SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters > DW Mod Workshop > DW Mission Designers' Forum
Forget password? Reset here

Reply
 
Thread Tools Search this Thread Display Modes
Old 01-13-09, 02:40 AM   #1
jason210
Sonar Guy
 
Join Date: Sep 2002
Location: Sweden / UK
Posts: 386
Downloads: 33
Uploads: 0
Default Spawn at non-random but dynamic location

Hi

I want to make a rubber inflatable spawn at the point where a submarine is killed, to simulate a survivor escaping

So far I have made a dynamic group with an inflatable, with min and max of 1.

I set the POI of the inflatable to 0%

What to do next?

Thanks

jason
__________________
Intel Core i9-9900K @ 3.6 GHz
nVidia GeForce RTX 2070
32GB memory
Windows 10 Pro
jason210 is offline   Reply With Quote
Old 01-13-09, 07:43 AM   #2
Hawk66
Samurai Navy
 
Join Date: Sep 2006
Location: Germany
Posts: 597
Downloads: 36
Uploads: 0
Default

I think it is not possible to create the rubber vehicle at the same location where the sub is killed by using standard mission editor tools.

Is the area of the possible death of the submarine larger or more tiny?
In the latter case you could work with triggers to position the rubber vehicle roughly at the kill pos of the sub.

With much more effort it might be possible to make a more superior solution with help of the platform database and doctrines + some dirty workarounds (eg. a new rubber craft in the db which is submerged first and follows the 'to be killed' submarine as long as the sub is there) ;-) but I assume you do not want to go this path.
Hawk66 is offline   Reply With Quote
Old 01-15-09, 01:43 AM   #3
Theta Sigma
Seabed Comber
 
Theta Sigma's Avatar
 
Join Date: Aug 2005
Location: NorthEast
Posts: 349
Downloads: 99
Uploads: 0
Default

That would be damned cool, though. Of course, actual sailors treading water would be even better.
__________________
Theta Sigma is offline   Reply With Quote
Old 01-15-09, 01:55 AM   #4
Blacklight
Ocean Warrior
 
Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 142
Uploads: 0
Default

Quote:
(eg. a new rubber craft in the db which is submerged first and follows the 'to be killed' submarine as long as the sub is there)
You know.. that's actually not a bad idea and so long as the player dosn't have "Show Truth" enabled, would be pretty effective.
__________________
Be my friend or be a mushroom cloud.
"I am coming at you. You will explode in a couple of minutes !"
Blacklight is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:52 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.