test mission.
Your test mission starts in Stralsund but your boat is thousands of miles away in the Pacific Ocean.
It may work if you enable it after the test mission, so may be worth trying that.
Peter
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