SUBSIM Radio Room Forums


SUBSIM: The Web's #1 BBS for all submarine and naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-02-2011, 05:22 AM   #46
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Paradise, CA
Posts: 1,533
Downloads: 519
Uploads: 23


Default

I am looking for to this UI as well.

Anticipation: -=[ ]=-

.
__________________
Fear me! I am, TheBeastBelow

SHIV-MediaFire | SHV-MediaFire
TheBeast is offline   Reply With Quote
Old 04-02-2011, 05:46 AM   #47
Sepp von Ch.
Sea Lord
 
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
Default

How will look the recognition manual? As a real old german Kriegsmarine book? It would be great!
__________________
U-552
Tiger
IDF
Sepp von Ch. is offline   Reply With Quote
Old 04-02-2011, 06:12 AM   #48
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Paradise, CA
Posts: 1,533
Downloads: 519
Uploads: 23


Default

Quote:
Originally Posted by Josef von Posorschitz View Post
How will look the recognition manual? As a real old german Kriegsmarine book? It would be great!
I am thinking the same thing as Josef von Posorschitz. IMO, dump the XO TDC box and add him below in the Button Bar for the Battle Stations and Silent Running commands.

Maybe use the Enhance Recognition Manual that has the TDC info built into it. Or just use the TDC Dials in the UI and use the other version of the Recognition Manual without the TDC info.
__________________
Fear me! I am, TheBeastBelow

SHIV-MediaFire | SHV-MediaFire
TheBeast is offline   Reply With Quote
Old 04-02-2011, 08:35 AM   #49
DrJones
Samurai Navy
 
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 580
Downloads: 340
Uploads: 0
Default

Quote:
Originally Posted by TheBeast View Post
I am thinking the same thing as Josef von Posorschitz. IMO, dump the XO TDC box and add him below in the Button Bar for the Battle Stations and Silent Running commands.

Maybe use the Enhance Recognition Manual that has the TDC info built into it. Or just use the TDC Dials in the UI and use the other version of the Recognition Manual without the TDC info.
The Recognition Manual is also something what i am thinking about.

But first i want to finish the Periscope and Obscope.

If there is someone with a great idea for the recognition Manual, especially the design, please tell me..or better take part and try to get it work

Regards

DrJones
DrJones is offline   Reply With Quote
Old 04-02-2011, 08:56 AM   #50
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Paradise, CA
Posts: 1,533
Downloads: 519
Uploads: 23


Default

Quote:
Originally Posted by DrJones View Post
The Recognition Manual is also something what i am thinking about.

But first i want to finish the Periscope and Obscope.

If there is someone with a great idea for the recognition Manual, especially the design, please tell me..or better take part and try to get it work

Regards

DrJones
I think Reaper7 made a pretty nice Recognition Manual you may want to look at.
__________________
Fear me! I am, TheBeastBelow

SHIV-MediaFire | SHV-MediaFire
TheBeast is offline   Reply With Quote
Old 04-02-2011, 09:04 AM   #51
DrJones
Samurai Navy
 
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 580
Downloads: 340
Uploads: 0
Default

Quote:
Originally Posted by TheBeast View Post
I think it was Reaper7 that made a pretty nice Recognition Manual you may want to look at.
oh yes it is really nice. i think i will use it. Reaper gave permission to use it.

Regards DrJones
DrJones is offline   Reply With Quote
Old 04-02-2011, 09:28 AM   #52
Sepp von Ch.
Sea Lord
 
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
Default

I agree! Reaper7´recon manual is great!

Here is a original identification book (one of many various) of the world´s ship used by Kriegsmarine:





This might be of interest for you DrJones:

http://www.subsim.com/radioroom/show...31&postcount=1
__________________
U-552
Tiger
IDF
Sepp von Ch. is offline   Reply With Quote
Old 04-02-2011, 09:29 AM   #53
Sepp von Ch.
Sea Lord
 
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
Default

Quote:
Originally Posted by DrJones View Post
oh yes it is really nice. i think i will use it. Reaper gave permission to use it.

