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12-07-15, 01:20 AM | #4201 |
Swabbie
Join Date: Nov 2015
Posts: 8
Downloads: 13
Uploads: 0
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Hey Sober! Love your mod pack. Quick question, is there a way to make the time compression go past 32x? I really want to do some of the campaign but I really don't feel like waiting a few days just to travel to the engagement area
Thanks! |
12-07-15, 01:43 AM | #4202 | |
Count Dracula
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Quote:
if u followed sober instruction then the time compression goes till 256. 32 TC when u are in captain view and 256 when u are on map view not the TAI Map,
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12-07-15, 01:59 AM | #4203 |
Swabbie
Join Date: Nov 2015
Posts: 8
Downloads: 13
Uploads: 0
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12-07-15, 07:16 PM | #4204 |
Swabbie
Join Date: Nov 2015
Posts: 8
Downloads: 13
Uploads: 0
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Anyone know how I can skip the tutorial for new campaigns when the "Skip Tutorial" menu will not pop up?
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12-08-15, 01:29 AM | #4205 | |
Count Dracula
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Quote:
Code: HasCompletedTutorial=true
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12-08-15, 09:32 PM | #4206 |
Swabbie
Join Date: Nov 2015
Posts: 8
Downloads: 13
Uploads: 0
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Thanks again!
Last edited by Toxic505; 12-08-15 at 09:46 PM. |
12-13-15, 05:52 PM | #4207 |
Gunner
Join Date: Nov 2009
Location: London, United Kingdom
Posts: 94
Downloads: 176
Uploads: 0
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Hi, I have a few questions.
1) Is the 'No Tonnage Free Mode' mod suppose to still add Iron crosses when completing each mission? I did the Baltic Operations and my captains log panel said I completed it but when exiting the game it says 'Baltic Operations: Failed'. 2) How do I accept new missions and obtain secondary missions? 3) Do I send contact/status reports via Captains Log or via the Radio Operator along the bottom row? Any help is appreciated. |
12-13-15, 07:23 PM | #4208 |
Growing Old Disgracefully
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Hi Interpol
Code:
1)Is the 'No Tonnage Free Mode' mod suppose to still add Iron crosses when completing each mission? I did the Baltic Operations and my captains log panel said I completed it but when exiting the game it says 'Baltic Operations: Failed'. Code:
2)How do I accept new missions and obtain secondary missions? The next mission after the Baltic Operations starts on September 4th If you end the patrol on September 3rd you will not be able to select the next mission. Secondary missions if you mean objectives then these will appear in the Captain's Log and also by radio messages. There is no restriction on the number of times you can select the same mission, new patrol objectives and crew bonus points can be earned. 3) Code:
Do I send contact/status reports via Captains Log or via the Radio Operator along the bottom row? Peter
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12-13-15, 08:15 PM | #4209 | |
Gunner
Join Date: Nov 2009
Location: London, United Kingdom
Posts: 94
Downloads: 176
Uploads: 0
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Quote:
On question two, are the new missions meant to appear in the captains log as mine currently still shows Baltic Operations even though that has ended? Also do the secondary objectives automatically appear in the Captains Log? |
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12-13-15, 09:59 PM | #4210 |
Swabbie
Join Date: Apr 2008
Posts: 11
Downloads: 63
Uploads: 0
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My time compression only goes to 64 then jumps to 1 whenever my crew sees any type of smoke, friendly ship, or seagull.
How do I fix this. I only want to be interrupted when I see an enemy. |
12-14-15, 01:31 AM | #4211 | |
Count Dracula
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read sober post 1 to 6 http://www.subsim.com/radioroom/show...77&postcount=2 [TIME COMPRESSION] TimeStop=0 RealTime=1 LandProximity=1,256 CriticalDamage=1,256 CrewEfficiency=128 AirEnemyDetected=1 SoundEffects=2 CharacterAnim=32 FriendDetected=1 EnemyDetected=1 RadioReport=256 Particles=32 PrayState=1 HunterState=1 3DRender=32 Maximum=256 and u can't set the time compression to drop 1 only for enemy ships
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12-16-15, 01:58 PM | #4212 |
Sailor man
Join Date: Jun 2008
Posts: 47
Downloads: 237
Uploads: 0
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Anyone give me a hand with this?
Just started playing this after a long break. Noticed that the Megamod single DL MEP is inaccurate but I changed a few things, nothing major. Game was working ok, a bit unstable but really not bad, then I upgraded hydrophone and found on next mission I could no longer see anything with it, no contacts, no sound. Now I also find the chronometer is unattainable. First time I click 'O' it flashes up, then disappears. Subsequent 'O' clicks do nothing at all. Just tested installation and found the following conflicts- Last edited by Mehring1917; 12-19-15 at 05:10 AM. |
12-18-15, 11:57 AM | #4213 |
Bilge Rat
Join Date: Sep 2013
Posts: 1
Downloads: 62
Uploads: 0
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nice mod
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12-18-15, 02:29 PM | #4214 | |
Count Dracula
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Quote:
the mep file from all in one download work very well with that all one download don't use that mep file with this mod list ..... i didn't had time to update the all in one download but now between xmass and new year when i am home i will update it ..... if u change the mod orders in that mep file the game will be unstable and will crash .....
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12-18-15, 03:05 PM | #4215 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community >Aiis
New To Silent Hunter <> Need Help <> Click On My Thread Links. Subsim <> How To Donate <> See The Benefits <> Support The Community
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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