SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-06-10, 07:08 AM   #61
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by BUKER View Post
I am glad that the idea alive!

And really looking forward to news....
Oooh yeeees !!!!

Best regards,
Magic
__________________
Magic1111 is offline   Reply With Quote
Old 07-07-10, 10:43 AM   #62
BUKER
中国水兵
 
Join Date: Jan 2010
Location: RUSSIA-Siberia
Posts: 274
Downloads: 401
Uploads: 0
Default





BUKER is offline   Reply With Quote
Old 03-07-11, 03:41 PM   #63
Wreford-Brown
Sea Lord
 
Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
Default

Quote:
Originally Posted by Aces View Post
Like this you mean , I'll upload subject to permission from Privateer of course.
Does anyone still have a copy of Aces waterstreams for Kurfürst's Schnelltauchback?

Quote:
Originally Posted by flakmonkey View Post
From the readme:
Kurfürst's Schnelltauchback by Privateer, lightmaps & 2d gfx pack
-Adds lightmap textures to the sub model, also tweaks the 2d menu images of the sub to represent the alterations to the model.
Or flakmonkey's 2d GFX pack?

Quote:
Originally Posted by privateer View Post
Added all Caustics stuff today along with the Mods to the Deck area.
Also added the cable things to the forward planes area.
Added new wakes to the cut section for a better wave effect.
Adjusted the standard wakes for better looks.
And optimized a few things on the 3D model.
Also did some work on the Skin.
Sim is now adjusted correctly for dive times.

Also did a bit of looking at the water drain effects stuff.
I'll need to contact a few people for final permissions yet.

Flakmonkey for his outstanding Damage screen stuff.
And Rubini for the water drain stuff.
Was v2.0 ever released?
__________________

All my mods are available at MediaFire:
SH3 Mods
Other modders SH3 mods
SH4 Mods
...you can't please all of the people all of the time...
Wreford-Brown is offline   Reply With Quote
Old 03-07-11, 05:00 PM   #64
Plissken_04
Seasoned Skipper
 
Join Date: Mar 2007
Location: Germany
Posts: 663
Downloads: 518
Uploads: 0


Default

Take a look at here

ftp://hartmuthaas.no-ip.org/Volume_1...NITYMODS/ACES/

or here

ftp://hartmuthaas.no-ip.org/Volume_1...DS/FLAKMONKEY/


Username & Password in my Signature!!!


So Long

Maik
Plissken_04 is offline   Reply With Quote
Old 03-07-11, 08:32 PM   #65
drakkhen20
Seasoned Skipper
 
Join Date: Jun 2010
Location: Mississippi
Posts: 650
Downloads: 345
Uploads: 0
Default

ok i'm totaly lost here and never relized the bow on magics signature, could some one give me a brief history lesson on this uboat and why is it designed like that?
drakkhen20 is offline   Reply With Quote
Old 03-07-11, 09:43 PM   #66
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

It helped the dive time.
  Reply With Quote
Old 03-08-11, 09:21 AM   #67
Wreford-Brown
Sea Lord
 
Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
Default

Quote:
Originally Posted by Plissken_04 View Post
Take a look at here

ftp://hartmuthaas.no-ip.org/Volume_1...NITYMODS/ACES/

or here

ftp://hartmuthaas.no-ip.org/Volume_1...DS/FLAKMONKEY/


Username & Password in my Signature!!!


So Long

Maik
Thanks Maik. I'm working on a little something to enhance this mod...
__________________

All my mods are available at MediaFire:
SH3 Mods
Other modders SH3 mods
SH4 Mods
...you can't please all of the people all of the time...
Wreford-Brown is offline   Reply With Quote
Old 03-08-11, 01:50 PM   #68
kurfürst
Chief
 
Join Date: Oct 2007
Location: Guetersloh, Germany
Posts: 310
Downloads: 152
Uploads: 0
Default

Quote:
Originally Posted by drakkhen20 View Post
ok i'm totaly lost here and never relized the bow on magics signature, could some one give me a brief history lesson on this uboat and why is it designed like that?
Hi drakkhen,

this explains the "schnelltauchback" and what it was designed for.
Only the late-war versions (mid-44 an onwards) of the type IX C/ IX C40 and a few IX D2 boats had been equipped with that modification:

http://www.subsim.com/radioroom/show...6&postcount=57

let me know if you want more infos about these boats, always glad to help!