Regards DrJones
Fine!
__________________
U-552
Tiger
IDF
Sepp von Ch. is offline   Reply With Quote
Old 04-02-2011, 09:30 AM   #54
DrJones
Samurai Navy
 
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 580
Downloads: 340
Uploads: 0
Default

Quote:
Originally Posted by Josef von Posorschitz View Post
I agree! Reaper7´recon manual is great!

Here is a original identification book (one of many various) of the world´s ship used by Kriegsmarine:





This might be of interest for you DrJones:

http://www.subsim.com/radioroom/show...31&postcount=1
Thank you....

I will look at it, when i am back home...

Regards

DrJones
DrJones is offline   Reply With Quote
Old 04-02-2011, 11:09 AM   #55
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Paradise, CA
Posts: 1,533
Downloads: 519
Uploads: 23


Default

SteelViking made some Periscope Masks a while back for Reaper7 UI-Boat SteelViking Scopes. His Mask's have background textures that are like the Periscope body.
SteelViking enjoy's working with other's and I am certain he will give permission for use. They would need some minor tweaks in order to use.
__________________
Fear me! I am, TheBeastBelow

SHIV-MediaFire | SHV-MediaFire
TheBeast is offline   Reply With Quote
Old 04-02-2011, 01:52 PM   #56
tonyj
Torpedoman
 
Join Date: Feb 2003
Location: london
Posts: 115
Downloads: 72
Uploads: 0
Default

I really like the new periscope view DrJones. Top work indeed!

Just a suggestion, the white borders around the various number based dials such as depth, time, etc, seem a little too white and don't quite fit with the rest of the interface which is mainly blue/greys. what do you think?
tonyj is offline   Reply With Quote
Old 04-02-2011, 06:20 PM   #57
reaper7
sim2reality
 
Join Date: Jun 2007
Location: AM 82
Posts: 2,279
Downloads: 256
Uploads: 32
Default

Quote:
Originally Posted by TheBeast View Post
SteelViking made some Periscope Masks a while back for Reaper7 UI-Boat SteelViking Scopes. His Mask's have background textures that are like the Periscope body.
SteelViking enjoy's working with other's and I am certain he will give permission for use. They would need some minor tweaks in order to use.
There actually my Scope I made - There just based on Steelvikings Interior Mod colours so as to match the colours that his mod made to the scopes.

So no problem with you using them if wanted. Just note that they are not properly calibrated to match the stock degrees graticules or FOV.
Unlike my new scopes in the V3.1 of my Ui-Boat Mod, you can use those also if you wish.


Scope shown in Stock SH5 - Note proper Graticule scaling and correct 38 degree FOV

Just be careful how you set up your scopes if they don't follow the correct degree spacing they will never work right with the RAOBF etc.
If you need help calibrating them I would be glad to help.

Your also welcome to use my RAOBF which matches the real one. I realy like how your Ui is shaping up, looks great.

Last edited by reaper7; 04-02-2011 at 06:31 PM.
reaper7 is offline   Reply With Quote
Old 04-03-2011, 03:24 AM   #58
DrJones
Samurai Navy
 
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 580
Downloads: 340
Uploads: 0
Default

Quote:
Originally Posted by tonyj View Post
I really like the new periscope view DrJones. Top work indeed!

Just a suggestion, the white borders around the various number based dials such as depth, time, etc, seem a little too white and don't quite fit with the rest of the interface which is mainly blue/greys. what do you think?
Correct...this detail also offered to me....it's a bit to shiny..you are right...i will change them to are darke color
DrJones is offline   Reply With Quote
Old 04-03-2011, 04:31 AM   #59
sober
Ace of the deep .
 
sober's Avatar
 
Join Date: Jan 2006
Posts: 9,113
Downloads: 896
Uploads: 73


Default

This is a really awesome mod , fantastic work .
sober is offline   Reply With Quote
Old 04-03-2011, 01:44 PM   #60
Sepp von Ch.
Sea Lord
 
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
Default

Would be please possible to add "open/close torpedo tubes"-control e. g. here?




Without opening it would be not possible to fire a torpedo
__________________
U-552
Tiger
IDF
Sepp von Ch. is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:02 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Copyright © 1995- 2018 Subsim