SUBSIM®  Radio Room Forums


SUBSIM: The Web's #1 BBS for all submarine and naval simulations since 1997

Go Back   SUBSIM® Radio Room Forums > Subsims & Naval Games > UBOAT
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-18-2017, 02:08 AM   #16
Sung
Developer
 
Sung's Avatar
 
Join Date: Mar 2008
Posts: 311
Downloads: 3
Uploads: 0
Default

That game looks awsome and has a nice new gameplay.
I like it very much.

Go on with the good work!
__________________

SILENT DEPTH the submarine simulation for your mobile device
www.silentdepth.com
https://www.facebook.com/silentdepth/

Silent Depth Manual
Sung is offline   Reply With Quote
Old 09-18-2017, 02:13 AM   #17
Xaron
Planesman
 
Join Date: Sep 2009
Location: Germany
Posts: 193
Downloads: 0
Uploads: 0
Default

never mind... I had the impression this is a small dev thing so...
__________________
Silent Depth - sub game for Android, iOS, Windows Phone 8, Mac OS, Windows
SubSim-Thread - Facebook - Twitter - Youtube

Last edited by Xaron; 09-18-2017 at 02:33 PM.
Xaron is offline   Reply With Quote
Old 09-18-2017, 06:18 AM   #18
TDK1044
Ocean Warrior
 
Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,649
Downloads: 25
Uploads: 0
Default

Very much so. There are still months of development work ahead. This small Dev team has one programmer, and he is very interactive on the UBoot Discord page. Changes have already been made as a result of input there. This game will have its own flavor. It won't be Silent Hunter 6, but it is going to be a great game.
TDK1044 is offline   Reply With Quote
Old 09-18-2017, 11:17 AM   #19
Sailor Steve
Jammin' Again
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,158
Downloads: 606
Uploads: 249


Default

Quote:
Originally Posted by SS Norholm View Post
+1 on the lack of damage effects, also why are some of the crew Hobbit sized!?
Hope it all gets sorted, looks like an interesting game.
Quote:
Originally Posted by Niume View Post
yeah especialy at conning tower.
They aren't. Some of them are standing on the conning tower deck. The others are standing on the raised platforms for spotters. Watch again from the 4:00 minute mark where you walk from the wintergarten to the tower. You are also "hobbit-sized" until you step up onto the platform.
__________________
"Firmness in decision is often merely a form of stupidity. It indicates an inability to think the same thing out twice."
—H. L. Mencken




Sailor Steve is offline   Reply With Quote
Old 09-18-2017, 02:33 PM   #20
TDK1044
Ocean Warrior
 
Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,649
Downloads: 25
Uploads: 0
Default

The foundation of this game is crew management, and as such, some who are used to the Silent Hunter series may not like the flavor. Personally, I find it refreshing.....especially the use of first person perspective.
TDK1044 is offline   Reply With Quote
Old 09-18-2017, 07:47 PM   #21
qiaoyech
Watch
 
Join Date: Nov 2006
Posts: 29
Downloads: 100
Uploads: 1
Default

Quote:
Originally Posted by TDK1044 View Post
The foundation of this game is crew management, and as such, some who are used to the Silent Hunter series may not like the flavor. Personally, I find it refreshing.....especially the use of first person perspective.
Very much so! This speaks well for their creativity. Their small but dedicated team had certainly done the homework around the sub as well. It's my currently most anticipated game for next year.
qiaoyech is offline   Reply With Quote
Old 09-20-2017, 12:43 PM   #22
tonschk
Sea Lord
 
Join Date: Mar 2007
Location: London
Posts: 1,814
Downloads: 171
Uploads: 0
Default

Amazing , I like it very much, well done
tonschk is offline   Reply With Quote
Old 09-21-2017, 07:20 PM   #23
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 3,953
Downloads: 234
Uploads: 0


Default

Very much enthused by what I have seen! I am sure that, if the crewmen figures are too small, they will be resized before release.

I was glad to see survivors make an appearance for the first time - nice touch.

I also liked seeing sickness occurring - not enough games factor in human problems like that; obviously, a sick or unhappy crew will not be very effective at your end goal (sinking ships).

Really hoping for a wide variety of different merchant ships in the final version! Also, lots of dramatic particle effects (better fire, explosion, and torpedo hits).