Beste Grüsse,Kurfürst
__________________
kurfürst is online   Reply With Quote
Old 03-08-11, 01:59 PM   #69
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by Wreford-Brown View Post
Thanks Maik. I'm working on a little something to enhance this mod...
That sounds very good WB, I´m gladly to read this....
__________________
Magic1111 is offline   Reply With Quote
Old 03-08-11, 02:39 PM   #70
kurfürst
Chief
 
Join Date: Oct 2007
Location: Guetersloh, Germany
Posts: 310
Downloads: 152
Uploads: 0
Default

Quote:
Originally Posted by Wreford-Brown View Post
Thanks Maik. I'm working on a little something to enhance this mod...
Hi Wreford-Brown,

looking forward to see what you´re working on!
Funny to meet somebody here who-like me- lives in "Ostwestfalen"!

Beste Grüsse,Kurfürst
__________________
kurfürst is online   Reply With Quote
Old 03-16-11, 05:58 PM   #71
Wreford-Brown
Sea Lord
 
Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
Default [REL] Kurfürst's Schnelltauchback (SH3 Cmdr)

I've been working on a little enhancement to this excellent mod.

This is an SH3 Commander mod which automatically makes the IXC Schnelltauchback available from 1 Jan 1944:
External reloads are removed.
If you are already in an IXC you will automatically receive an IXC Stb.
The IXC Stb becomes available to 'buy' for renown in the equip tab.

JSGME ready, but you have to enable it through your SH3 Commander MODS folder.

http://www.mediafire.com/?xhgku3ban3c8ezy

If anyone has waterstreams for the Stb can you let me know - it's about the only thing that's missing from the mod.
__________________

All my mods are available at MediaFire:
SH3 Mods
Other modders SH3 mods
SH4 Mods
...you can't please all of the people all of the time...
Wreford-Brown is offline   Reply With Quote
Old 04-01-13, 01:39 PM   #72
Leitender
Planesman
 
Join Date: Nov 2011
Posts: 191
Downloads: 50
Uploads: 0
Default

Good evening, gentlemen,

some days before, i discovered this wonderful modification for my game. As i have a heavily modded version of sh3, including changes of menu.ini and basic.cfg, i tried to figure out what changes were made for helping me to integrate the values into my existing configuration.

SH3 Commander gives us a mighty tool which was used by wreford brown in an intelligent way to activate privateer´s very fine mod time dependant.

To make the schnelltauchback work for all installations independant of any big mod, i integrated the changes into the "static settings" configuration of the commander (and did some further minor tweaks). I´d like to publish a test version, but before, i´d like to ask the original authors for their permission.

I hope these changes help to give the mod a wider distribution. It would be worth to it.

Sincerely
Leitender is offline   Reply With Quote
Old 04-02-13, 11:57 AM   #73
Sepp von Ch.
Sea Lord
 
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
Default

And how to change the very unrealistic dive time value in this mod please?
__________________
U-552
Tiger
IDF
Sepp von Ch. is offline   Reply With Quote
Old 04-02-13, 01:02 PM   #74
Leitender
Planesman
 
Join Date: Nov 2011
Posts: 191
Downloads: 50
Uploads: 0
Default

Hi. This can easily be fixed.

Some small (p)reviews of privateers fine work:





IXC with privateers´ original Turm 1





IXC Schnelltauchback with historically more accurate Turm3 (standard Installation).

Btw: Just reread this thread: privateer gave general permission for further works. So thank you very much. What about WB and flakmonkey?
Leitender is offline   Reply With Quote
Old 04-03-13, 05:02 AM   #75
Leitender
Planesman
 
Join Date: Nov 2011
Posts: 191
Downloads: 50
Uploads: 0
Default

In the meanwhile, i created a matching skin for turm3:



Leitender is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:09 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.