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Old 10-06-18, 07:03 AM   #1006
jscharpf
Frogman
 
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Originally Posted by Kelly621 View Post
Jscharpf,
Updated my Nvidia drivers to the latest version last week and the problem of the neon looking crew has not shown up since....hopefully

Kelly621
Thanks Kelly I will try that today!

Also, I'm going to push it and try the wide screen with the full interiors lol.. I'm evil..

Jeff
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Old 10-06-18, 07:05 AM   #1007
jscharpf
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Originally Posted by Anvar1061 View Post
#HanSolo78

A great addition for the Black Sea company



http://kendras-sh3-modding.forumacti...sian-destroyer
ooo nice.. I can't wait to actually do a black sea campaign. I've never done it in any version of SH3. I always started in 1939, never got far enough to consider "completing" a campaign, so I just never even saw the black sea in SH3

Maybe someday soon..
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Old 10-06-18, 07:12 AM   #1008
HanSolo78
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@Anvar1061

Thank you for the nice finding!

Much better than the converted SH4 model that I have here.



@jscharpf

I am working on the final sequences, right now I think.
But one thing that I will not do is to write a whole new radio traffic.
Although it would add some immersion - this is too much work.
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Old 10-06-18, 03:07 PM   #1009
Anvar1061
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Originally Posted by jscharpf View Post
ooo nice.. I can't wait to actually do a black sea campaign. I've never done it in any version of SH3. I always started in 1939, never got far enough to consider "completing" a campaign, so I just never even saw the black sea in SH3

Maybe someday soon..
http://www.subsim.com/radioroom/show...55&postcount=1
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Old 10-06-18, 03:20 PM   #1010
jscharpf
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nice! I take it this won't work with WAC 5?

Time to load up another version of SH3 GWX lol..
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Old 10-06-18, 03:48 PM   #1011
Anvar1061
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Originally Posted by jscharpf View Post
nice! I take it this won't work with WAC 5?

Time to load up another version of SH3 GWX lol..
I believe that if you delete data / Menu / en (de) _menu.txt from the mod, then everything should work out. In case of love, it is very important to register ports 750 =... 764=... correctly, etc. You have a chance to experience it.
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Old 10-07-18, 05:07 PM   #1012
HanSolo78
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Small update... new vessels: https://war-ace-campaign.webnode.at/...-patrol-units/
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Old 10-08-18, 07:57 AM   #1013
Niume
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Originally Posted by HanSolo78 View Post
Cool
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[ENG] SH 4 KSD II Ace Edition
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Old 10-08-18, 10:35 AM   #1014
gap
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Originally Posted by HanSolo78 View Post
Very nice vessels indeed
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Old 10-08-18, 09:00 PM   #1015
Anvar1061
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Originally Posted by Anvar1061 View Post
I believe that if you delete data / Menu / en (de) _menu.txt from the mod, then everything should work out. In case of love, it is very important to register ports 750 =... 764=... correctly, etc. You have a chance to experience it.
I tried to adapt the black sea campaign for WAC. The task was not as simple as at first glance. Many countries that are involved in the GWX project are missing. And therefore you need to add their flags, bases, airfields with ships and aircraft. There is no important participant of those events-the submarine of the class "Schuka" as a part of USSR. Perhaps there is a way to distinguish from all traffic only the Black sea, but I do not know how to do it correctly. But I'm halfway to progress.
It is possible to go another way:
http://www.subsim.com/radioroom/down...o=file&id=1681
I have never used this tool.
I need time to figure this out and probably your help.

Last edited by Anvar1061; 10-08-18 at 10:29 PM.
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Old 10-09-18, 07:26 AM   #1016
HanSolo78
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@Anvar1061

I ported Pouls campaign to WAC 5.x (already working here) and added some other stuff like you see in the updates.
There will be be new buildings, new units.. approximately about 50 new units altogether!
Release will be definitely before christmas!

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Old 10-09-18, 10:19 AM   #1017
Anvar1061
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Quote:
Originally Posted by HanSolo78 View Post
@Anvar1061

I ported Pouls campaign to WAC 5.x (already working here) and added some other stuff like you see in the updates.
There will be be new buildings, new units.. approximately about 50 new units altogether!
Release will be definitely before christmas!

Now I am absolutely calm. It remains to wait not long.
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Old 10-09-18, 04:24 PM   #1018
ericlea
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Old 10-13-18, 03:43 PM   #1019
nik112
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Hi guys
During my last patrol i faced a hunting group and after a while one by one

exploded and sunk and the last one traveling half flooded
Any ideas to fix it?


mod list
WarAceCampaign 5.0=1
WarAceCampaign 5.0 Patch_5.01=2
Optimized WAC5.01 WideScreensGUI 1920x1080 Ahnenerbe=3
1940 French bases=4
Antisub net sounds muted=5
WAC5.0 Campaign_Atlantic_Baltic=6
WAC5.0 Subpens_Ambient_Light=7
SH5 Liberty Ship for SH3=8
new Torpedo_HAHD_1024_GWX=9
U-Boat IXC (Skin 2 (U-505)) Turm 1-2-3=10
Hull damage made by torpedo impact mod=11


cheers
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Old 10-13-18, 05:49 PM   #1020
ivanov.ruslan
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http://sukhoiru.frmbb.ru/viewtopic.php?id=374&p=3
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