Hopefully the torpedoes will not arm at close distances - the one fired in the video would probably have been a dud. Just a minor critism; great work.
__________________
iambecomelife is offline   Reply With Quote
Old 09-23-2017, 12:23 PM   #24
fastfed
Seasoned Skipper
 
Join Date: Apr 2004
Posts: 733
Downloads: 202
Uploads: 0
Default

while I love indy games, it better not be some early release garbage ! I've wasted enough money on games that will never finish
fastfed is offline   Reply With Quote
Old 09-24-2017, 10:16 AM   #25
TDK1044
Ocean Warrior
 
Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,649
Downloads: 25
Uploads: 0
Default

Quote:
Originally Posted by fastfed View Post
while I love indy games, it better not be some early release garbage ! I've wasted enough money on games that will never finish
The opposite actually. The Steam community keeps wanting it released asap, but the Devs have months of work to do yet, and their publisher is backing them. When the game is released next year, it will be in good shape.
TDK1044 is offline   Reply With Quote
Old 09-25-2017, 11:28 PM   #26
GoldenRivet
Subsim Aviator
 
GoldenRivet's Avatar
 
Join Date: Mar 2007
Location: Texas
Posts: 8,550
Downloads: 143
Uploads: 0


Default

Quote:
Originally Posted by TDK1044 View Post
The opposite actually. The Steam community keeps wanting it released asap, but the Devs have months of work to do yet, and their publisher is backing them. When the game is released next year, it will be in good shape.

next year??

they seek perfection while the fan base loses interest. you can only dangle food in front of a dog so many times before it loses interest and knows you're teasing.

in all seriousness, id rather they took their time and released a good product. BUT... no matter what they release it will not make the whole community happy. lets face it... Silent Hunter III which was released in 2005 has been continuously modded and developed into its perpetual penultimate version over and over and over again. if they seek a perfect release it will never be released at all.

they have repeatedly pushed this release back. i was anxiously waiting release in April but here it is almost October and we are still waiting.

hell i would gladly write a lengthy review of the product to be published exclusively here at subsim in this dedicated sub forum just to be able to evaluate the current version of the build. of course i would have to feel the game out for about a week in order to do so. unfortunately, if anyone were to review it right now, it may be a substantially different game come release date.
__________________
GoldenRivet is offline   Reply With Quote
Old 09-26-2017, 06:15 AM   #27
TDK1044
Ocean Warrior
 
Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,649
Downloads: 25
Uploads: 0
Default

When Uboot began its journey, it was a couple of guys with an idea, who were looking for funding to make that idea a reality. When a Publisher became interested, the game got fully funded and went in a new direction.

The Devs are not seeking perfection, but they are a small Dev team who have had to overcome the sad passing of a key member of the team. Another Dev was hospitalized recently but is now back on the project.

The game is very personal to them, and the release has been pushed into 2018. Based on the interest level in the Steam community, I think that it will sell well, and most of those stamping their feet like petulent children will end up buying the game when it's released, and will enjoy it hugely.
TDK1044 is offline   Reply With Quote
Old 09-26-2017, 11:20 AM   #28
subsimlee
Mate
 
Join Date: Apr 2005
Posts: 55
Downloads: 43
Uploads: 0
Default UBOOT GRAPHICS

Graphics look promising except for TORPEDO IMPACTS...Should be larger, throw water and debris in a far higher and vertical column with a fiery nucleus....The explosion should be slightly slower after initial impact and linger in the air a bit longer. I expect these are fine tuning points yet to be addressed but developers please remember that the whole goal of the simulation is the satisfaction of obtaining these TORPEDO IMPACTS....They require your full attention or you will loose the interest of simmers like me...( and by the way, I'm an ex Canadian submariner who served on British "A" boats and have seen it all first hand....)
__________________
Any stupid ship can sink ! Mine comes back up........!
subsimlee is offline   Reply With Quote
Old 09-26-2017, 11:25 AM   #29
nihilcat
UBOOT Dev
 
Join Date: Oct 2016
Posts: 24
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by subsimlee View Post
Graphics look promising except for TORPEDO IMPACTS...Should be larger, throw water and debris in a far higher and vertical column with a fiery nucleus....The explosion should be slightly slower after initial impact and linger in the air a bit longer. I expect these are fine tuning points yet to be addressed but developers please remember that the whole goal of the simulation is the satisfaction of obtaining these TORPEDO IMPACTS....They require your full attention or you will loose the interest of simmers like me...( and by the way, I'm an ex Canadian submariner who served on British "A" boats and have seen it all first hand....)
Noted We will improve that for the next update.
nihilcat is offline   Reply With Quote
Old 09-27-2017, 07:04 AM   #30
SS Norholm
Shark Hunter
 
SS Norholm's Avatar
 
Join Date: Jul 2017
Location: AM 9661
Posts: 91
Downloads: 49
Uploads: 0
Default

Quote:
Originally Posted by nihilcat View Post
Noted We will improve that for the next update.
There's not enough developers that listen to feedback, hats off to you guys!

Got to be honest, along with RDR2 this is also my most anticipated title of 2018 too.
The more i watch, the more i love the dark gritty awesome look to it and the graphics.
__________________
"Here's to swimmin' with bow legged women"
SS Norholm is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:32 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Copyright © 1995- 2018 Subsim