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Old 03-25-10, 11:45 AM   #46
Mav87th
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Yep Gutted - its mutiplied with 4.

So if the measurement, like the distance from Deck to top of superstructure on Bismarck is in this image (in real life that height were 27 meters), are 108 mills then the range is:
((the REAL length or height of the object x 1000) / number of mills) x4



eg. from the reading

27 x 1000 / 108 x 4 = 1000 meters
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Old 03-25-10, 04:21 PM   #47
Arclight
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Quote:
Originally Posted by gutted View Post
So if if each tick mark in the obs periscope is 10mils in lower power..

what are they in high power?

.25?

.ie 1.5x / 6x = .25?

is that correct?


And why aren't there the same amount of tick marks in the attack scope?
Alternatively just read them as "10" in HP as well, but instead of 'object size' x 1000 / mils, it becomes 'object size' x 4000 / mils.

Attack scope matches the illustration; it's that way because to the best of my knowlegde that's what it looked like.

And yeah, they're fairly dark. You're going to hate the new version.



Which reminds me; Hitman, were the markings in attack scope in degrees or radian?
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Old 03-25-10, 05:16 PM   #48
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Quick question to clear up my own confusion.
When measuring range, do you do this from sea level or from ships hull?

I've seen both happening in tutorials and screen shots, so currently I'm a but confused. When do you use what or are both valid?
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Old 03-25-10, 05:31 PM   #49
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@ Arclight how did you achieve the yellow-greenish tint to the lens? Is it something done to the dds file or is it somewhere in data files?

I would like to replicate that for my mod.
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Old 03-25-10, 05:34 PM   #50
Arclight
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Quote:
Originally Posted by wildcards View Post
Quick question to clear up my own confusion.
When measuring range, do you do this from sea level or from ships hull?

I've seen both happening in tutorials and screen shots, so currently I'm a but confused. When do you use what or are both valid?
Doesn't matter, you can measure anything you know the height of. You could even use the men on deck, or a lifeboat, gunturret, whatever.

However, if using the mastheight from the rec manual, measure from the waterline. That'll probably be the most used source since it's the only one provided with the game.
Quote:
Originally Posted by conus00 View Post
@ Arclight how did you achieve the yellow-greenish tint to the lens? Is it something done to the dds file or is it somewhere in data files?

I would like to replicate that for my mod.
Periscope_Mask_1024_SH5.dds in data\menu\skins\german\gui\layout.

Added a layer to the image, pasted it with a highly transparent color, moved layer to bottom and merged. Saved as .dds with DXT5.
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Old 03-25-10, 05:39 PM   #51
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Would you mind to elaborate on that?
Like RGB value of the color of the layer, the amount of opacity etc?

Thanks!
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Old 03-25-10, 05:42 PM   #52
Arclight
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H 39
S 100
V 100
R 255
G 166
B 0

Opacity 12,5%

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Old 03-25-10, 05:43 PM   #53
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Great, thanks! let me try it...
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Old 03-25-10, 09:20 PM   #54
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^Worked great thanks for help Arclight.
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Old 03-27-10, 03:55 AM   #55
Mav87th
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Arclight congrats on one of the best mods released to date!!

The graphics are stunning and precise, and the history has been taken into account to the furthest extend. In my opinion you could easily call the mod "Most Realistic Periscopes" 'cus they are the most realistic produced.

This mod should be made sticky if possible....
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Old 03-27-10, 06:07 AM   #56
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could someone help me with the math, I am not sure what I am doing wrong.

I have the mod installed w. the 8:5 patch, since my res is 1920x1200.


I am using the mission that came with the BARF mod.

measured from the map, I am 1,500 meters from a Cimarron tanker and a Liberty Cargo.
At 6x, from attack scope, I read about 3.5 horizontal bars fom waterline to top of highest mast.

Using the enhanced recognition manual mod, I have a mastheight of 29.5 for the Cimarron, 27.5 for the cargo.

29.5 x 1,000 = 29,500, divided by 3.5 =about 8,500
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Old 03-27-10, 07:02 AM   #57
gutted
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Quote:
Originally Posted by Bilge_Rat View Post
could someone help me with the math, I am not sure what I am doing wrong.

I have the mod installed w. the 8:5 patch, since my res is 1920x1200.


I am using the mission that came with the BARF mod.

measured from the map, I am 1,500 meters from a Cimarron tanker and a Liberty Cargo.
At 6x, from attack scope, I read about 3.5 horizontal bars fom waterline to top of highest mast.

Using the enhanced recognition manual mod, I have a mastheight of 29.5 for the Cimarron, 27.5 for the cargo.

29.5 x 1,000 = 29,500, divided by 3.5 =about 8,500
The horizontal bars in the attack scope are in 2's. Not sure why he didn't add the same amount of ticks as the obs scope.

So 3.5 marks is actually 7. Also, if you are going to just divide by the tick marks, dont use "Mast Height x 1000".. use "Mast Height x 100" instead. If you use 1000 you have to multiply the ticks by 10 (each tick is 10 mils).

These two formulas give the same results:
(Mast Height x 1,000 ) / (TickMarks x 10) = Range
(Mast Height x 100) / TickMarks = Range

Also, for x6 zoom.. you have to multiply by 4.

( (29.5 x 100) / 7 ) * 4 = 1,685

So bascially you just drop the decimal and add enogh zero's so its 4 digits...
29.5 = 2950

(2950 / 7) * 4 = 1,6850


or you could do like was said earlier for high power and factor in the x4 in your first multiplier.
(29.5 X 400) / 7 = 1,685

pretty easy.
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Old 03-27-10, 08:18 AM   #58
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Danke, works perfectly now.
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Old 03-27-10, 08:36 AM   #59
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Hi Arclight, PM sent.
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Old 03-27-10, 10:58 AM   #60
Mav87th
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Quote:
Originally Posted by gutted View Post
The horizontal bars in the attack scope are in 2's. Not sure why he didn't add the same amount of ticks as the obs scope.
Because that's how the scopes looked like...
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