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Old 04-30-08, 08:47 AM   #31
Xantrokoles
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Quote:
Originally Posted by Captain von Keldunk
Hello
If you have folder "Playable_Clemson in your modfolder, move it to desktop,
open it, inside is USS Clemson folder, move it to your modfolder, enable with
jsmge, and enjoy.

In the folder, which is in your MOD folder must be a folder named DATA.
When you have a Subfolder, it doesn't work!
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Old 04-30-08, 08:56 AM   #32
Captain von Keldunk
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I've exctract the file and put in mod folder, and activate with jsmge but i have not

Hello
If you have folder "Playable_Clemson in your modfolder, move it to desktop,
open it, inside is USS Clemson folder, move it to your modfolder, enable with
jsmge, and enjoy.
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Old 04-30-08, 08:27 PM   #33
gimpy117
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Quote:
Originally Posted by miner1436
Nothin like an old tin can. Please don't stop!

Can you make this one please? Because if you don't no one else will.
12 guns?? that looks fair...
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Old 04-30-08, 10:59 PM   #34
lancerr
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it's beautful isn't it?

I was 13 when I played TF1942 and it changed my life. i'm 29 now and I still remember the thrill i had when i saw shell splashes stradlling the target.

So... if 12 14" is what it takes, then great.

Some people build models of ships, fly RC planes, and others mod simulations...to each his own.
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Old 05-01-08, 02:38 AM   #35
W4lt3r
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Ise still aint that good tho... it has lot bigger figure and worse AA compared to New mexico for example. That has 6 gun turrets of 14"ers in duals, while mexico has 14" triples on 4 mountings, sided along with 4, dual 5" DP cannonade systems per side, alongside with several bofors and oerlikons.

Last edited by W4lt3r; 05-01-08 at 12:58 PM.
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Old 05-01-08, 01:36 PM   #36
Ishigami
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Thanks for this ship.
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Old 05-01-08, 09:10 PM   #37
peabody
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Great job on the Clemson. I just did a multi player mission for it, I wish I could put it up against the Fubuki but that's on a german sub and multi won't work.

Peabody
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Old 05-01-08, 09:15 PM   #38
Crosseye76
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Very nice work !!!


.
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Old 05-01-08, 09:25 PM   #39
gimpy117
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could we have the orion and the clemson not override the subs in game
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Old 05-01-08, 10:42 PM   #40
clayp
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Is this just for 1.5? I saw in the first post for 1.5 just checking to make sure..
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Old 05-02-08, 09:50 AM   #41
clayp
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Quote:
Originally Posted by Mikhayl
Quote:
Originally Posted by gimpy117
could we have the orion and the clemson not override the subs in game
They don't !

@Clayp : from one of the posts here, it seems to work fine with 1.4
Thank you very much...I looked thru the thread twice and missed it...
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Old 05-02-08, 09:31 PM   #42
gimpy117
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when i put them on in 1.5 i cannot command/select any other ships for american camapign.
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Old 05-03-08, 05:38 AM   #43
Captain von Keldunk
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Why Sub and Surface ship

Hello
First you start in merchant ship say Orion, then join the navy, ss 18, then DD, then Gato,
and maybe even Cruiser etc. BTW i am writing this with Mozilla Firefox 3 beta 5. and ubuntu 8.04
but was not able to make sh3 to work with wine.
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Old 07-28-08, 01:48 PM   #44
Atlantis
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Hey the link for thi mod (on page 1) seems to be broken, it just takes me to the filefront homepage, so is this mod dead? Or can someone post a new link? It would be much apreacated.
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Old 07-28-08, 04:53 PM   #45
FAW_SAUMON
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Me too...i am searching an active link for this. (and the same thing for IJN Fubuki )

Please someone?
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