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Old 02-28-09, 11:38 PM   #1
LoBlo
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Default Kill Trigger Help: Kill 4 out of 8 to win

I'm trying to make a goal trigger that triggers when 4 out of 8 of the group of ships is destroyed, but ran into some snags. There is a "kill all in group" trigger and a "kill any in group" trigger, but not a "kill 50% of group" trigger.

Can anyone think of a way to get around this? Thanks.
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Old 03-01-09, 02:08 AM   #2
Molon Labe
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Quote:
Originally Posted by LoBlo
I'm trying to make a goal trigger that triggers when 4 out of 8 of the group of ships is destroyed, but ran into some snags. There is a "kill all in group" trigger and a "kill any in group" trigger, but not a "kill 50% of group" trigger.

Can anyone think of a way to get around this? Thanks.
Kill trigger on each one, have an aggregate trigger test for completion of those. Set the aggregate trigger to require 4 of them to be satisfied to fire.
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Old 03-01-09, 11:52 AM   #3
LoBlo
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Yeah, but statistically that means there are over 70 different combinations of kills possible (kill 1, 2, 3, 4 or kill 1, 2, 3, 5 or kill 1, 2, 3, 6)...

... there has to be a faster way, right?
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Old 03-01-09, 02:16 PM   #4
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Ohhhhhh...

... I didn't realize that the sim would aggregate for you (its a seperate trigger type). I thought it had to be aggregated manually with and/or doctrines. The aggregate goal makes things a lot easier.

Thanks!
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Old 03-01-09, 02:51 PM   #5
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You're welcome.
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