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Old 05-20-11, 09:58 AM   #1
claretabroad
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Default BDU Ark Royal messages - does it exist?

I'm at sea in february 1940 and I get several BDU messages telling me the Ark Royal is heading to Portsmouth.

Would this be eye candy or an actual scripted event?

Messages are as follows:

1) Proceed to channel approach between start point and Quessant

2) take up attacking position along the line of lizard head - los sept isles. Ark Royal is expected to pass eastward early on 13/2. Renown and Exeter early on 14/2

3) Message 2) repeated

4) Ark Royal was in 45 degrees north, 15 degrees West @ 1900/12/2 speed 22 knots expected port of destination is Portsmouth

5) U-37 and U-48 (I'm U-30) make every effort to take up attacking positions ordered. Until boats are dismissed from this position only particularly valuable targets are to be attacked. U-26 to occupy sqaure 3000 BE right half and square 1000 BE left half as attack area

6) U-26 to operate North of 40 degrees 30 minutes North. U-48 South of the line.

Any advice would be greatly appreciated.
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Old 05-20-11, 10:12 AM   #2
Herr-Berbunch
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I think that message is just for immersion, so no, you probably wouldn't get to see Ark on that trip. Are you using GWX, as there are more scripted 'real' vessels sailing?
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Old 05-20-11, 11:10 AM   #3
claretabroad
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Oops, should have said that up front.

GWX 3.0 Gold.
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Old 05-20-11, 12:03 PM   #4
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Immersion messages, GWX added a lot of real radio traffic messages from WW2 to the sim to give you more of a feel of the war. Also to make you feel like you are not the only u-boat at sea. Do not be surprised if you happen to get a message with your u-boat number, it has happened to me, but it will be a immersion message also.
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Old 05-20-11, 12:25 PM   #5
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That sneaky GWX Team put a bunch of Easter Eggs in their mod.

Wouldn't hurt to go look. More than once I've been pleasantly surprised.

There used to be a thread about finding them iirc.
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Old 05-20-11, 12:27 PM   #6
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In a previous career i had U-48 and I was operating in that area when the messages came through.

Spent ages stooging around looking for the Ark but had no joy. Which was a bit sad!
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Old 05-20-11, 05:45 PM   #7
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How many times in real life did submarines get sent on wild goose chases?

Taking a look when close to the position may add to the immersion wether the messages are real or not.

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Old 05-21-11, 07:30 AM   #8
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Thanks for all your replies.
I never did see the Ark Royal but did manage to find a lovely convoy to unleash my frustration on.
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Old 06-10-11, 10:45 AM   #9
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Real message could be really fun, a lot more immersif i think... For now nô mire me reading MSG
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Old 06-10-11, 11:18 AM   #10
Kip336
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I remember those messages..

I've searched, searched and searched. I even googled for the route the ark royal sailed back then.

Never found it in game during those messages.
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Old 06-13-11, 08:31 AM   #11
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Got a great screenshot hiding somewhere of the Ark Royal ands it couple of escorts while I was going through Gibraltor. Only needed to turn about 90 degrees but was fresh out of eels There's just something almost magical about sinking flat tops, and the satisfaction in watching them sink and roll over.
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Old 06-13-11, 03:04 PM   #12
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Quote:
Originally Posted by Tessa View Post
There's just something almost magical about sinking flat tops, and the satisfaction in watching them sink and roll over.
Almost as good as Xmas morning...
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Old 11-13-17, 05:15 PM   #13
Sauroketh
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I got the Ark Royal south to Plymouth, in the middle of the La Manche channel, approximately on 14.02.1940. In the "vanilla" version of SH5. I remember these these BdU messages as well. Some guys posted videos on youTube

with similar results, dated 08.November, although.

But when I installed the Wolves of Steel mod, v. 2.0.3, and started from zero, by the same time I failed to find the damned carrier no matter how hard I searched, rolled back to 10.02.1940, and searched in other neighbouring areas, but it had somehow always slip through my greedy fingers.
Sometimes I got BdU message, that Ark Royal had been in Portsmouth since 13.04. evening, but taking position as close as possible to Portsmouth I did not manage hear the bloody convoy pass. Even playing self-murder and entering the Portsmouth harbour I did not find the bloody Ark.

Seriously, does it ever exist?
TWoS team, someone, - can make that thing clear?
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Old 11-15-17, 01:26 PM   #14
Sauroketh
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Default Ark Royal - does it ever exist?

So,
as requested by TWoS creators,
system specifications etc:

They are:
MS Windows 7 Professional Edition, Service pack 1,

Processor Intel(R) Core(TM) i3-2348M CPU @ 2.30 GHz 2.30 GHz,
Speed Rating 6,6

6.00 GB RAM
Speed Rating 7,3

Video card is NVidia GeForce 710M, made sure that this application is using exactlz THIS video adapter, and no the Intel HD Graphics 3000, which is also installed in the system,
Sound card is Conexant SmartAudio HD

Graphics for games rating 6,6

HD is HGST HTS 5450 50A7e380,

System disk C: has 8,58 GB free,
Application disk D:, where the game is installed, has 161 GB free,
HD speed rating 5,9;

General rating Windows performance rating is 4,7

Computer in general is Lenovo G580 model sub-number 20150,
serial number GB 22211795

Game is Silent Hunter 5 Battle of the Atlantic DVD-version,
Game IS patched to official v1.2.0 version.

Have checked for solution in provided install instructions, FAQ and tips, CONFIRMED,

Modifications:
The Wolves of Steel 2.0.0
The Wolves of Steel Update 2.0.9e
TWoS Map Contact Colors

The quesion is: can the player intercept Ark Royal during the South-Western Approaches objective? Or is this carrier deliberately removed from the ship traffic by the TWoS mod [in this campaign, at least]?

What should the authors do in order to reproduce this issue?
- Complete the objectives up to "COASTAL WATERS - South-western Approaches, no matter which patrol area objective - wait until 09.02.1940, get the mentioned BdU radio messages concerning Ark Royal and try to intercept it.

Screenshots and gamesaves (ca. 6 MB):
http://www.mediafire.com/file/kp1u45.../Ark+Royal.rar
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Old 11-15-17, 02:05 PM   #15
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If you plays wac 4 or 5 or you employ a camping using land and scrpted camping files, you will have the position of much naval movement and some battles.
I'm not sure if dbu was messages have the extract time position in mensages. Anyway, the movement are very well created so if you use the mod with all real massages delivered (really not all but many) possible you could search for it, but bad weather could scrap the search.

In deed message are immersion, but could be linked to scrpted position that could be close. Radio contact are true, they are spoted by actual game calculation of position of a unit.

Best chance with wac, later gwx ( ships jump position, is less dynamic, but much easy to get accurate time on arrive to last waypoint, in wac Bismarck last trip is a lone script in gwx there are 5 scripts, but in some points ship jumps in space so you are in direct place but you cannot find it). Nygm don't look at this kind of things. I don't know the other 2 mega mod and lsh, but I think are similar to gwx style in script layer.

Any way is not a better /worst comparison.
Nygm min for middle Atlantic wolfpack and wild aircraft, wac complete naval movement, gwx balance... Etc.
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