SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-15-08, 02:52 AM   #1
maverick76
Swabbie
 
Join Date: Jul 2008
Posts: 8
Downloads: 0
Uploads: 0
Default Torpedo reload problems!!

Could anyone help me??

Its 1940. Type boat IXB.

I shot all of my torpedoes. Only some left in the external reserves. Fore and aft tubes are empty and the buttons are GREY.?!

First i put all my best men ( incl. 3x torpedomen) (not exhausted) in the back
to reload my torpedoes from External reserves. I tried it while on surface and submerged. I was not running silently and the complete crew was not exhausted.
I tried it first with autoloading mode and later i turned it to manual.
But without succes. The torpedoes were not even in queque....

I tried it for many hours and after 2 days on sea i had to go back to France with all the torpedoes in external reserves!!!

Does anyone recognize this??
maverick76 is offline   Reply With Quote
Old 09-15-08, 02:58 AM   #2
nirwana
Sonar Guy
 
Join Date: Jun 2008
Posts: 380
Downloads: 17
Uploads: 0
Default

U need to fill bow and stern torpedo compartments with crewmembers to load stern externals. If a loading from external is in progress the eal is greyed out and u can see the status by hovering with the mousepointer over it. If its not greyed out its a rare bug which wil be usually fixed by submerging and surfacing again or a restart. Autoreload doesnt activate loading of externals. The grey or white buttons indicates that no reloading of this tube is in progress. If auto is on it means there are none in the internal reserve slots.

Occasionally in a storm the boat will be pushed back below surface for a few seconds and deactivates the external loading. U can monitoring it by going into crew management screen where the engine crew jumps forth and back between electric and diesel compartments. A resuming of the loading procedure by the game will not happen and the timer for moving them resets.

Last edited by nirwana; 09-15-08 at 03:23 AM.
nirwana is offline   Reply With Quote
Old 09-15-08, 10:19 AM   #3
Chisum
Seasoned Skipper
 
Join Date: May 2007
Location: Bastogne, Belgium
Posts: 716
Downloads: 86
Uploads: 0
Default

And you must be surfaced.
Chisum is offline   Reply With Quote
Old 09-15-08, 10:23 AM   #4
Kielhauler1961
中国水兵
 
Join Date: Jul 2008
Location: East of the Firth of Forth
Posts: 273
Downloads: 1
Uploads: 0
Default

If you have an officer with the 'torpedoeman' qualification put him in the bow torpedo compartment. He will increase the loading rate dramatically.
Kielhauler1961 is offline   Reply With Quote
Old 09-15-08, 02:04 PM   #5
maverick76
Swabbie
 
Join Date: Jul 2008
Posts: 8
Downloads: 0
Uploads: 0
Default

okay. thanks for the help
maverick76 is offline   Reply With Quote
Old 09-15-08, 04:50 PM   #6
ECAaxel
Bosun
 
Join Date: Dec 2007
Posts: 62
Downloads: 32
Uploads: 0
Default

also are you trying to move to torps from externals to tubes directly because, that won't work you have to move them to storage then to the tubes
ECAaxel is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:57 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.