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Old 03-10-16, 10:09 AM   #76
Hamppupalaa
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In what order are you supposed to install these? I enabled Ahnenerbe WideGui, game works fine. I enable TKSS18 German U-Boats Compilation and fixallsubGWX, the game crashes. Any halp?
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Old 03-13-16, 03:21 AM   #77
Hamppupalaa
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Managed to get the skins working but a railing is glitched. (see pic) Any fix?

http://s000.tinyupload.com/download....46032132090109
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Old 03-22-16, 01:02 AM   #78
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@Fubar2Niner
It can't be. You look here:




All pre-war elements are in one file. And even in one Node.
On your screen:




Miracles don't happen. Very strange mistake. Show your complete list to JSGME.
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Old 03-22-16, 04:32 AM   #79
Fubar2Niner
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@Alex

Thank you for your continued interest and help. Will post my complete mod list when I get home from work today

Best regards.

Fubar2Niner
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Old 03-22-16, 10:20 AM   #80
Fubar2Niner
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Exclamation A discovery

@Wise

Hi Alex,

As promised here is my latest find, and a discovery;

U-45 d:



As you can see no "45".............. Now look at this;

U-45 e:



My mod list:

Generic Mod Enabler - v2.6.0.157
[H:\SH3Test\MODS]

Ahnenerbe WideGui 1920 x 1080 Final
TKSS18 German U-Boats Compilation
German U-Boats Compilation 2 (only VIIB & VIIC models by WISE)
7b-vorkriegs-Weiss
German U-Boats Compilation FuMO_Fix_SNS
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
Ai German U-Boats Collection (Ahnenerbe)

--------------------------------------------------------------------------------

So now you ask, why is this..........?

The difference is U-45 d is launched using SH3Commander.
U-45 e is launched without SH3Commander.

So I tried a little test. Using an independent install of JSGME from within SH3C dir I enabled these two mods;

1] SH3-Commander U-boat Skin Pack 2 (only VIIB & VIIC models by WISE)

2] VIIC Skins (SH Cmdr)

I tried enabling both mods together and each independently, however this still leads to the dissappearence of "45" on the turm

It does point to the fact however it is a SH3C problem, whet exactly I have no idea, for your information the file structure in, VIIC Skins (SH Cmdr), is not quite correct, however I did correct this and both mods seem to correctly be enabled into their correct places.

However as you can see, if you open;

SH3-Commander U-boat Skin Pack 2 (only VIIB & VIIC models by WISE)\SH3 Commander\Date\19390801\data\Objects Turm7b_1_hd.dat

Using S3D, you will see there is no 'VORKRIEGS Node'

Any thoughts Alex?

Once again I appreciate your help and apologise for the long post.

Very best regards.

Fubar2Niner

Last edited by Fubar2Niner; 03-22-16 at 10:53 AM. Reason: More information
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Old 03-22-16, 01:19 PM   #81
Wise
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If to judge by your information, obviously, it is a problem from SH3Commander. I never used this program, I don't know what principle of work at her. I can help nothing. I am sorry.
Anyway. It is impossible to replace only part of the file. It is possible to replace only the whole file. Unclear cataclysm: why only number from Turm disappears? Why other pre-war elements don't disappear? It is surprising. Pay attention, a screen of "U-45 d": protection handrail black. Screen of "U-45 e": a handrail of a protection is normal. In "U-45 d" overlap of textures.
I believe, it is necessary to ask about this problem of Anvar1061. He is engaged in SH3Commander. Perhaps, he will understand a conflict essence.
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Old 03-23-16, 01:12 AM   #82
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SH3-Commander 3.2 U-boat Skin Pack 2 (only VIIB & VIIC models by Wise) with an reich eagle before the war assumes a place to put your logo instead of "45".
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Old 03-23-16, 05:26 AM   #83
Fubar2Niner
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Hi Anvar

I am not practiced in using S3D, can you please explain how to get the "45" from similar turms to work with SH3C. Thank you in advance.

Best regards.

Fubar2Niner
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Old 03-23-16, 07:20 AM   #84
Anvar1061
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Quote:
Originally Posted by Fubar2Niner View Post
Hi Anvar

I am not practiced in using S3D, can you please explain how to get the "45" from similar turms to work with SH3C. Thank you in advance.

Best regards.

Fubar2Niner
Delete
SH3 Commander\Date\19390801\data\Objects\Turm7b_1_hd.***
SH3 Commander\Date\19390901\data\Objects\Turm7b_1_hd.***
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Old 03-23-16, 10:02 AM   #85
Fubar2Niner
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@Anvar

Worked perfectly, I cannot thank you enough my friend I really should take the time to learn S3D

Very best regards and eternal gratitude.

Fubar2Niner


Last edited by Fubar2Niner; 03-23-16 at 10:12 AM.
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Old 05-18-16, 03:14 PM   #86
MLF
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To Alex (WISE)

Hi Alex,

Any updates on the VIIC's please? Sorry, I let the mod page drift off the radar without bumping it.

Regards,

MLF
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Old 05-18-16, 04:40 PM   #87
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JA. WO IST DENN ?
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Old 08-20-16, 06:43 AM   #88
Fubar2Niner
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@Keleuns

It is my understanding the work continues, indeed some new work is ready for release I think. However we all wait for the return of Alex Ahnenerbe so integration can be completed. See here :

http://www.subsim.com/radioroom/show...&postcount=342

Hurry back Ahnenerbe

Best regards.

Fubar2Niner
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Old 08-26-16, 07:34 AM   #89
uboot556
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Hi! i tried the compilation and also the complete version but in any case when i run the campaign the computer CTD every times; it's strange because they work for the missions and training
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Old 08-27-16, 06:41 AM   #90
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Another question; is it possible that the antivirus could CTD the game whit the mod enabled?
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