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Old 10-30-2017, 05:39 PM   #661
the_frog
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Hello folks,

I like that thread and the project.

gap, are you going into the ship building business?
I appreciate ship models with realistic hulls

Cheers
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Old 10-31-2017, 02:22 PM   #662
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Quote:
Originally Posted by the_frog View Post
Hello folks,

I like that thread and the project.

gap, are you going into the ship building business?
I appreciate ship models with realistic hulls
Hi the_frog
I appreciate your appreciations.

This is the first ship model I build from scratch, do you like the full keel + bilge keels design?



Probably the hull shape is not the most realistic, but I don't think I could do anything better having only a set of measures and a few pictures and a set of pictures to start from
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Old 10-31-2017, 03:52 PM   #663
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Hello gap,

even if not built to faired lines plans, the hull, look much, much more like a real ship hull than most of what SH3 offered.

Indeed, that lightship has striking keel features. A nice project. Hope to see it float on the SH3 ocean one day

Cheers
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Old 11-01-2017, 02:27 PM   #664
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A nice project. Hope to see it float on the SH3 ocean one day
Mee too !
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Old 11-03-2017, 10:14 AM   #665
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Kendras can we use some of those yet?
I have sh3 +gwx gold....and sh3 + wac5
By the way.....great work, fantastic
this smells a very good taste
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Old 11-03-2017, 12:46 PM   #666
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Kendras can we use some of those yet?
I have sh3 +gwx gold....and sh3 + wac5
By the way.....great work, fantastic
this smells a very good taste
Hello ! I think there is not a lot of time to wait before having some nice lighthouses for the SH3 environment. The first one, La Plate, was nearly ready, until we discover that the color was not historical. Then, other lighthouses are on the way ! It all depends on the artist of this thread : Gap. If it only depended on me, there would be probably already half a dozen of new lighthouses available and placed at the proper locations. But Gap is so more talented than me, I can wait (now for one entire year !) !

The new light ship is a nice project, but I would give priority to lighthouses first, at least the standard models.

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Old 11-03-2017, 04:11 PM   #667
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Hello ! I think there is not a lot of time to wait before having some nice lighthouses for the SH3 environment. The first one, La Plate, was nearly ready, until we discover that the color was not historical. Then, other lighthouses are on the way ! It all depends on the artist of this thread : Gap. If it only depended on me, there would be probably already half a dozen of new lighthouses available and placed at the proper locations. But Gap is so more talented than me, I can wait (now for one entire year !) !

The new light ship is a nice project, but I would give priority to lighthouses first, at least the standard models.

Incredible work, I want to install in my game, I post if you realise it place make a separate files to much with any alternate version of files, I'm using aterrain, land and script layers from wac5 into nygm.

Wich sorrycoast have been done actually?
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Old 03-20-2018, 02:32 PM   #668
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Bumpety-bump

Any future on this one at all? A lot of good hard work went into this by all and it has died a death.

Regards,

MLF
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Last edited by MLF; 03-20-2018 at 02:40 PM.
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Old 03-24-2018, 08:42 AM   #669
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Any future on this one at all? A lot of good hard work went into this by all and it has died a death.
Hi MLF

I have just replied an e-mail by kendras on this subject. As you might have noticed I was busy with real life during the last few months and, unfortunately, kendras got his subsim account blocked in the meanwhile, I ignore how.
The good news is that both I and kendras want to keep on our work on this WIP project. Though still in a stand-by state, all the unrealeased material that we have been working so far and that will be part of the final mod, is still on our hard drives and waiting for better days which, I hope, are not too far away.

Let's keep in touch.



P.S: I have made some space on my PM box
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Old 03-28-2018, 10:57 AM   #670
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hi gap,
Thanks for the reply. It's nice to know the project isn't dead, just "resting"


regards,

MLF

P.s i'm afraid my source in France didn't come back with any more info. I didn't want to press for more as she had been very helpful.
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Old 03-28-2018, 11:48 AM   #671
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hi gap,
Thanks for the reply. It's nice to know the project isn't dead, just "resting"
Definitely so. Hopefully Kendras will be back to subsim in a short time, and I will resume my work on this project. I have many semi-finished French lighthouses and even a lightvessel waiting to come to life

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P.s i'm afraid my source in France didn't come back with any more info. I didn't want to press for more as she had been very helpful.
No problem, she has already been very helpful. I hope you said thanks to her from my part too
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Old 03-31-2018, 02:45 AM   #672
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Very interesting project

If you need more work or informations about lighthouse all over the world, try this -> http://www.lightphotos.net/photos/


If you want to see old maps, look here -Ahnenerbe WideGui or http://www.subsim.com/radioroom/showthread.php?t=232178

"The source" have some old kriegsmarine maps (Wilhelmshaven 1938 for exemple)

Last edited by Dagoth_Ur; 03-31-2018 at 07:19 AM.
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Old 03-31-2018, 10:07 AM   #673
gap
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Quote:
Originally Posted by Dagoth_Ur View Post
Very interesting project

If you need more work or informations about lighthouse all over the world, try this -> http://www.lightphotos.net/photos/


If you want to see old maps, look here -Ahnenerbe WideGui or http://www.subsim.com/radioroom/showthread.php?t=232178

"The source" have some old kriegsmarine maps (Wilhelmshaven 1938 for exemple)
Your encouragement and the resources that you are pointing us to, are highly valued here!

Merci beaucoup Dagoth
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Old 05-04-2018, 11:51 PM   #674
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This project looks amazing!

I'm very much looking forward to seeing it one day. Great work, people!
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Old 05-13-2018, 11:23 AM   #675
gap
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This project looks amazing!

I'm very much looking forward to seeing it one day. Great work, people!
Thank you very much JAFO-

since January Kendras has had problems logging in on subsim, and this project has been pun on stand-by. Hopefully all the problems will be solved in a near future, but in any case it is Kendras' and my intention to keep on working on this mod soon
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