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Old 04-01-2018, 11:09 PM   #856
schlechter pfennig
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Quote:
Originally Posted by ericlea View Post
Yes but not the last version. You have to redownload it. :-)
So, what is the latest version?
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Old 04-02-2018, 12:27 AM   #857
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Originally Posted by HanSolo78 View Post
They have from march 1943.
Yeah,this is the reason Thanks
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Old 04-03-2018, 06:34 AM   #858
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Question does wac 5.0 have special controls like for opening doors and etc (for the full interior mode extra thinge ) and if so what are those controls couldint find any where saying what they where
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Im often modding the game to get a new or better experience and will often ask for help to solve my problems
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Old 04-03-2018, 10:35 AM   #859
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The controls are there but you have to use the full interior add-on to get all of them and right now there is a problem with it. But when Han gets it solved you can open and close the hatches with Shift + H and Ctrl + H.
Without full interiors the controls are Shift + V/Ctrl + V for the DF antenna, Shift + R/Ctrl + R for the Radar, Shift + F/Ctrl + F for the flag and Shift + N/Ctrl + N for the UZO. Hope that helps.
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Old 04-03-2018, 10:39 AM   #860
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Quote:
Originally Posted by J0313 View Post
The controls are there but you have to use the full interior add-on to get all of them and right now there is a problem with it. But when Han gets it solved you can open and close the hatches with Shift + H and Ctrl + H.
Without full interiors the controls are Shift + V/Ctrl + V for the DF antenna, Shift + R/Ctrl + R for the Radar, Shift + F/Ctrl + F for the flag and Shift + N/Ctrl + N for the UZO. Hope that helps.
What about the pennants?
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Old 04-03-2018, 02:38 PM   #861
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I didn't know there were pennant's.
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Old 04-03-2018, 03:46 PM   #862
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for pennants : you must be in port and Ctrl + Page up (full rise attack periscope)
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Old 04-08-2018, 01:31 PM   #863
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Crashed near Ireland
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Old 04-08-2018, 01:50 PM   #864
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@Niume

West of Ireland?

Schlechter Pfennig reported this also to me... there seems to be a specific problem. But I was not able to find this specific one.
Maybe it will be solved with the next patch accidentally!
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Old 04-08-2018, 07:05 PM   #865
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I guess it's meeting with a convoy with a lot of compression
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Old 04-09-2018, 04:15 AM   #866
ivanov.ruslan
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It's probably not ,in fact computer parameters both are high, as far as I remember
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Old 04-15-2018, 04:09 AM   #867
Niume
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Hansolo will you add Stiebler patch to wac 5?
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Old 04-15-2018, 10:57 AM   #868
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Quote:
Originally Posted by Niume View Post
Hansolo will you add Stiebler patch to wac 5?

I second that!
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Old 04-15-2018, 11:45 AM   #869
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Quote:
Originally Posted by ivanov.ruslan View Post
I guess it's meeting with a convoy with a lot of compression
TCx16 shouldn't be all that high.
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Old 04-17-2018, 09:54 AM   #870
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Quote:
Originally Posted by schlechter pfennig View Post
TCx16 shouldn't be all that high.
Had 5 back-to-back CTDs, at the same date/time/position. Thankfully I'd just made a recent save (and, just as thankfully, I hadn't been depth charged and/or bombed yet) so I could reload the career.

It was 19420212, around 0300, when I'd CTD. I'd just received several hours earlier: "C in C Submarinese@^Submarine Forces at sea^|Operation Cerberus begins. Battlecruisers Scharnhorst and Gneisenau and Heavy Cruiser Prinz Eugen with escorts are leaving Brest harbour for German seas. All submarines in the area of the British Channel must be ready to help the Operation.||Bdu". I was located in BF26, as previousl;y directed.

It wasn't until I'd stepped down TC to 8X that the CTD went away, and within a minute a contact report appeared: Friendly task force.

I'm guessing that the task group consisting of Scharnhorst, Gneisenau, Prinz Eugen, and escorts, were spawning, and thus the cause of the CTD.

Thing is, I don't know ahead of time when/where/if a group is spawning close to me, and so it being a necessity of dropping TC to 8x. I got lucky this time in that I'd had a (successfully loadable!) game save within an hour of the CTD point, and I simply can't play the game full-time at 8x. For instance, I'm currently leaving Lorient for CA53, a distance that, at ahead one-third (the most fuel-efficient) will take me 434 hours game-time . . . which is 54.25 real-life hours!

I understand that, due to the size/complexity of the ships in WAC that a CTD when a convoy/task group spawns close to you at higher TC is inevitable. But is there a way of forcing a drop to TCx1 just before spawning (scripted or random)? Yes, that kind of gives away that "something is afoot". But I'd rather that small bit of immersion-kill than the total and complete kill of a CTD.
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