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Old 05-16-12, 12:01 PM   #46
fitzcarraldo
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Originally Posted by Caustic View Post
Final results of my work on the TMO version of the mod.


Improved stock environment should be 100% compatible with TMO and RFB now as I have decided to use the scene.dat files in these respective mods, while modifying the ocean and sky colors. The AI should react as you'd expect in stock TMO. The stock version of this mod for (SH4 1.5) will include a complete overhaul of the environment from textures, shaders, sounds, etc. The TMO version also includes custom sounds.
Great news! When could you post the links for the mod?

Many thanks for this nice job!

Fitzcarraldo
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Old 05-16-12, 01:31 PM   #47
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Originally Posted by fitzcarraldo View Post
Great news! When could you post the links for the mod?

Many thanks for this nice job!

Fitzcarraldo
When i'm done testing and such, working towards a full release tommorow. Some things involving lighting still bother me, particularly during the night.

I'm happy you are pleased with the results!
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Old 05-16-12, 05:25 PM   #48
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I downloaded the latest version & I was very happy with the more muted ocean colors, along with the wave patterns. The water's light absorption is far superior to stock SH4 reflectiveness, which reminded me of the
T-1000's liquid metal from "Terminator 2". In my opinion the mod's suitable for the Atlantic as well as the Pacific & I would love to use it in "Wolves of the Kaiser" with permission, when you're done tweaking.
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Old 05-16-12, 08:33 PM   #49
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Quote:
Originally Posted by Caustic View Post
Final results of my work on the TMO version of the mod.


Improved stock environment should be 100% compatible with TMO and RFB now as I have decided to use the scene.dat files in these respective mods, while modifying the ocean and sky colors. The AI should react as you'd expect in stock TMO. The stock version of this mod for (SH4 1.5) will include a complete overhaul of the environment from textures, shaders, sounds, etc. The TMO version also includes custom sounds.
Wow! That's really lookin' good there Caustic!

Just outta curiosity, and maybe you know what controls the sunlight refelction on the water, but I would like to tweak it so it looks more like when I take my boat out fishing. On clear or very little cloud days, the sunlight reflection is such, that if you don't wear sunglasses, within an hour, you will have a pounding headache. Which is why I have about 6 pairs of polarized sunglasses in the dash panel compartment. From very dark almost black, to amber type shooting glasses.

Anyways, what I was wondering about, is reproducing thiese kinds of reflections of the sun off the water:





Especially this one! That sunlight is blinding! I see it like that all too often!







Again, I don't know if this can be mimicked or not, but the sunlight reflection has always seemed weak compared to being out on the water myself.

I'ld like to do it myself, even if for just personal use, but I don't what controls that part of it.

And thankyou for taking the supermods into consideration! That's cool man!
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Old 05-16-12, 10:24 PM   #50
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Is there any chance of a version specially designed for the North Atlantic? Although, as I mentioned earlier, the current version is a good enough stand-in for most seas. Just had to ask!

Thanks.
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Old 05-16-12, 10:40 PM   #51
Bubblehead1980
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nice work! Okay to use with TMO AND RSRD?
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Old 05-17-12, 09:54 AM   #52
Caustic
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Originally Posted by Hylander_1314 View Post
Wow! That's really lookin' good there Caustic!

Just outta curiosity, and maybe you know what controls the sunlight refelction on the water, but I would like to tweak it so it looks more like when I take my boat out fishing. On clear or very little cloud days, the sunlight reflection is such, that if you don't wear sunglasses, within an hour, you will have a pounding headache. Which is why I have about 6 pairs of polarized sunglasses in the dash panel compartment. From very dark almost black, to amber type shooting glasses.

Anyways, what I was wondering about, is reproducing thiese kinds of reflections of the sun off the water:

Again, I don't know if this can be mimicked or not, but the sunlight reflection has always seemed weak compared to being out on the water myself.

I'ld like to do it myself, even if for just personal use, but I don't what controls that part of it.

And thankyou for taking the supermods into consideration! That's cool man!
It's possible to create similar reflections but I would need to edit the scene.dat file in TMO and I don't know if Ducimus would like that. What you see in terms of reflections is what TMO has by default, I only edited the env files which involve lighting and colors.
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Old 05-17-12, 09:55 AM   #53
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nice work! Okay to use with TMO AND RSRD?
RSRD does not change the environment so Improved Stock Environment is compatible with it in all situations.
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Old 05-17-12, 09:58 AM   #54
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Originally Posted by iambecomelife View Post
Is there any chance of a version specially designed for the North Atlantic? Although, as I mentioned earlier, the current version is a good enough stand-in for most seas. Just had to ask!

Thanks.
The TMO version of the mod cannot generate such an appearence that could not be easily exported, it relies on TMO shaders and textures, which I did not overwrite with my own, for fear of bugs and issues that might arise.
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Old 05-17-12, 06:53 PM   #55
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Thanks Caustic! I was just curious is all.
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Old 05-17-12, 08:11 PM   #56
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Can't wait for the release!!! Looks awesome.
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Old 05-18-12, 11:12 AM   #57
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Originally Posted by virtualpender View Post
Can't wait for the release!!! Looks awesome.
+ 1....Waiting!!!!

Best regards.

Fitzcarraldo
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Old 05-18-12, 01:19 PM   #58
Caustic
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Default Version 3 Released

Version 3 is released! OP has been updated with information and screenshots, here is the changelog. Please note that you must now download the alternate version of Improved Stock Environment if you want to use it with TMO and RFB. Download links are provided in the OP, enjoy!

Improved Stock Environment(ISE) v3
by Caustic and Traveller (Clouds v1.1)
-----------------------------------------
-New textures for in-game effects(Fog,Smoke,fire,Explosions,Debris, and Seafoam)
-Enhanced sky and cloud textures
-New water textures
-Added realistic moon texture with new shader
-Improved ship wakes with high resolution textures
-Reduced the amount of underwater impurities for cleaner visibility
-Increased the amount of debris from destroy ships
-Added realistic environmental and sub sounds
-Greatly reduced the stock lightshafts for a more realistic appearence
-The sky is now visible from underwater
-Replaced stock terrain textures
-Modified env color file to provide more realistic night environments
-Reduced the size of underwater seaplants
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Old 05-18-12, 03:20 PM   #59
fitzcarraldo
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Quote:
Originally Posted by Caustic View Post
Version 3 is released! OP has been updated with information and screenshots, here is the changelog. Please note that you must now download the alternate version of Improved Stock Environment if you want to use it with TMO and RFB. Download links are provided in the OP, enjoy!

Improved Stock Environment(ISE) v3
by Caustic and Traveller (Clouds v1.1)
-----------------------------------------
-New textures for in-game effects(Fog,Smoke,fire,Explosions,Debris, and Seafoam)
-Enhanced sky and cloud textures
-New water textures
-Added realistic moon texture with new shader
-Improved ship wakes with high resolution textures
-Reduced the amount of underwater impurities for cleaner visibility
-Increased the amount of debris from destroy ships
-Added realistic environmental and sub sounds
-Greatly reduced the stock lightshafts for a more realistic appearence
-The sky is now visible from underwater
-Replaced stock terrain textures
-Modified env color file to provide more realistic night environments
-Reduced the size of underwater seaplants
thaaaaanks!!!! Downloading now and testing. It seems awesome!

Best regards!

Fitzcarraldo
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Old 05-19-12, 03:08 AM   #60
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TMO has never looked so good! Was playing SH5 but have returned to the red meat of TMO thanks to Caustic! Cheers Mate
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