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Old 12-17-06, 03:09 AM   #226
Von Hinten
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Thanks very much for this guys, it's a true marvel of a mod.

I played this the entire night with my friend over LAN and basically all we did was point out news things to one another. 'Did you see that?', 'Come look at this then!', 'Wow, what was that bang!?', etc.

I'm going to be seeding this torrent until my provider brakes down on me.

You guys did a hell of a job, congratulations fellows!
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Old 12-17-06, 05:19 AM   #227
antanio
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I'm downloading now,and I'm feeling like a baby looking for a gift under a Christmas tree waiting to unwrap it.
What a beautiful sensation...
Thanks you all for this wonderful job
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Old 12-17-06, 05:52 AM   #228
Jimbuna
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Enjoy your GWXmas present
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Old 12-17-06, 06:17 AM   #229
iwan_m
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Thank you for making me happier
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Old 12-17-06, 06:29 AM   #230
Sea Demon
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I'm utterly stunned. This is fabulous.
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Old 12-17-06, 06:43 AM   #231
melnibonian
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Quote:
Originally Posted by Sea Demon
I'm utterly stunned. This is fabulous.
We've been telling you this for the last month The PR campaign did the trick but I guess the Developers also delivered the goods

We're all happy that you like it
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Old 12-17-06, 09:33 AM   #232
Syxx_Killer
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GWX is everything I was expecting and then some. I have had access to GWX since alpha and it has changed allot since then. Since then I have been removing my various SH3 installs I have had. When GWX was released I have deleted every last one of my SH3 installs. There is only ONE SH3 install that I need.

Edit:
Awesome! This post makes me a Sea Lord. I'm no longer an old man!
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Old 12-17-06, 09:51 AM   #233
_Seth_
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Just a funny notice: I loaded up SH3Commander, and adjusted all the medals and options. Then when i pressed to run SHIII GWX, a message came up. One on my crew had been hospitalized after a traffic accident, and had to be replaced! :rotfl::rotfl:Not that its anything funny about traffic accidents, the funny part was that the detailed message! Is this made especially for GWX? Cant remember that the "standard" SH3Commander (without the GWX .cfg files) had so specific messaging..
Anyway, it was soo cool!
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Old 12-17-06, 09:53 AM   #234
JScones
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Quote:
Originally Posted by _Seth_
Just a funny notice: I loaded up SH3Commander, and adjusted all the medals and options. Then when i pressed to run SHIII GWX, a message came up. One on my crew had been hospitalized after a traffic accident, and had to be replaced! :rotfl::rotfl:Not that its anything funny about traffic accidents, the funny part was that the detailed message! Is this made especially for GWX? Cant remember that the "standard" SH3Commander (without the GWX .cfg files) had so specific messaging..
Anyway, it was soo cool!
No, it's definitely SH3Cmdr - been there since about R2.0 IIRC. Just not one of the more common messages.
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Old 12-17-06, 09:58 AM   #235
_Seth_
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Quote:
Originally Posted by JScones
Quote:
Originally Posted by _Seth_
Just a funny notice: I loaded up SH3Commander, and adjusted all the medals and options. Then when i pressed to run SHIII GWX, a message came up. One on my crew had been hospitalized after a traffic accident, and had to be replaced! :rotfl::rotfl:Not that its anything funny about traffic accidents, the funny part was that the detailed message! Is this made especially for GWX? Cant remember that the "standard" SH3Commander (without the GWX .cfg files) had so specific messaging..
Anyway, it was soo cool!
No, it's definitely SH3Cmdr - been there since about R2.0 IIRC. Just not one of the more common messages.
:rotfl::rotfl:Cool, Jscones! I'll guess there are more "special" messages than this rare "easter egg" in the commander!
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Old 12-17-06, 09:59 AM   #236
JScones
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Quote:
Originally Posted by _Seth_
:rotfl::rotfl:Cool, Jscones! I'll guess there are more "special" messages than this rare "easter egg" in the commander!
Yup. There's a few in addition to the very common transferred one.
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Old 12-17-06, 10:32 AM   #237
Laffertytig
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ive not played SH3 in a while but im gonna give this a try. 1 thing that puts me of though is the fact that time compression above 256x has adverse effects on planes etc which means that long patrols become a bore. has this been fixed?
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Old 12-17-06, 11:02 AM   #238
Biggles
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Quote:
Originally Posted by Laffertytig
ive not played SH3 in a while but im gonna give this a try. 1 thing that puts me of though is the fact that time compression above 256x has adverse effects on planes etc which means that long patrols become a bore. has this been fixed?
I think it has, since my crew suddenly spotted two Blenheims outside Scapa on 1024x, but they didn't attack though....
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Old 12-17-06, 11:10 AM   #239
Kpt. Lehmann
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Quote:
Originally Posted by Laffertytig
ive not played SH3 in a while but im gonna give this a try. 1 thing that puts me of though is the fact that time compression above 256x has adverse effects on planes etc which means that long patrols become a bore. has this been fixed?
That is a stock SH3 engine/computational lag problem that cannot be effectively fixed... and has nothing to do with any mod.

The only way to fix it is to make aircraft spawning probabilities so high... that any use of LOW TC would result in being swarmed by aircraft 24/7.
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Old 12-17-06, 12:01 PM   #240
Laffertytig
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its a shame that SH3 has this bug as it makes long patrols unlplayable for me. it normally takes around an hour to get on patrol in the N atlantic playin at 256x so it would take hours of real time play to get to the indian ocean which is so boring. im all for realism but thats a bit much
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